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| Only a demon hunter would crash this party. |
In addition to your weapon attack, you also have the ability to cast spells.
Like the weapons, you must choose which spell to take into a level. The
spells are divided into four different realms, or houses, and the amount of
damage they do to a particular demon depends on the demon's alignment.
Spells cast on demons from the opposite house cause double damage, while those
cast on demons of the same house will have less of an effect. The spells
have some nice visual effects and certainly come in handy in some situations,
but for the most part you'll simply reply on the tried and true hack and slash
approach.
Otogi has a very stylish look to it that sets it apart from the typical
pseudo-medieval look prevalent in games of this type. The game's settings
are at once familiar and yet surreal, perfect for a game set on the border
between the worlds of the living and the dead. Dream-like lighting and
wisps of mist help to complete the look, and a haunting musical score further
enhances the mood. Otogi's imaginative look results in a game that simply
exudes atmosphere.
Unfortunately the same level of imagination has not been applied to the
gameplay itself. There's not enough variety to it to sustain most gamers'
interest throughout the game's 25 plus levels. There are different
objectives for the missions which include eliminating large boss demons or
destroying certain objects, but the main focus of the missions is cutting down
demons. Fascination with the game's look and stylish combat can only carry
you so far.
In The End, This Game Hath Been Rated:
82%. More style than substance, but
action game fans owe it to themselves to check out this stylish and atmospheric
offering.
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