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Ace Combat 6: Fires of Liberation - Game Guide
System: Xbox 360
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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     Mission 12                                                 [WLK012]

                            WEAPONS OF MASS DESTRUCTION

                               - Boiling Point -



     Time Limit    : 20:00:00                       Area: Fort Norton
     Quota         : None
     OP Leader     : None
     Mission Type  : Multi


     Main Objective: Destroy the enemy before being reported.

     Starting Points: WMD Suppression (Air-to-Air/Ground)


     This mission requires you to fly through the canyon under 2000 ft.
     Just wind your way through the canyon and approach each target slowly.
     If you have the XAGMs for the F-15E, it’s a great choice here.
     Otherwise you can other multiroles that you prefer. Though it may
     seem like an air to ground mission at first, note that you will still
     need to fight enemy fighters later on so avoid bringing in attackers.

     Approach the first group of targets. Once you spot them, destroy them
     all without passing over them. That will save you precious seconds
     circling back for the kill. Gently activate the airbrake after firing
     a missile on each target (if you start the mission equipped with an
     anti-air SP weapon for the heavy dogfight later) or just blow them
     away with your anti-ground SP weapon.

     Continue destroying targets as you move along the canyon. Once you
     reach the final group, the radar ceiling will be useless so you can
     fly freely without altitude restriction. Destroy all primary targets
     to complete the first half of the game.



     MISSION UPDATE:

     You’ll need to head west, as indicated in your objective. Along the
     way, enemy patrols will chase you and in the near western end of the
     map, a whole enemy battalion will appear. You’ll need to survive for
     a few minutes, either dodging the hell out of missiles or enduring
     the constant missile warning beeping. You can also fight back, and
     its still possible to shoot down enemy fighters with all those
     missiles firing behind you.

     Allied fighters will appear after surviving a few minutes of mad
     flying and your AS gauge will be maxed. One allied attack or cover is
     enough to turn the tide of the battle, with the enemy fighters
     dropping like flies.

     After the last enemy fighter falls, the mission completes.


     Rewards:
     Typhoon


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