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Prototype - Review
System: PlayStation 3
Rated: M
Also On: PC · Xbox 360
Shop: Rent This Game · Buy It Cheap · Get The Guide

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As a result of all of this, in spite of your powers it's best to try and pick your fights in the game. When things get too hot, it's often best to hightail it away up and over a few buildings and then return when things have cooled down a bit. Another option is to use your ability to shapeshift and take on the appearance of another person. Soldiers will leave you alone when you're walking the streets looking just like one of them. In fact, there are some missions that require you to use your disguise ability to infiltrate heavily guarded areas.

The powers at your disposal can be fun, but the rest of the gameworld is not as well realized as your powers are. The mission design could really have used a few more design iterations and a greater dose of creativity. Some missions are frustratingly hard simply because of poor checkpoint placement or a balance tipped too far in favor of your enemies. Others are simply not very imaginative, especially when it comes to the side missions which are dominated by checkpoint races and rampages. And this open-world version of Manhattan suffers from a pervasive blandness that surrounds a few landmarks with endlessly cloned buildings, people, and cars. Exploration is not as much fun when most everything looks essentially the same. Lastly, the graphics are a cut below those of comparable games on the current generation of consoles. At times it looks like you’re playing an early build of the game rather than the final release, and the cutscene quality is consistently inconsistent.

In spite of these shortcomings, I did have some fun with the game. It would have been a lot more fun, though, if there was more variety to the missions and there wasn’t so much frustration tied to them. I can’t recommend the game to everyone, but action game fans should consider renting it. That may give you just the right amount of time to have fun with it before feelings of frustration or repetition kick in.

In The End, This Game Hath Been Rated: 74%. It feels too much like a prototype.

 



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