When I first heard that Pac-Man Championship Edition (CE) was “Pac-Man with
new mazes” it was hard to stifle a yawn. Isn’t that what Ms. Pac-Man was all
about? Seriously, how many different Pac-Man games does Xbox Live Arcade really
need? After playing the game I found that the initial press releases on Pac-Man
CE were selling it short because it’s a lot more than just “Pac-Man with new
mazes”.
There are a number of twists on the gameplay that make this a faster-paced,
more exciting version of the pellet-chomping game of pattern memorization. The
first is the addition of a countdown timer. Every mode in the game is limited to
either five or ten minutes in length. This changes the goal of the game from
simply surviving as long as you can to scoring as many points as possible before
the timer runs out (or you run out of lives). The next change is that the entire
maze is not filled with pellets. Each game starts with a pattern of pellets on
the left side of the maze that’s mirrored on the right. Once you clear all of
the pellets from one side of the maze it causes a bonus fruit to appear on the
other. After you eat the fruit, the next pattern of pellets appears back on the
side that you’ve cleared. Mazes are never fully cleared in Pac-Man CE; you just
clear one group of pellets after another in the same maze until the timer runs
out.
The same four ghosts appear in the Championship Edition that appeared in the
original game and it’s still their job to catch you and knock you out of the
game. Chomping a power pellet and turning on them has always yielded some nice
points for your score, but this time they’re potentially worth a whole lot more.
Power pellets can now be chained, meaning that the scores for eating the ghosts
keep increasing as long as you keep chomping a power pellet before the previous
one expires. This adds a bit of strategy to the game – do you run through all of
the power pellets currently in the maze in order to chain together a nice
scoring run or do you save one or two to help you make an escape in an
emergency? Personally I like to go for the points but that has gotten me into
trouble on more than one occasion.
The mazes themselves are indeed new to the Pac-Man series and feature several
tunnels on the sides, tops, and bottoms. Gone is the bright, pixilated look of
the mazes of old, replaced by vibrant and pulsating neon mazes backed by some
cool techno tracks inspired the original game’s familiar theme music. It’s hard
not to feel your heart rate start to pick-up its beat with the up-tempo music
and the pressure of the ticking clock.
Once your game ends you’re given a breakdown of your scoring over time which
is a pretty cool feature usually found only in strategy games. It would be far
cooler if the game saved some of these charts, though, so you could track your
skills over time. In fact, it would be nice if it saved more than just your
highest score for each mode. At least your best score is automatically uploaded
to the game’s leaderboards so you can see how your best stacks up against the
best scores of other gamers. There are no multiplayer modes, although a mode in
which two players competed for the limited pellets in the same maze would have
been a lot of fun.
Pac-Man purists may balk at this new edition of the game, but CE can be a lot
of fun for anyone who enjoys fast-paced arcade action now and again. If that
sounds like you, then I recommend that you give the game a try.
In The End, This Game Hath Been Rated:
85%. Pac-Man (Championship Edition) fever, catch
it.