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Mission 9: Shock and Awe
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Guns: Mark 19, the helicopter gun that overheats in a hurry
Just some good ol' turret shooting here. Only fire in bursts, because it
doesn't take long to overheat this thing. Basically, shoot everything after
you pass your own tanks. Shoot guys on rooftops, shoot AA batteries, and shoot
tanks. Then you will land, but thankfully you don't have to get out and get
in on the ground action.
But after you pass over the hill and after you shoot a tanker truck to hit two
RPG gunners, then you have to unload; dang. Start heading north down the alley
and take out dudes. When you near the building, toss in some frags/flashies
and run inside. Clear the ground level and then get upstairs to your guys.
An intel in the corner.
After you get up there, drop over the side into the next area and go to the
right. Watch for guys up high in the windows and on the roof. Make your way to
the door, clear out the front and clear out the inside before going in. Keep
firing and tangos all around as you go up the stairs. Clear it out and then
find the closet with the intel inside (hey, that phrase sounds familiar, I
better not say that or someone may steal it...).
Once all is clear, go back down and head south to the old LZ. Hop on the gun
and get going. You will see a cobra take a nose dive. When you circle around
the crash site it would be wise to shoot at any moving targets. Then you hop
back out to save the day yet again.
When you step out, kill the two enemies nearby and run to the crashed bird, or
snake. Just pick up the pilot and haul tail back to the chopper. Then start
firing back at the tons of enemies behind you as you get airborne. But things
don't end so well, as you will see.
After the cut away, you'll be back, kinda. When things look weird, crawl and
then try to stand up and get out the back of the chopper. Just move straight
ahead and I'll let you handle the rest. You can stand though, after a point.
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