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Ratchet & Clank Future: Tools of Destruction - Game Guide
System: PlayStation 3
Rated: E10+
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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V. Weapons used throughout the game		(WEA12)
***********************************

To be honest, weapon stats just ain't my thing. Picking em up blowing stuff
up is. I am going to give the honor to outsider90909's weapon FAQ at
http://www.gamefaqs.com/console/ps3/file/932369/50639

I will however list each basic weapon and it's Level 5 upgrade. Of course
Level 6-X just simply add the word "Omega" in front of the name.

OmniWrench
==========
	The one weapon of Ratchet's that has never ever changed. Well...unless
	you count the whole upgrading thing from previous games. But anyway,
	it's always been there for Ratchet and has always been dependable. And
	you never have to worry about ammunition for it. Not upgradeable.

Combuster
=========
	The "pistol" of the game. Upgrades to: Magma Combuster.

Fusion Grenade
==============
	Bomb lobber. If there's a big group of enemies, lob one into the 
	middle of them. Upgrades to: Fusion Bomb.

Shock Ravager
=============
	"Whip" weapon. I was a fan of the previous R&C whip. This one seems
	to have better reach. Upgrades to: Lightning Ravager.

Tornado Launcher
================
	Nice use of the PS3's Sixaxis feature. We're not in Kansas anymore.
	OK that was lame but I got nothing. Upgrades to: Tempest Launcher.

Buzz Blades
===========
	Throws out blades that can ricochet and hit enemies multiple times.
	Good for long distance attacks. Upgrades to: Doom Blades.

Predator Launcher
=================
	"Lock-On" missile launcher. Decent but won't get used as often as some
	weapons except to obtain LX. Upgrades to: Raptor Launcher.

Alpha Disruptor
===============
	Charge it up and let it go. Strong weapon. Upgraded it can take out
	multiple enemies with a single blast. Upgrades to: Alpha Cannon.

Pyro Blaster
============
	Flame thrower. Strafe back and forth against multiple enemies.
	Upgrades to: Incinerator.

Plasma Beast
============
	Always nice to have the "creature" weapon. Works like the Agents of Doom.
	Upgrades to: Plasma Stalker.

Shard Reaper
============
	Shoots out shrapnel like a shotgun. Good for close combat like the arena.
	Upgrades to: Nitro Reaper.

Negotiator
==========
	Rocket launcher. Good for power and fighting large enemies/bosses.
	Upgrades to: Judicator.

Nano-Swarmers
=============
	I love this weapon. Swarm of attacking insects for killing multiple
	enemies and a laser sight to direct the insects which upgrades to an ice
	beam to freeze enemies from doing anything. Upgrades to: Toxic Swarmers.

Mag-Net Launcher
================
	Launch an electro-net at enemies. Incapacitates them for a brief while as
	it continues to deplete their life with the shock. Even expands to cover
	larger enemies. Upgrades to: Mag-Net Cannon.

Razor Claws
===========
	Hand-to-Hand fighting. When you got nothing else to do but upgrade, break
	these out. Using them increases your chances of getting hit so use them
	as long as there is no risk of dying soon. Upgrades to: Shredder Claws.

RYNO IV
=======
	Yeah, ever since its not so humble origins in R&C 1, the RYNO has become
	one of the primary questions people ask of upcoming R&C titles. Is it 
	gonna have the RYNO? It never disappoints and comes stocked with a lot 
	of ammo. The Rip Ya a New One Class 4 is a must have this holiday season. 
	And the best part is IT'S FREE THIS TIME!! Upgrades to: RYNO 4-Ever.

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