-------------------------- S U B S C E N A R I O 2 ---------------------------
J U L Y 2 4, 1 9 9 8
_ _ _ _ _
REBECCA | \ | |(_) __ _ | |__ | |_ _ __ ___ __ _ _ __ ___ RICHARD
| \| || | / _` || '_ \ | __|| '_ ` _ \ / _` || '__|/ _ \
CHAMBERS | |\ || || (_| || | | || |_ | | | | | || (_| || | | __/ AIKEN
| | \_||_| \__, ||_| |_| \__||_| |_| |_| \__,_||_| \__ |
\/ |___/ \/
[SB02]
|*********** Resident Evil (Remake) - The Survivors of Bravo Team ************|
|- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -|
| N I G H T M A R E 1 [NI01] |
|- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -|
| "Demons... everywhere..." |
|*****************************************************************************|
= = = = = = = = = = = = = = = = CHAPTER INFO = = = = = = = = = = = = = = = = =
Rebecca: Submachine Gun HP (Lv.1)
Recommended Secondary Weapon: --
A Rank Item on Normal Mode: Cylinder Shaft
S Rank Item on Hard Mode : Hex Crank
Unlockable Weapon: Assault Shotgun, Submachine Gun HP
Unlockable Scenario/Chapter: "Nightmare" Chapter 2
(^requires "A" rank on Nightmare 1)
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
== GUEST ROOM ==
Rebecca and Richard start off in the Guest Room next to the bed.
---------------------------------- ITEM(S) ------------------------------------
[ ] Grenade - Look to the right while starting in the Guest Room to see it on
some drawers.
[ ] First Aid Spray - Shoot the light on the left wall while heading toward the
door of the Guest Room.
[ ] Assault Shotgun - Destroy the first door in the Guest Room with the
Submachine Gun HP.
-------------------------------------------------------------------------------
Shoot down the door ahead for an extra items then shoot the [ZOMBIE] behind the
door.
== GUARDOUHSE CORRIDOR ==
Both characters will turn to the right and notice FIVE [WASPS] flying around
the area beside them. Shoot the Wasp with the Handgun as they buzz around.
Only slash as a last resort when they fly toward the screen with their stingers
exposed.
The characters will hear a moan then look down the hall behind them and see a
[ZOMBIE]. A [DOG] will race down the corridor after the zombie has been
defeated. The characters will move to the end and notice a zombie beating on
the outside window to the right.
/ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \
| \ / [ ] |
| ) o ( F I L E 1 --> Richard Aiken |
| / \ |
| |
| At the end of the hall after fighting the first dog, shoot the right stack |
| of books on the desk while the characters stare at the zombie outside the |
| window. |
\ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - /
They will start at the zombie as they move by but then the [ZOMBIE] will bust
through the window and attack.
---------------------------------- ITEM(S) ------------------------------------
[ ] Submachine Gun HP Ammo - After the zombie breaks through the window, shoot
the bottom left picture on the row of shelves by the door at the end of the
corridor.
-------------------------------------------------------------------------------
The characters will continue down the corridor and enter the next corridor
through the room at the end of the hall.
== FRONT GUARDHOUSE CORRIDOR ==
As the characters walk toward the exit door, a [WEB SPINNER] will drop from the
ceiling in front of the door. They will turn around to notice SEVERAL [SMALL
SPIDERS] crowding around the storage area. Toss a grenade at the small spiders
to quickly get rid of them all. ANOTHER [WEB SPINNER] will chase the
characters back down the hall. The characters will quickly move back down the
corridor and enter the Game Room through the double doors at the end.
== GAME ROOM ==
Upon stepping inside, the characters will turn to the right and notice a [BLACK
TIGER] spider - blast him with the Assault Shotgun on him. Once he is
defeated, they will turn to the left and face a [WEB SPINNER] and TWO [WASPS].
Shoot the Web Spinner first with the Assault Shotgun. The characters will move
around the corner as they hear moans and fight off TWO [ZOMBIES]. While
walking to the stairs they will quickly turn and as a [CRIMSON HEAD] dashes at
them - have the Assault Shotgun or Submachine Gun HP ready for him. They will
walk toward the stairs and have to fight off TWO [WEB SPINNERS] - one on the
stairs ahead and one on the wall.
A choice of paths will then be given to the two characters. It is best to
choose the top path since the items from the top path are the only ones that
cannot be retrieved without taking that route. The top path has two items and
no enemies. The bottom path has one hidden item and a [ZOMBIE] will attack as
the groups turns around.
---------------------------------- ITEM(S) ------------------------------------
[ ] Secondary Weapon Ammo - Shoot the middle glass bottles on the right table
in front of the bar table below the steps.
[ ] Green Herb - At the far end of the pool table up the stairs.
[ ] Assault Shotgun - On top of the pool table up the stairs.
-------------------------------------------------------------------------------
After moving up or down either path, the characters will return to the front
double doors of the Game Room. Right as they open the doors have an Assault
Shotgun or Submachine Gun HP ready since a [CRIMSON HEAD] will attack
immediately after opening the doors. The characters will back up from the
Crimson Head and move into the corner but be sure to focus your aim on the [WEB
SPINNER] that drops from the ceiling to the left since it will attack before
the Crimson Head will. Take out the Crimson Head afterward then switch to the
Handgun to defeat the THREE [WASPS] that fly through the open doors. The
characters will move back out into the corridor and try to leave the Guardhouse
once again.
== FRONT GUARDHOUSE CORRIDOR ==
---------------------------------- ITEM(S) ------------------------------------
[ ] Green Herb - After exiting the Game Room, this will be in the left
corridor. (NOT ON HARD MODE)
-------------------------------------------------------------------------------
While stepping toward the door a [WEB SPINNER] will crawl out from around the
right corner followed by another [WEB SPINNER] and a [ZOMBIE] from the left
corner. The characters will slowly back up as the creatures follow them and
[SMALL SPIDERS] begin to collect on the wall to the right. Throw a grenade for
some extra kills here since the characters will keep backing up and fall into
the hole next to the boxes back in the middle corridor.
== BLACK TIGER NEST ==
They will land in the middle of the Black Tiger nest.
---------------------------------- ITEM(S) ------------------------------------
[ ] Green Herb - While fighting the Black Tigers in their nest, look to the
right to see this.
-------------------------------------------------------------------------------
Begin shooting either of the TWO [BLACK TIGERS] with the Assault Shotgun or
Submachine Gun HP as the characters raise up. TWO [ZOMBIES] will eventually
get up from both sides of the room and attack. Rebecca's fear of spiders will
make her afraid of going back up into the Guardhouse, so both characters will
move through the double doors to the right.
---------------------------------- ITEM(S) ------------------------------------
[ ] Submachine Gun HP Ammo - On the back right wall after stepping out of the
Black Tiger nest - at the checkpoint.
-------------------------------------------------------------------------------
*********************** C H E C K P O I N T **************************
== BOULDER TUNNEL ==
---------------------------------- ITEM(S) ------------------------------------
[ ] Green Herb - In the Boulder Tunnel, this will be further down the tunnel as
the characters turn to the right. Zombies will attack as they turn, making
them stop. (NOT ON HARD MODE)
-------------------------------------------------------------------------------
The characters will move by the corridor up ahead and go for the door to the
right, but they will turn back around and fight off the THREE ZOMBIES and TWO
[VOMITING ZOMBIES] in the back of the corridor. Use the Submachine Gun HP on
the two vomiting zombies in the back. Be sure to save the Green Herb in the
back for after the fight. The characters will exit the area through the door
on the right.
== CAVE TUNNEL ==
All will be silent as the characters move down the tunnel and turn to the right
up ahead. A SINGLE [BAT] will fly toward them from the corridor in front of
them then they will turn as a total of FOUR [BATS] dash toward them from
behind.
---------------------------------- ITEM(S) ------------------------------------
[ ] Green Herb - In the alcove with the typewriter.
[ ] Grenade
-------------------------------------------------------------------------------
/ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \
| \ / [ ] |
| ) o ( F I L E 2 --> Edward Dewey Profile |
| / \ |
| |
| Shoot the last light on the left as the characters step toward the ladder |
| at the end of the Cave Tunnel. |
\ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - /
The characters will continue down the rest of the tunnel then climb the ladder
at the end.
== PATH TO CAVE ==
The characters will move directly ahead then walk up underneath the waterfall
to the outside area. And hear I thought that characters couldn't move under
the roaring water all this time...
== WATERFALL AREA ==
---------------------------------- ITEM(S) ------------------------------------
[ ] Assault Shotgun - On a bench to the left after stepping out from under the
waterfall.
[ ] Grenade - On the back right bench after stepping out from the waterfall.
[ ] Green Herb - Near the bench with the grenade pickup. It comes into view
after fighting a few enemies.
[ ] Secondary Weapon Ammo - Destroy the bench that the grenade was on.
-------------------------------------------------------------------------------
A wave of birds will fly by up above. FIVE [ADDERS] will fall up ahead of the
characters. Once the snakes are defeated, the characters will look up as THREE
[CROWS] dash toward them. TWO [ZOMBIES] will attack as the characters turn
around. A [CROW] will fly at the characters as they zombies attack. When the
characters turn yet again, TWO [DOGS] and TWO [CROWS] will attack.
/ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \
| \ / [ ] |
| ) o ( F I L E 3 --> Crow Notes |
| / \ |
| |
| While the characters move toward the lift at the Waterfall Area, look to |
| the left to find two pots on the ground. Shoot the back pot for this. |
\ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - /
The characters will finally move toward the small lift up ahead then take it to
the top.
== COURTYARD ==
Throw a grenade once the [SMALL SPIDERS] are finished collecting on the walls
around the corridor while on the lift. As the characters move down the
corridor, a flock of crows will fly by up ahead then FOUR [CROWS] will dash at
the characters.
---------------------------------- ITEM(S) ------------------------------------
[ ] Green Herb - Lying near the exit door in the Courtyard. Where all the
small spiders and wasps attack. This can be seen shining up ahead while
fighting the first set of crows. (NOT ON NORMAL OR HARD MODE)
-------------------------------------------------------------------------------
The characters will move up ahead then here some banging coming from the gate
on the other side of the courtyard. They will look up to see a Queen Wasp fly
by with a swarm of wasps with her as the characters move by the middle
structure.
---------------------------------- ITEM(S) ------------------------------------
[ ] Green Herb - While fighting the first set of dogs in the courtyard, this
will be at the top of the steps near the gate.
-------------------------------------------------------------------------------
As the characters move ahead, THREE [DOGS] will attack from the stairs up
ahead. The characters will turn back around and a total of FOUR [DOGS] will
attack from behind. Once the characters move up ahead, they will see that it
was only TWO [ZOMBIES] that were banging on the locked front gate of the
Courtyard.
As the characters step away from the gate, TWO [ADDERS] will attack from up in
front of them and FIVE MORE [ADDERS] will drop from the wall behind the
characters as they turn - the first Adders in each group attack quick, so be
prepared to shoot them as they drop. While the characters move back around the
middle structure from the opposite side, they will look up to see a flock of
crows fly by. The characters will start to move ahead then turn to fight a
wave of [CROWS] and [DOGS] - use the Submachine Gun HP here.
They will turn once again and Rebecca will begin to panic as [WASPS] along with
the [QUEEN WASP] and [SMALL SPIDERS] begin to gather up ahead. Throw a grenade
once all of the creatures have appeared to get rid of most of them. The Queen
Wasp will appear very close to the group, so shoot her with the Submachine Gun
HP. She take a few more hits than the standard Wasp. Once all the insects are
dead, Richard will recommend that they should take cover inside of the Mansion
and they will move toward the door then the chapter will end.
|
|
|