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ACT ELEVEN - SPIRE
This level harkens back to the training level we were in at the beginning,
which makes perfect sense plot-wise, since the game *technically* starts AFTER
the training level, as in AFTER Conan has released Graven and SCREWED US OVER,
but we'll try not to hold that against him 'coz he's so cuuuuuuuuuute *holds
out a Scooby Snack for Conan who does tricks to get it*.
*sigh*
HOKAY !! LET'S GET IT ON !! =)
> You are deposited rather unceremoniously into the centre of a large pool
in the middle of the floor. As soon as you land, one of the Giant Statues
comes to life from the wall, and moves to attack you.
DO NOT make the mistake I did and think :-
"HAHA ! I've fought you MANY times before ruffian, HAVE AT YOU !!"
*plink as his sword hits it on the big toe*
*shadows are cast over Sinister's face as his bottom lip trembles - he looks
up at the HUGE weapon being brought to bear directly at his head*
((( you get the idea )))
These boys are CONSIDERABLY tougher than they were on the training level,
but if you can remember that far back, you should have amassed the skills
needed to effectively fight them in combat - i.e. ROLLING.
Take out this nutsack and then brace yourself for more of the same, as you
are assailed by blue & purple wraiths, and 3 more of his Statue Buddies ...
There is a blue urn hidden behind the wall (press RB to kick it in) behind
the SECOND Giant Statue that attacks you.
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NB. DON'T FORGET THAT THE WRAITHS ARE COLOUR-CODED, SO YOU KNOW WHICH TYPE
OF WEAPONS THEY WILL HAVE AS SOON AS YOU SEE THEIR COLOUR, IN ACCORDANCE
WITH THE FOLLOWING CHART :-
BLUE WRAITHS DUAL-WIELD
PURPLE WRAITHS USE SWORD-AND-SHIELD
BROWN WRAITHS USE TWO-HANDED WEAPONS
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> Head towards the camera, destroying the vases for additional green energy
should you need any. There is a green urn on the left-hand side of the
room, beside a pillar that collapses when you draw near, and a purple
wraith who materialises as you approach.
> When you are ready to proceed, head through the beautiful ornate doors at
the far end (RB, LS Up, LS Down, LS Up), and move on.
> In the next room, if you run straight to the left you will find a brown
wraith, together with a further green urn. Then if you go back away from
the camera and into the distance, you will have to do battle with another
Giant Statue (on the wall to your right), as well as a brown wraith. Be
careful of the pillar just before the Giant Statue, as it is rigged to
collapse - just like in the training level really. Behind the wall the
Giant Statue was up against, you will find a treasure chest.
> Run to the left and take out the three blue wraiths.
> Head diagonally AWAY from the platform you are obviously supposed to jump
onto, and you will find another blue wraith guarding a treasure chest, which
you can plunder.
> When you're ready, double-back on yourself and jump up onto the obvious
platform - the one over the flames - and take out the blue wraith and the
Giant Statue before picking up the blue urn (if you need it).
> Jump up to the ledge behind where the Giant Statue was standing to get the
green urn (should you need it, which you PROBABLY will), smashing the other
vases should you need additional health.
> Jump over to the higher platform on your left, and venture on just a few
steps to do battle with a brown and then a purple wraith.
> Activate the giant blue orb on the left (RB, LS Down, tap X, LS Down, tap Y)
and this will cause it to fall onto the ground below, breaking it and making
a HUGE hole for you to descend into.
> SAVE YOUR GAME at the blue stone.
> Drop down the hole !
> Run to the left and take out the purple and blue wraiths before knocking
over the large blue pillar (RB, Y) and crossing over the makeshift bridge
that is created as a result, to reach the next platform.
> Here, take out the wraiths, knock over the pillar (RB, Y), note that there
is a red rune triumvirate (which we shall come back to in a few), and use
the green urn should you need to. My advice is, if you DON'T need it ?
Leave it be for the time being - we'll be coming back to activate the
triumvirate, and you might need it then ...
> Head back over the makeshift bridge, taking note that the camera WILL move
whilst you are walking over it, so DO try not to fall off, there's a good
chap ;) When you are over to the other side, head around to the other side
of the plateau, taking out the wraiths as you go, and then help yourself
to the blue and green urns should you need them. There is a second red
rune triumvirate here (just make a mental note that this is where it's at
for now).
> Against the wall you will find another blue pillar, which you should push
so that it falls directly into the ravine (RB, Y). DO NOT TRAVEL OVER THE
BRIDGE THAT FALLS JUST YET, as you will not be able to come back this way
once you have.
> Now it's time to activate this last red rune triumvirate, and obtain
ourselves 20G and the Adrenaline Rush Award. Ready ??
First, activate the first red rune triumvirate we found. You will see that
it sends out two lines, one to where we just were (where we pushed over the
last blue pillar to create the MASSIVE bridge down to the ornate double-
doors with the 2 Giant Statues against the wall), and one to the other side
of the same bridge.
Second, run back to where I just described (where we pushed over the pillar
which created the MASSIVE bridge), and activate the second red rune
triumvirate there.
Then, cross the MASSIVE bridge, and immediately run to the right, TAKING
GREAT CARE as there is a chasm you must jump over, and LEAP over the chasm
running STRAIGHT PAST the 2 wraiths that come to life, to activate the
last red rune triumvirate in the far left-hand corner. This will give you
the final Song of Death Power Bar Upgrade, together with the above-listed
achievement.
BONZA !!
> Take out the 2 wraiths (1 purple, 1 brown), and then double-back on yourself
AGAIN taking great care not to fall into the mini-chasm and die, and take
out the 2 Giant Statues (it is far easier to gingerly approach the one on
the right-hand side and leave the one on the left for afters, rather than
to take them both on at the same time), before taking the green urn as yours
and opening the large ornate doors (RB, tap B, LS Up, tap B).
> Run down the stairs and take out the purple and brown wraiths whilst being
careful to avoid the statues nearby falling on you, before opening up the
nearby treasure chest, and saving your progress at the blue stone.
> Then run around to the left, and take the blue urn and treasure chest, AGAIN
being careful to avoid falling pillars, and slay the blue wraith before
running back to the halfway point (to the left of the blue stone), and
cracking and yanking the chain (RB, tap B) to pull your doorway clear of
the stone.
> You might want to save again just to be on the safe side, and if/when you DO
PLEASE make sure that you don't overwrite your previous save - save onto a
new slot, for reasons which will become apparent in a bit ...
> Immediately as soon as the door is created, so-to-speak, a pair of wraiths
(1 blue, 1 purple) materialise on the other side, and attack you. You know
what to do ;)
> Continue down the path, take out the brown wraith on the right, and pick up
the green urn should you need it.
> Crack open the obviously-placed cracked wall section, and block immediately
as there is a blue wraith on the other side just ITCHING to do battle with
you. He is guarding a treasure chest.
> Follow the pathway as it snakes around, and drop down to the lower level,
straight into an ambush at the hands of 1 blue and 1 purple wraith. Pick
up the green urn if you need it.
> Drop down into the next area, and immediately do battle with a Giant Statue
and a blue wraith. There is ANOTHER green urn here for you if you need it,
but I would leave it for a little as there is another fight to be had before
you move onto the next area.
> Head towards the camera and pick up the blue urn, and then turn to your left
and do battle with the Giant Statue that comes to life there. Behind him
is a chain that you can yank from the wall to lead you into the next area.
Return and pick up the green urn from the right before venturing on, whether
you need it or not ;)
> There are 2 Giant Statues along the north wall which you do NOT need to
battle should you wish to avoid them - the way onward goes to the left.
I, however, am a blood- (or rather stone-)thirsty S.O.B, so I'm going to
have a pop. C'MON - I'll take you all one ...
The 2 Giant Statues are guarded by 1 blue wraith (on the right), and 1
brown wraith (on the left). There are 2 green urns inbetween them, so if
you survive the fight you can nurse yourself back to an IMPRESSIVE level of
health, even if you take a pounding. Behind where the right-hand Giant
Statue stood is a treasure chest, and behind where the left-hand Giant
Statue stood is a blue stone for you to save your progress.
> Heading to the left, you will reach a large circular dais with quite a few
wraithly suits of armour scattered about the place ... you KNOW what that
means, right ? Exactly.
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!! WARNING !! !! WARNING !!
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This bit is the first of three EXTREMELY ANNOYING sections of the game, so
BE WARNED.
> There is a Giant Statue in the centre of the Dais that must be taken out
first. Then you will be attacked by 4 wraiths - 2 blue, 1 purple, 1 brown.
> Once they are all dismissed, run off the top-left corner of the Dais, and
you will land on a platform just ever-so-slightly lower than it. A light
will shine, showing you the path forward.
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NB. BE VERY, VERY CAREFUL AND VERY, VERY DELIBERATE IN THIS NEXT SECTION, AS
ONE WRONG MOVE WILL RESULT IN TERMINATION OF YOUR LIFE. NO "I'LL BE
BAAAAAAAAAAAAAAAAAACK" ... WELL ... OK, YOU *CAN* CONTINUE, BUT YOU KNOW
WHAT I MEAN, RIGHT ??
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> Run forward and make the leap. As soon as you do, a pillar to your left
will collapse.
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NB. IF YOU TRY TO MAKE THE LEAP AND *FAIL*, THEN, UNLESS YOU HAVE HONESTLY
JUST FLUFFED UP THE JUMP, YOU MAY BE EXPERIENCING ONE OF THE MOST MAJOR
KNOWN GLITCHES IN THE GAME, BEING THAT THERE APPEARS TO BE SOME SORT OF
INVISIBLE WALL PREVENTING YOU FROM MOVING ONWARD.
WHILST I PERSONALLY HAVE NEVER ENCOUNTERED THIS, FAR TOO MANY PEOPLE HAVE
MADE CONTACT WITH ME FOR ME TO BELIEVE IT IS NOT VERY REAL, AND VERY
ANNOYING.
THE JUMP IN QUESTION IS A VERY SIMPLE ONE, AND CONAN SHOULD BE ABLE TO
MAKE IT WITHOUT EVEN NEEDING TO GRAB ON AT THE OTHER SIDE. IF HE DOES,
THEN YOU'VE LUCKED OUT AND THERE'S BEEN NO GLITCH.
IF CONAN SIMPLY CANNOT MAKE THE JUMP NO MATTER HOW HARD YOU TRY, THEN THE
ONLY WAY OF GETTING AROUND THE PROBLEM IS TO RETURN TO A PREVIOUS SAVE
GAME. SORRY =./
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> Forward, and turn to your right and run diagonally. Ground will fall to
your left first, and then to your right, forcing you to turn and head
straight up in-line with the blue central line on the floor, and over a
gap. Make the jump.
> As soon as you do, a HUGE boulder will take out a chunk of the ground
ahead of you, forcing you again to turn and head diagonally to your right.
> Go very gingerly ahead, and you will wind up on a triangle of rocks. You
have to make a jump diagonally to your right, and then turn and head back
to your left. THIS is the most annoying bit.
> Make the jump diagonally and to the right - you CAN take your time ok ??
AS SOON AS YOU LAND, STAND STILL - DO NOT PANIC - YOU WILL BE FINE.
> See what I mean ? The ground shakes, and lesser men overcompensate, sending
them into the ABYSS *spits*.
Walk gingerly forward to the top-left corner of this, the right-hand rock
of the triangle, and the camera will pan, AGAIN throwing lesser players off
track.
> Now, back up just a touch so you can have a nice run-up to the drop, and
make the leap JUST BEFORE YOU GET TO THE EDGE, or you'll have Conan run off
to his demise.
> As soon as you land, AGAIN, to not panic. There will be another major
rumble, and a path will fall in front of you, diagonally to your left.
Take the rest of this bit VERY gently, and you will reach the end of this
VERY aggravating section.
As you approach the huge doors ahead, you will get a ...
--- CUTSCENE ---
As the huge doors open ahead of Conan, he is forced to shield his eyes from an
intense white light that blinds him. The room is fully bathed in light as the
doors open fully, and the act draws to a close.
--- END CUTSCENE ---
Congratulations ! You have now completed Act Twelve.
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