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Conan - Game Guide
System: Xbox 360
Rated: M
Also On: PlayStation 3
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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                             ACT ELEVEN - SPIRE

This level harkens back to the training level we were in at the beginning, 
which makes perfect sense plot-wise, since the game *technically* starts AFTER
the training level, as in AFTER Conan has released Graven and SCREWED US OVER,
but we'll try not to hold that against him 'coz he's so cuuuuuuuuuute *holds
out a Scooby Snack for Conan who does tricks to get it*.

*sigh*

HOKAY !!  LET'S GET IT ON !! =)

> You are deposited rather unceremoniously into the centre of a large pool
  in the middle of the floor.  As soon as you land, one of the Giant Statues
  comes to life from the wall, and moves to attack you.

  DO NOT make the mistake I did and think :-
  
  "HAHA !  I've fought you MANY times before ruffian, HAVE AT YOU !!"
  
  *plink as his sword hits it on the big toe*

  *shadows are cast over Sinister's face as his bottom lip trembles - he looks
   up at the HUGE weapon being brought to bear directly at his head*
   
  ((( you get the idea )))
  
  These boys are CONSIDERABLY tougher than they were on the training level, 
  but if you can remember that far back, you should have amassed the skills
  needed to effectively fight them in combat - i.e. ROLLING.
  
  Take out this nutsack and then brace yourself for more of the same, as you
  are assailed by blue & purple wraiths, and 3 more of his Statue Buddies ...

  There is a blue urn hidden behind the wall (press RB to kick it in) behind
  the SECOND Giant Statue that attacks you.
  
=============================================================================
NB.  DON'T FORGET THAT THE WRAITHS ARE COLOUR-CODED, SO YOU KNOW WHICH TYPE
     OF WEAPONS THEY WILL HAVE AS SOON AS YOU SEE THEIR COLOUR, IN ACCORDANCE
     WITH THE FOLLOWING CHART :-

               BLUE WRAITHS DUAL-WIELD
               PURPLE WRAITHS USE SWORD-AND-SHIELD
               BROWN WRAITHS USE TWO-HANDED WEAPONS
=============================================================================

> Head towards the camera, destroying the vases for additional green energy
  should you need any.  There is a green urn on the left-hand side of the 
  room, beside a pillar that collapses when you draw near, and a purple 
  wraith who materialises as you approach.
  
> When you are ready to proceed, head through the beautiful ornate doors at
  the far end (RB, LS Up, LS Down, LS Up), and move on.  

> In the next room, if you run straight to the left you will find a brown 
  wraith, together with a further green urn.  Then if you go back away from
  the camera and into the distance, you will have to do battle with another
  Giant Statue (on the wall to your right), as well as a brown wraith.  Be
  careful of the pillar just before the Giant Statue, as it is rigged to 
  collapse - just like in the training level really.  Behind the wall the 
  Giant Statue was up against, you will find a treasure chest.

> Run to the left and take out the three blue wraiths.

> Head diagonally AWAY from the platform you are obviously supposed to jump
  onto, and you will find another blue wraith guarding a treasure chest, which
  you can plunder.

> When you're ready, double-back on yourself and jump up onto the obvious 
  platform - the one over the flames - and take out the blue wraith and the
  Giant Statue before picking up the blue urn (if you need it).

> Jump up to the ledge behind where the Giant Statue was standing to get the
  green urn (should you need it, which you PROBABLY will), smashing the other
  vases should you need additional health.

> Jump over to the higher platform on your left, and venture on just a few
  steps to do battle with a brown and then a purple wraith.

> Activate the giant blue orb on the left (RB, LS Down, tap X, LS Down, tap Y)
  and this will cause it to fall onto the ground below, breaking it and making
  a HUGE hole for you to descend into.

> SAVE YOUR GAME at the blue stone.

> Drop down the hole !

> Run to the left and take out the purple and blue wraiths before knocking 
  over the large blue pillar (RB, Y) and crossing over the makeshift bridge
  that is created as a result, to reach the next platform.

> Here, take out the wraiths, knock over the pillar (RB, Y), note that there
  is a red rune triumvirate (which we shall come back to in a few), and use
  the green urn should you need to.  My advice is, if you DON'T need it ?  
  Leave it be for the time being - we'll be coming back to activate the 
  triumvirate, and you might need it then ...

> Head back over the makeshift bridge, taking note that the camera WILL move
  whilst you are walking over it, so DO try not to fall off, there's a good
  chap ;)  When you are over to the other side, head around to the other side
  of the plateau, taking out the wraiths as you go, and then help yourself
  to the blue and green urns should you need them.  There is a second red 
  rune triumvirate here (just make a mental note that this is where it's at
  for now).
  
> Against the wall you will find another blue pillar, which you should push
  so that it falls directly into the ravine (RB, Y).  DO NOT TRAVEL OVER THE
  BRIDGE THAT FALLS JUST YET, as you will not be able to come back this way
  once you have.
  
> Now it's time to activate this last red rune triumvirate, and obtain 
  ourselves 20G and the Adrenaline Rush Award.  Ready ??
  
  First, activate the first red rune triumvirate we found.  You will see that
  it sends out two lines, one to where we just were (where we pushed over the
  last blue pillar to create the MASSIVE bridge down to the ornate double-
  doors with the 2 Giant Statues against the wall), and one to the other side
  of the same bridge.
  
  Second, run back to where I just described (where we pushed over the pillar
  which created the MASSIVE bridge), and activate the second red rune 
  triumvirate there.

  Then, cross the MASSIVE bridge, and immediately run to the right, TAKING 
  GREAT CARE as there is a chasm you must jump over, and LEAP over the chasm
  running STRAIGHT PAST the 2 wraiths that come to life, to activate the 
  last red rune triumvirate in the far left-hand corner.  This will give you
  the final Song of Death Power Bar Upgrade, together with the above-listed 
  achievement.

  BONZA !!

> Take out the 2 wraiths (1 purple, 1 brown), and then double-back on yourself
  AGAIN taking great care not to fall into the mini-chasm and die, and take
  out the 2 Giant Statues (it is far easier to gingerly approach the one on
  the right-hand side and leave the one on the left for afters, rather than
  to take them both on at the same time), before taking the green urn as yours
  and opening the large ornate doors (RB, tap B, LS Up, tap B).

> Run down the stairs and take out the purple and brown wraiths whilst being
  careful to avoid the statues nearby falling on you, before opening up the
  nearby treasure chest, and saving your progress at the blue stone.

> Then run around to the left, and take the blue urn and treasure chest, AGAIN
  being careful to avoid falling pillars, and slay the blue wraith before 
  running back to the halfway point (to the left of the blue stone), and 
  cracking and yanking the chain (RB, tap B) to pull your doorway clear of
  the stone.

> You might want to save again just to be on the safe side, and if/when you DO
  PLEASE make sure that you don't overwrite your previous save - save onto a
  new slot, for reasons which will become apparent in a bit ...

> Immediately as soon as the door is created, so-to-speak, a pair of wraiths
  (1 blue, 1 purple) materialise on the other side, and attack you.  You know
  what to do ;)

> Continue down the path, take out the brown wraith on the right, and pick up
  the green urn should you need it.

> Crack open the obviously-placed cracked wall section, and block immediately
  as there is a blue wraith on the other side just ITCHING to do battle with
  you.  He is guarding a treasure chest.

> Follow the pathway as it snakes around, and drop down to the lower level,
  straight into an ambush at the hands of 1 blue and 1 purple wraith.  Pick
  up the green urn if you need it.

> Drop down into the next area, and immediately do battle with a Giant Statue
  and a blue wraith.  There is ANOTHER green urn here for you if you need it,
  but I would leave it for a little as there is another fight to be had before
  you move onto the next area.

> Head towards the camera and pick up the blue urn, and then turn to your left
  and do battle with the Giant Statue that comes to life there.  Behind him 
  is a chain that you can yank from the wall to lead you into the next area.
  Return and pick up the green urn from the right before venturing on, whether
  you need it or not ;)

> There are 2 Giant Statues along the north wall which you do NOT need to 
  battle should you wish to avoid them - the way onward goes to the left.

  I, however, am a blood- (or rather stone-)thirsty S.O.B, so I'm going to 
  have a pop.  C'MON - I'll take you all one ...

  The 2 Giant Statues are guarded by 1 blue wraith (on the right), and 1 
  brown wraith (on the left).  There are 2 green urns inbetween them, so if
  you survive the fight you can nurse yourself back to an IMPRESSIVE level of
  health, even if you take a pounding.  Behind where the right-hand Giant 
  Statue stood is a treasure chest, and behind where the left-hand Giant 
  Statue stood is a blue stone for you to save your progress.

> Heading to the left, you will reach a large circular dais with quite a few
  wraithly suits of armour scattered about the place ... you KNOW what that
  means, right ?  Exactly.

                     =============        =============
                     !! WARNING !!        !! WARNING !!
                     =============        =============

  This bit is the first of three EXTREMELY ANNOYING sections of the game, so
  BE WARNED.

> There is a Giant Statue in the centre of the Dais that must be taken out 
  first.  Then you will be attacked by 4 wraiths - 2 blue, 1 purple, 1 brown.

> Once they are all dismissed, run off the top-left corner of the Dais, and
  you will land on a platform just ever-so-slightly lower than it.  A light
  will shine, showing you the path forward.

============================================================================
NB. BE VERY, VERY CAREFUL AND VERY, VERY DELIBERATE IN THIS NEXT SECTION, AS
    ONE WRONG MOVE WILL RESULT IN TERMINATION OF YOUR LIFE.  NO "I'LL BE 
    BAAAAAAAAAAAAAAAAAACK" ... WELL ... OK, YOU *CAN* CONTINUE, BUT YOU KNOW
    WHAT I MEAN, RIGHT ??
============================================================================

> Run forward and make the leap.  As soon as you do, a pillar to your left 
  will collapse.

============================================================================
NB. IF YOU TRY TO MAKE THE LEAP AND *FAIL*, THEN, UNLESS YOU HAVE HONESTLY
    JUST FLUFFED UP THE JUMP, YOU MAY BE EXPERIENCING ONE OF THE MOST MAJOR 
    KNOWN GLITCHES IN THE GAME, BEING THAT THERE APPEARS TO BE SOME SORT OF 
    INVISIBLE WALL PREVENTING YOU FROM MOVING ONWARD.
    
    WHILST I PERSONALLY HAVE NEVER ENCOUNTERED THIS, FAR TOO MANY PEOPLE HAVE
    MADE CONTACT WITH ME FOR ME TO BELIEVE IT IS NOT VERY REAL, AND VERY 
    ANNOYING.
    
    THE JUMP IN QUESTION IS A VERY SIMPLE ONE, AND CONAN SHOULD BE ABLE TO 
    MAKE IT WITHOUT EVEN NEEDING TO GRAB ON AT THE OTHER SIDE.  IF HE DOES,
    THEN YOU'VE LUCKED OUT AND THERE'S BEEN NO GLITCH.
    
    IF CONAN SIMPLY CANNOT MAKE THE JUMP NO MATTER HOW HARD YOU TRY, THEN THE 
    ONLY WAY OF GETTING AROUND THE PROBLEM IS TO RETURN TO A PREVIOUS SAVE 
    GAME.  SORRY =./
============================================================================

> Forward, and turn to your right and run diagonally.  Ground will fall to 
  your left first, and then to your right, forcing you to turn and head 
  straight up in-line with the blue central line on the floor, and over a
  gap.  Make the jump.

> As soon as you do, a HUGE boulder will take out a chunk of the ground 
  ahead of you, forcing you again to turn and head diagonally to your right.

> Go very gingerly ahead, and you will wind up on a triangle of rocks.  You
  have to make a jump diagonally to your right, and then turn and head back
  to your left.  THIS is the most annoying bit.

> Make the jump diagonally and to the right - you CAN take your time ok ??
  AS SOON AS YOU LAND, STAND STILL - DO NOT PANIC - YOU WILL BE FINE.

> See what I mean ?  The ground shakes, and lesser men overcompensate, sending
  them into the ABYSS *spits*.

  Walk gingerly forward to the top-left corner of this, the right-hand rock
  of the triangle, and the camera will pan, AGAIN throwing lesser players off
  track.

> Now, back up just a touch so you can have a nice run-up to the drop, and 
  make the leap JUST BEFORE YOU GET TO THE EDGE, or you'll have Conan run off
  to his demise.

> As soon as you land, AGAIN, to not panic.  There will be another major 
  rumble, and a path will fall in front of you, diagonally to your left.

  Take the rest of this bit VERY gently, and you will reach the end of this
  VERY aggravating section.

  As you approach the huge doors ahead, you will get a ...

                              --- CUTSCENE ---

As the huge doors open ahead of Conan, he is forced to shield his eyes from an
intense white light that blinds him.  The room is fully bathed in light as the
doors open fully, and the act draws to a close.

                            --- END CUTSCENE ---

Congratulations !  You have now completed Act Twelve.
 

Walkthrough


Master Class

 




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