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Turok - Game Guide
System: Xbox 360
Rated: M
Also On: PlayStation 3
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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Into the Breach
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Yay for the sewers! Hop down and go into the sewers proper after Whiskey
company and move forward unti you see Slade about to blow a door. Once he has
opened it up a bit go on over and tear it open with the action button and go on
through. Now stay on the platform you are on and go to the left. You should see
a small room at the end of the path, hop into it. This room has lots of ammo 
for the pulse rifle. Grab one or just restock before you hop down into the
sewers. Search this area for some grenades and a shotgun before going over to
the ladder and heading up.

Once you've climbed both ladders you will be just outside a doorway into a much
larger room. Now take out your bow and use it to silently snipe off the enemy 
right in front of you and then pull out your pulse rifle and go over to the
ramp right in front of you. There's some more grenades and pulse rifle ammo
right behind the ramp, grab it if you need it and then head on up.

Follow the catwalk and you will end up in another room and be asked to kill the
people inside silently. Due to the proximity of the enemies here you will have
to use the knife if you actually wish to do this, the enemies are just far too
close to each other for you to be able to do this without alerting them. Kill
them loud and dirty or sneaky as you like before going down the ramp. There are
two enemies down below and a third and fourth who will come out the door up on
top of the ramp.

Head on over to the ramp that leads upwards it and go into the room here. Get
ready to start taking out enemies and head up the other ramp, passing through 
the door there as well. There are more enemies up ahead, use your bow to get a 
silent kill if you can and then take out the rest. Check the room for ammo and
then head up the staircase, gunning down the enemies in your way.

Go up the stairs and gun down the enemies here, moving forward. Use the various
structures around you to protect you from the enemies but keep up the forward
momentum. One of the problems I've noticed in this place is its very easy for
an enemy to get lost while trying to flank you and end up coming up behind you
long after you should have killed him. Don't let that happen, keep moving. 

In the hallway you should see a turret, make sure it isn't used or you will be
turned into swiss cheese. If you need to, use a tek arrow to knock the person
using it into the next life. When you reach the rear area of the room you will
be locked in, double back to your right and look for a room there. Go inside 
and grab up all of the ammunition here and then look around, your squad will 
have opened up a door, go on through it.

Your squad comes to the realization that they need to blow this place up, so of
course it's up to you to plant the bombs. Head to the right and you will be
moving towards the generator room, the room what need blowing up. Pick up the
mini-gun as you head that way, keeping your pulse rifle.

When you actually enter the generator room you will notice that there are a
bunch of flying bugs here as well as a few soldiers. Don't worry about them, so
long as you keep moving you will be fine. Go to the ladder, head on up it and
stop. Plant the mini-gun right here to provide you with a bit of covering fire. 
Run to the right and go to the three rooms in turn, as you near them Turok will 
plant bombs in them. If you find an enemy in your path then quickly shank him 
and keep on moving, you don't want to dawdle here.

As you reach the third room to plant the bomb you should see a downed soldier
with a mini-gun near him, pick it up and plant it to keep the bugs busy. Go 
down the ladder quickly, I suggest jumping from at least half-way down to not
leave yourself open for too long. Double back the way that you came and pick up
your weapon. When you near the control room time for a little nappy time.

Once he wakes up you need to get out of the place before it blows sky high,
sounds like fun. Take out your pulse rifle, or your shotgun if you picked on up
on the way, and start moving forward. The scorpions migth be a threat so shoot
them with a flare if possible or just kill them ASAP. The soldiers will not be
as much of a threat since there's usually only one or two at a time, knock them
off and keep moving. Just follow the path and you will be fine.

The only major threat will be the large core room where you will have to deal
with soldiers and flying insects. The problem here is that Whiskey company will
get caught up fighting the bugs, and dying to them, while you're running for
your life. Try to escape it and move along, they will catch up. Plant the mini-
gun you should have picked up when you reach the upper level to help you thin
out the soldiers here. Once you pass through this second level ditch the mini-
gun for a shotgun off the wall and move on.

Predictably the ground will fall out from underneath him (three times in one
game? That's a record) and you will be in the middle of a brawl between a bunch
of scorpions and raptors. Snatch up a shotgun if you don't already have one and
fire off a flare at one of the huge dinosaurs, this will cause the other 
enemies int he room to attack him like crazy. If any scorpions come towards you
hit them with a flare but do NOT attack the enemies. Try your best to avoid
attacking anyone or you will find yourself eaten very fast.

Once you have killed the rest off one of the Allosaurus enemies will charge in
through the door and try to eat your face. Take him out with the shotgun, hit
him with a flare if you need to trip him up, and take him out. Once he's dead
you can head through the door that he opened for you to exit the chapter.
 

Walkthrough

 




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