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Tom Clancy's Splinter Cell - Review
System: GameCube
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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The AI in the game is pretty strong, and the enemy guards and civilians react realistically.  Individual guards might try to gun you down or run to sound an alarm, and groups of enemies will come at you in different directions as they attempt to flank you.  If you haven't been detected, the guards will continue on their patrols and strike up conversations with each other.  They are aware of their surroundings, though, and will react to shot out lights or bodies left lying in the open, not to mention Sam making too much noise.

Screenshots

Splinter Cell is not an easy game, but not for the same reason as most Tom Clancy games.  The other games feature a realistic injury model where a single shot can kill and health packs are nowhere to be found.  Splinter Cell is much more forgiving in this department as Sam is given a large health bar and suffers no ill effects from low health.  The game even features medical kits sprinkled throughout the levels which can be used to restore lost health.  What makes Splinter Cell challenging is the strong AI and the puzzle-like nature of the levels.  You don't have the freedom to take any route that you want through a level, there is a definite solution to each situation.  These solutions are not always obvious, and often require some trial and error on your part or the occasional backtracking.  The solutions are not necessarily obfuscated by the game's designers in an attempt to add artificial challenge to the game, and the solutions make sense once you find them.  However, be prepared to die a number of deaths when playing the game.

Graphics-wise the game looks great, with some amazing lighting and texture effects.  Character movement is natural and realistic, and the environments look very realistic as well.  While the game is one of the best looking on the GameCube, it does not quite match the look of the Xbox version.  The GBA connectivity is a cool feature, but if you've already played through the Xbox version there's no need to go through the game again on the GameCube.  It still looks best on the Xbox's superior hardware.

In The End, This Game Hath Been Rated: 95%.  This game sets the standard that all future stealth action games on the GameCube will be measured against.

 



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