The controls in Vexx are plausible, with the exception of the underwater
areas. These seemed a little more confusing and less responsive than they should
have been, although the onscreen map that shows up is nice. Vexx also uses day
and night concepts for each level. Locate the giant Sundial on each level and
you can literally change day into night by turning it. Doing so can reveal
doorways that are only accessible at night, but beware because the enemies you
run across at night are usually tougher then the day crew.
 |
| Vexx is a man, er, cat-like thing on a mission. |
Speaking of bad guys, let’s speak about them. So to speak. (I crack myself up
sometimes…) Overall they are a decently diverse group with a variety of attack
styles. You have some that are slow and strong and those that are quick but
don’t pack much of a punch. A few of them I found more entertaining then the
rest. For example, the Grimkins looked like little matches with their heads on
fire and when you smack a Puggle they make a noise that sounds exactly like
Chewbacca to me. (Here’s a quick tangent. “Chewbacca” is actually in the Word
spell checker. Really has nothing to do with anything, but I found it
fascinating…)
Well, I’ve had nothing but basically great things to say about the game to
this point. So what did I mean at the beginning when I said Vexx could have been
much more and should have copied certain areas of past great platformers? Two
words: camera system. The camera system in Vexx is so bad it ruins the game. I
cannot even explain how frustrating it is or how many deaths I had just because
I couldn’t see what was happening. So many areas of Vexx are wonderful, but
nothing can counteract the horrible camera. The camera is constantly getting
stuck behind obstacles that you cannot even see. Also it would have been very
nice to have been able to configure the camera axis. This kept messing me up in
very critical times. It seems commonplace now that games allow you to invert the
axis and Vexx needed to have had this option.
In The End, This Game Hath Been Rated:
78%. Vexx gets a lot of things right
as a platformer, but all of the good parts are completely negated by a lousy
camera system. It’s too bad because Vexx could have been special.
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