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Family Guy - Walkthrough
System: PlayStation 2
Rated: M
Also On: PSP · Xbox
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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              +++   LEVEL 14 - BERTRAM'S LAIR - PART 1  +++

              _     _______     _______ _       _ _  _   
             | |   | ____\ \   / / ____| |     / | || |  
             | |   |  _|  \ \ / /|  _| | |     | | || |_ 
             | |___| |___  \ V / | |___| |___  | |__   _|
             |_____|_____|  \_/  |_____|_____| |_|  |_|  
                                                            

--OBJECTIVE: DESTROY THE METAL DETECTOR/KILL THE GUARDS


Use Mind Control on Meg, the Gold-Man, and Jake Tucker to trigger 
Stewie's anger. When Stewie throws down, target one of the guards and 
launch a grenade. Activate the switch next to the door and enter the 
compound.


--OBJECTIVE: DESTROY THE ENEMIES TO PROGRESS THROUGH THE HALL

AREA: THE ENTRANCE
Step onto the circular hoverpod. Move it with the Analog Stick to hover 
through the large chasm. Shoot all the enemies in the way and toss 
grenades into the turrets to destroy them.

At the end of the area, destroy the remaining turrets and Trisha 
Takanawa. Land your hoverpod and shoot the large crate. Exit the area.


--OBJECTIVE: DESTROY ALL CLONE MACHINES AND ACTIVATE ALL THREE BUTTONS

AREA: CLONING ROOM
Blast all the turds in your way and head for the large machines with 
yellow and black stripes. There are about 6 of them throughout the 
room. Destroy them to stop the enemies from spawning.

Once that's done, it's time to activate the three switches. All three 
switches are located above each spinning machine in the middle of the 
room. Go to the wall on the right or left side to find a button.

Activate the button to lower a platform. Jump onto it and then wait and 
jump to the next platform. Jump on top of the spinning machine to turn 
the button green. Jump and glide to the other two buttons and activate 
them. Now exit on to the door on top of thee room.


--OBJECTIVE: ACTIVATE THE SLALOMS TO PROGRESS THROUGH THE HALL

AREA: TOXIC SLUDGE ROOM
Jump into the water to get start the sled mini-game. Steer Stewie 
through the toxic waste. Between the gaps is a Grapple hook, so be sure 
to grapple on or get killed.

When Stewie reaches the second area, you'll see several metal detector-
type objects in the toxic waste. Steer Stewie in between them to 
activate each one and to open the door to the next area.

Do this three more time to reach to the end of the hall. Exit the area.


--OBJECTIVE: USE REFLECTION TO GET PAST THE LASERS

AREA: LASER MIRROR ROOM
Use the mirrors again to bounce your beams and destroy the lasers and 
the turrets. Head to the back of the room and destroy the cloning pods 
and then activate the platform to lower it.

Get on the platform and jump to the top Activate the door switch and 
enter the next area. Do the same thing here and then head to the top of 
the room to trigger a Non-Sequitur.


++  NON-SEQUITUR MINI-GAME: DUCK!  ++
When Stewie starts walking, press the button onscreen to DUCK! Do it 
three times to successfully make it to the end of the line. SUCCESS!


One more laser room to go. Blast the turrets and then disable the 
lasers. Destroy the cloning pods and then exit the room.


--OBJECTIVE: PICKUP AS MANY WEAPONS PARTS AND GET TO THE DOOR

AREA: THE ARMORY
Time to get some nifty upgrades to the Ray Gun. There are no lasers 
here, so work your way around the maze and collect all the Wrench 
Icons. There should be about 300 Bolts worth of free stuff here, so go 
crazy!

Once you're done, exit the room to the next area.


--OBJECTIVE: ELIMINATE ALL ENEMIES TO LEAVE THIS ROOM

AREA: THE NURSERY
Time to paint the walls red! Blast your way through endless enemies 
until no one is left. Once Death shows, he'll give you a Wrench Icon. 
Now exit the room.


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