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Assassin's Creed - Walkthrough
System: PlayStation 3
Rated: M
Also On: PC · Xbox 360
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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++++++++++++++
MEMORY BLOCK 4
++++++++++++++

Status: Go to all three cities

Synchronizing Rank 4 Memory - Catch ledge and grab break

*NOTE: You catch a ledge by holding down the grab button.*

After the chat, go out the fort to do more practice. Practice the grab break
and then get out, and you can practice the throwing knives too in case you
missed that. Get to the Kingdom as you have before. You will get the option
to fast travel to any city you want. Onto Damascus.

*NOTE: If you are collecting the King Richard Flags in Kingdom, the catch ledge
ability allows you to get all of them. The final one in the ruins can only be
attained by catching the ledge.*


========
Damascus
========

Status: 0/6 investigations, need 3 at least

You can go to the Bureau if you like to get verbal guidance of your next move,
since there is no indication where you need to go. The next target is in
the rich district of Damascus. So go west and you will find a huge building 
with multiple view points. There are three around the golden dome of this 
building. The one to the north is interesting because it's the most elaborate
yet, and the tallest. That leap of faith will sends chills up your back if you
have any fear of heights. 

I will take a new approach to the walkthrough from here on out. Since we
all basically know how to go about and how to do these investigations (gosh I
hope you do), then all I need to say is there are ten view points, and if you
get all ten you will find all the target markers on the map to get all six
investigations done. 

All you do need to know is that to get to the view point on the west edge of
town, you must use beams over the guards in the archways to swing across. You
have to do this in reverse to get back out of the military area. 

Another thing, when going for the view point to the south, you need to find
a structure inside the palace walls that is in the southeast corner. You climb
up it, then along the wall, and then you should be able to find your way to 
the roof from there. Slay your way to the dome and sync up. 

Other than that, the rest of the view points should be no trouble; they all
have easy ways to get up there, even if it doesn't seem like it at first. 

Once you have all ten view points under your belt, check your map to see that 
you have all the missions revealed and most of the save citizen events, if not
all of them. You have two eavesdroppings to the north, two informants around
the middle of the district, an interrogation to the west, and a pickpocket 
mission to the southwest. 

The quests are just as you've done before, nothing new or challenging. There
are just ten citizens in peril this time. Again, once you have all the view 
points you can just set markers on your map to any quest and go for it. No use
in me constantly telling you what to do when using your map is much easier. The
flag collecting in the military quarters is easy if you just take your time; 
the path is easy. When you get to the interrogation, you can't walk past the 
line of guards into the military area. You will have to use the beams in the 
gate to swing over the guards, then go get the guy in an alley. 

Once you have all eight objectives complete (check the lit bars on the double-
helix in the pause menu), then go back to the bureau for the feather.


Status: Assassinate Abu'l Nuqoud		( MEM4ABU )

Head back to the rich district and return to the palace to the south. This time
the place will be full of people attending the party. Get within the walls and
mix into the crowd. After you lose full control, be ready for the glitches as
you have before. You can tell that things turn sour real quick, so just keep
watching until you have to run.

Run left to the little structure in the corner. Use it to climb up and get to
the second level. Make your way to the roof and then try to swing around to the
south as if you will drop to his balcony to kill him, but you need to keep an
eye on the minimap. If you see him start to leave his balcony, chances are he's
trying to escape through the exit to the south. That is your cue to drop down
there and chase him down for a quick kill. Remember to ignore the soldiers and
just chase him down for a running assassination.

Then another cutscene par usual, and then it's off to the races. You will 
probably have to run quite a ways until you find a way onto the rooftops. 
Thanks to the lack of enemies on the roofs in the poor district, just get there
and you're home free. Visit the bureau leader and then choose to fast forward
to Masyaf.

===========


Status: Go to either Acre or Jerusalem

Synchronizing Rank 5 Memory - Regain balance and dodge, and sword expertise

Go talk with the guy in charge in the corner, a different conversation than
before. Then out the fort to practice the new ability. To dodge, just press
the button right as the guy is attacking and push yourself to one side to dodge
in that direction. 

Now make your way to the archway leading to Kingdom, but choose to zap to 
Acre (get the bad city out of the way).


====
Acre
====

Status: 0/6 investigations

You know how to get in, so do it. Once in, run through the streets and make 
your way to the bureau for some info. You need to enter the rich district, and 
he advises that you take the cathedral. There are support things attached to
the sides of the roof that you can climb up; so if you are climbing up the
wall, there will be skinny pillars you can jump and grab and then climb up. 
Kill the guys up here (a Templar too), and then up the steeple. Like for real,
go all the way up, on top of the cross for a flag. Then sync and leap to the
south for another long fall to safety.

Again, get one view point and you basically complete the rest of the district,
all that is left is for you to set up the markers and go achieve the objectives
throughout. 

An informant mission to the north is only doable if you are patient and wait 
for no guards to be around. When you find a pickpocket inside a guarded mini-
fort, enter from above. The interrogation target does not go down an alley, so
just wait for him to be away from many guards and thugs. When you reach the 
informant in the square, just start up the street to the right of him and 
follow the path to the rooftops (these are not hard if anyone has that false
impression by now). You know where to go after your investigation is done.


Status: Assassinate William de Montferrat	( MEM4MON ) 

Head toward the south end of the district, toward the castle. You will stop in
the square out front, so stand with the crowd. Again, keep your eyes open for
them glitches. After the scene, go through the gate. 

The crate carriers are the bane of this mission, so avoid running into them at
the cost of going slower. You may also find a group of scholars to the south,
so jump in with them. Ride with them for a while and they should get you into
the area where William is speaking. Wait for the line of soldiers to be broken,
then unblend, run through the opening, and then strike. 

After the scene, the escape is way hard. Run/tackle through the bad guys and 
run back toward the gates. They are closed, but run to the northeast corner of
this fort into a dark alley. You should find a ladder by the wall. Take it,
then jump and climb onto the corner building and get in the garden at the top.
Don't stay around too long, jump out as soon as the coast is somewhat clear. 
You should be able to jump over the walkway on the wall, then hop down a series
of wooden platforms and beams to get back into the city proper. Then it's just
a case of getting to the rooftops. If you follow the eastern side of this
district, you will either have to run through the streets, or go over the 
church; your call, but the church will take a long time. 

Once safe, just fast forward to Masyaf again.

=========


Status: Go to Jerusalem

Synchronizing Rank 6 Memory - Extra throwing knives (that's it?!)

Make your way to Jerusalem.


=========
Jerusalem
=========

Status: 0/6 investigations

Make your way to the bureau to get pointed in the right direction. 

Head south to the poor district. One good view point that you may not realize
is one, this view point is almost directly south of the bureau on top of an
archway. It's short and easy. The synagogue to the southeast is accessible from
the northern face. 

For the interrogation on the western border, you can just get the dude in the
narrow path nearby. For a pickpocket target that goes behind a row of guards,
use the beams above to get into that corner. The informant mission in the very
bottom corner is the toughest yet. For the objective, two of the three will be
easy, but the third is tough because of the increased awareness. You should 
consider killing the guards on the other side of the mosque before attempting 
the mission. Watch for the many special people who will blow your cover. Just
remember to not do any leaping assassinations and you'll be fine, even better
if you can wait for one to go a bit away from the area.

Once you get all the view points, citizens, and investigations, head back to 
the bureau and get your feather.


Status: Assassinate Majd Addin		( MEM4ADD )

Slip past the guards in the area and get to the marker. Another scene like you
know, but try to make your way to the front of the crowd, and to the right side
near the scholars. 

After the scene is over, get in with the white robes and let the ride take you
up right next to the guy you need to save. Sadly, you need to let the target
kill the other three so that he will get close to your guy and closer to the
group of scholars. Wait for him to get close and about to strike your fellow
assassin, then strike. 

*NOTE: You can try to strike and save any of the other prisoners, if you like
and are fast enough. It doesn't matter, just make sure the guy in white does
not die.*

Once the scene in the void is over, run north and up the ladder, or however 
you wish to escape, but you need to head north toward the bureau. There is a
garden to the west of the bureau that will prove easy to hide in and then run
into the bureau from. Then off to reality.

==========


After the intrigue, it's off to bed. 

When you awake, go up to the doc and interact have something up your sleeve.
Then lie down and off to the danger zone. 
 

Walkthrough

 




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