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Black - Walkthrough
System: PlayStation 2
Rated: M
Also On: Xbox
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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Mission 6: Vratska Dockyard [SCf6]
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Ten secondary objectives. Three needed for Normal. Six needed for Hard.

You'll start this level with the Mac 10 Elite and the Remington shotgun. 
Neither are any good at long range, but with some practise you'll become an 
expert with the Mac. I'm not a big fan of this level, but luckily the one after 
this is brilliant.

You start on a platform. Two of your team are with you. Throughout this level 
try and get them to do most of the work. On your left down below, and a bit in 
the distance will be two guards. Change your firing mode to single shot, and 
then hit them in the head. Single shot makes the gun a lot more accurate at 
long range. Head down the stairs and onto the road below. Throughout this level 
pick up every single shell of ammo and every health pack/first aid kit.

If you go down to the platform near the water on the right of the road there's 
some grenades lying in the open. There's a nice soundtrack around this part, 
and as you've probably noticed Black's soundtrack overall is wonderful. There's 
a guy standing on top of the building ahead of you. Around the corner and 
you'll come to a pathway with some tubes down the middle. On the left of these 
tubes is another bloke waiting for you. There's two more on the bridge at the 
end of this pathway as well. In an indent on the left of this pathway is some 
shotgun ammo.

Now comes your first big fight. Since the Mac is horrible at long range, you're 
going to have to work hard. Move forward and take out any enemies close to you. 
Use boxes as cover from the enemies in the windows above. Most of them will 
jump down onto the stairs once you begin shooting at them. Take out any close 
to you, then when the coast is clear head up the stairs and blow open the door 
with the Remington. There might be one or two enemies still up here, so blast 
them down and then pick up and ammo around here. From here use the Mac to take 
out any enemies down below. Once every enemy is dealt with, head back down and 
continue down the path.

You'll notice the Sniper Rifle propped against the wall of a container on your 
left. Pick it up. It's the armament objective for this level. There's some 
shotgun ammo in this container as well. Back onto the pathway, aim with your 
Sniper towards the large tower in the distance. You should see a sniper waiting 
there. Take him out and then swap your Sniper back to the gun you had before.

Continue along the pathway and round to the opening on the left. There's a 
bloke here so hit him in the head from behind. One guy will now be on the roof 
of container and a few more on the ground. Follow the path and you'll soon find 
yourself looking down a container with a bloke at the end. Deal with him, then 
the guy on the top of the ship to your left. He's standing next to a flammable 
tank, so you know what to do. Instead of going to the left at the end of the 
container, as the path goes, head to the right and follow it this way to find 
an Intel objective. Watch out for some more enemies on the roofs of the 
containers.

Head back along past the container and straight. The path branches here. Go to 
the left and take out the few enemies here. Search the containers for an AK 47 
and some ammo. You can swap it for your Mac if you like, but keep the Remington 
whatever you do. I prefer using the Mac since I like a change of weapon. Plus, 
AK ammo is scarce throughout this level. Here you can either follow this path 
or head back to where the path branched, and enter the second area similar to 
where you had your first fight. Using your primary weapon (AK or Mac) take out 
the enemies around here. Once they're all dealt with, you'll hear the sound of 
an RPG. Head forward towards a large tower like object and use this as cover. 
Once he fires again, quickly either grenade him or keep emptying ammo on him 
until he explodes. Head up the stairs and again, open the door with the 
Remington. Inside is some ammo for the AK and the Recon objective. Back 
downstairs, take out any more enemies who come as you, and then follow the path 
as it goes, again.

There's a bloke with a machine gun at the end of this path. Use the giant 
cotton reels or whatever they are for cover. Near the end of this path some 
normal enemies will come at you. Take them out, and then blow up the tanks 
underneath the tower that the machine gun guy is on. He'll get roasted.

Head up the stairs on the left and there's an enemy waiting for you here, and 
two more in the small room ahead. Once they're dead, head into this room and 
pick up the Intel on the wall. Then head into the building.

Your first checkpoint will come at the bottom of the stairs. Follow the 
corridor until you see two men standing in a small room. Headshot them both, 
then using the Remington open the door of the room. Swap your Remington for the 
M249 in here. Yes, this is the BFG. Yes, this is the machine gun all the 
machine gun guys use. Yes, this is the most powerful bullet driven gun in the 
game. Yes, it's stupidly inaccurate. Yes, it has enormous recoil. Yes, it's 
highly tempting to fire it. But don't. Save the ammo for a later fight. Before 
exiting this small room grab the Intel on the shelf.

Back into the corridor, you might find your path blocked by some boxes. Grenade 
them to clear your path. Out in the open again, there's a guy in the distance 
next to a forklift facing away from you. Single shot him in the head and watch 
him drop like a stone. It's actually hard not to laugh at the speed at which he 
drops. Another firefight will start here. Use the container near the bloke you 
killed to take cover from the machine gun. First deal with the normal enemies 
on the ground, or let your team do it for you. Once they're done with, shoot 
the tanks under the guy with the machine gun to take care of him.

Head to where the machine gun guy was to find some ammo for the M249. Grab the 
Intel here as well. Follow the path again and there should be some tanks on the 
floor ahead of you. Blow them up to take out a BM in the room next on your 
right. Follow the path till you come across a bloke in a small booth guarding a 
gate. Pop him in the head. There's loads of M249 ammo in an indent in the wall 
here, so pick it up.

Now comes the time to use the M249. A fun fight if you know what you're doing. 
Like the end of Tivliz Asylum, I can only simply tell you the order of the 
enemies. The rest is up to you.

First take out the normal enemies on the ground. Whenever you need to reload, 
ensure you crouch and find some small cover. The M249 reload is slow. Once the 
normal enemies are done, some will try to flank you from the top right. Blow 
the enormous tanks up there to deal with them.

Next, an RPG man will appear in the top left windows of the main building ahead 
of you. Blow the fuel tank attached to the huge pipe along the building to take 
him out. Then a machine gun guy will appear on the top right windows of the 
same building. Again, blow the tank under him to kill him.

Some more normal enemies will come along, and some Shotgun Men. Finally, the 
door will blast open and a few shielded enemies will emerge. Use your grenades 
to deal with them.

Once the fight is over, destroy the BM objective in the small booth near the 
gate of this car park. Then, head down to the right where the ships are. At the 
end of each jetty is a little goody for you.

Once you've got every bullet and every first aid kit/health pack, head into the 
building from where the shielded enemies came from. Inside follow the corridors 
and rooms until you come across a checkpoint. Keep going straight and grab the 
Intel at the base of the stairs before going up. At the top here there's a 
guard in the room waiting for you. Headshot him and he'll fall out the window. 
Swap either gun you have for the Sniper Rifle here. Use the sniper from the 
window to shoot the tanks under the tower which has a machine gun guy at the 
top. Then take out the sniper in the bridge ahead of you, and finally the 
second machine gun guy on the ground (you'll have to head a little to the right 
to see him). There's also some normal enemies on the ground as well, but your 
team can deal with them.

Head down the stairs and shoot the guy at the bottom. Then head towards the 
stairs which lead to the bridge where the sniper bloke was. From here you can 
use your sniper to take out the RPG guy, and the two snipers standing on the 
tall metal towers. Relax here. Once they're dealt with you can pick off the 
enemies below easily.

Back down the stairs YOU CAME UP, there's a small room with a BM in it, and 
some sniper ammo. Head down into the road below and fight your way through. 
It's common sense here. Use cover given to you, destroy every flammable object 
and don't try to be clever. Once you find yourself at the entrance to an area 
which has some stairs at the left and a tall fence at the left, stop and take 
out the sniper in the top metal tower here. Chances are you'd have seen him by 
now anyway. Use the columns of the nearby tower for cover. Once he's done 
there's another endless supply of enemies topped off with an RPG man in the 
building at the end. He can't actually get you cause of the wire fence, but you 
can snipe him, and his friends. For this long (but easy) fight, use as much 
cover as you can and just keep firing. It'll be over soon. Once it is, head 
into the building and follow the corridors until you reach a cutscene.

 _________________________________________________
|                                                 |
| Average mission complete time: 50 - 75 minutes  |
|                                                 |
| BMs: 3                                          |
| Intel: 5                                        |
| Recon: 1                                        |
| Armament: 1                                     |
|_________________________________________________|
 

Walkthrough

 




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