Home
Home · Please take our survey · Giveaways: Age of Booty · Code Monkeys · Bob Dylan
AddThis Feed Button


- Sponsored links -

Pool Tables
Pool Tables

Cartoon School
Cartoon School






Black - Walkthrough
System: PlayStation 2
Rated: M
Also On: Xbox
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Guides · Your Reviews · Your Rating · Screenshots

-------------------------
Mission 5: Tivliz Asylum [SCe5]
-------------------------

Twelve secondary objectives. Three needed for Normal. Six needed for Hard.

Another step up from Mission 4. The Tivliz Asylum is basically your classic 
shoot everything that moves, level. No stealthy stuff, except for one small 
part of the level. Apart from that, it's gunz (yes, with a "z") blazing through
the entire level.

Note: I won't mention cover all the time. In this level cover is vital when 
fighting, as are first aid kits. If you have health packs use them the moment 
your health drops below half; there's plenty in the level, providing you are on 
normal or easy.

You'll start in a small tunnel with two companions. Your primary weapon of this 
level is the MP5. A powerful gun, at long and medium range. Ideal for this 
level. Continue forward and drop down the hole in the floor. You'll emerge into 
a courtyard. Follow your companions out into a natural battlefield. Tanks, 
boxes, trucks and to top it off, a crashed airplane.

Crouch behind the boxes and pick off the guy on the bridge in front of you. 
Continue round to the left and take out the few more who approach you. When you 
continue forward and move under the catwalk, you'll notice an RPG guy on the 
catwalk ahead, along with another normal enemy further along. Take out the RPG 
guy first (obviously) with a clean head shot, then the guy further along. 
There's a few more shooting you at the same time from straight ahead, and 
there's a machine gun there as well. Grenade the machine gun, or keep shooting 
when the reticule goes black (watch out that you're not shooting the truck).

Once the machine gun is dealt with, continue round the left and straight on. A 
few more will jump down from the wall on the left, so take them out before they 
can start firing. Round the corner into a sort of sheltered area. There's 
grenades in here. Quite a few enemies will approach you here, as well as a 
Shotgun Man (or men). The moment you go round the corner (as the path goes) 
another RPG guy will see you and fire. Take him out quickly before he can fire 
again, and then the guys straight ahead of you. A few will also be shooting you 
through a small hoop on your left, so headshot them. Before continuing, head 
back to the sheltered area. Right ahead of it is a small opening, in which you 
can find the first BM objective.

Follow the path, taking out anyone who comes near you. Another RPG guy will be 
in the third or fourth window in the main, big building ahead of you, on the 
top floor. Might take you a while to find him. To take him out, go back to a 
small area surrounded by white tanks. In this area there's an RPG and some 
ammo. Switch it for your Glock or the Uzi, if you picked it up. There's also a 
small room with an Intel in it.

RPG the RPG guy, and then switch back to the MP5 and take out the normal 
enemies. Keep following the path to the left, and once they're all done, your 
new objective will be to destroy the fortified entrance. This is very easily 
done. RPG the guy in the window, second floor, middle window. Keep shooting 
anyone who comes anywhere near you. There's an endless flow of enemies until 
you get rid of the machine gun and gain access to the interior. Use the truck 
as cover, and then just throw grenades at it. The entrance will blast open 
allowing you to go inside, though you've been told to hold your position.

Inside, drop down to reach your first checkpoint. Continue through this area, 
which I have no idea what it's meant to be. Follow the tunnel, and up the 
stairs to get the MP5 suppressor. Attach it, and then shoot the guy silently in 
the head who's facing away from you. Enter the enormous hall. It has many 
balconies. In the middle of the hall will be a shotgun guy. Don't try and get 
him in the head, cause if you miss, he will do damage. Instead, silently pick 
off the guy on the balcony ahead across the hall from the entrance.

The Shotgun Man will have gone round the back of the small forklift/caddy 
thing, so blow it up to get rid of him. Quite a few enemies will now pour out. 
Might be hard to take out due to lack of cover, and they can get you from all 
angles. Take them out one by one, and always aim for nothing by headshots. They 
take about a clip of MP5 ammo each to kill if you try just shooting them 
anywhere else on their body.

There's some guy in the balcony ahead of you, and one up the stairs on the 
right. Once all are dealt with, go up those stairs and follow the platform. 
Watch out for the Shotgun Man who comes along here, and maybe one more normal 
enemy. You'll now enter a series of cells with an isle in the middle of them. 
The cell walls are very easily breakable, and oddly satisfying, so make sure 
you break each one you come across.

Now will come a new enemy; the shielded enemy. They cannot be killed face to 
face with normal ammo; only grenades. You need to get around them before 
killing them. A shielded guy will come a long in the isle, along with a shotgun 
man. Go into the cell on your right and shoot down the wall to the next one. 
Take out the shotgun guy with a grenade, and it might get the shielded enemy as 
well. Note that he is VERY powerful so don't get into his line of site too 
much. Continue straight, taking out any normal enemies who come at you. Go 
around the shielded enemy and pop him in the head with a well place bullet, 
through one of the doorways behind you. Now explore all of these cells, on both 
sides of the isle. Some can only be entered by breaking down the wall from 
another cell. One of the cells contains a BM, another contains the M16, which 
is the hidden weapon for this level. A powerful gun, but save the ammo for a 
later fight.

Continue down the isle, round the corner and you'll emerge back into the 
hallway. Take out the three guys on the catwalk above you. Note that one has a 
machine gun. And watch out for the Shotgun Man directly on your left. There's 
no way for me to explain this (at least, no NEW way) so just do what you've 
been doing so far. Headshots and cover.

Continue down the long room where the shotgun man was. If you're on normal or 
easy, many health packs will be here. On any difficulty there will be loads of 
ammo as well. At the end of the room is another Intel objective. You can tell 
something big is about to happen.

Sure enough you'll find yourself faced with a bathroom which is clearly taken 
from the film "The Rock". There's two balconies on either side, both which will 
have enemies shooting you. Two options here. Either stay on one side of the 
bathroom and take out the enemies on the other balcony, then repeat on the 
other side, or stand in the doorway and take out anyone you see. Either way, 
this fight is not difficult (not yet, anyway). Once all enemies are dealt with, 
and you've demolished the bathroom, go through the right doorway at the end of 
the bathroom and up the stairs to the balcony. There's an Intel up here, at the 
end, so get it. A few enemies and Shotgun Men will enter the bathroom below 
you. Take them out, and any who try and come upstairs to get you. Once the 
bathroom is clear, go back down and up the opposite stairs to the other 
balcony, where there's a Blackmail right near the doorway.

Back down to the bathroom, and out through the doorway at the end of it (not 
where you came in).

Now here's a challenging fight. Two shielded enemies, loads of normal enemies, 
some machine gun blokes, and a few Shotgun Guys thrown in for good measure. All 
to be done in another block of cells with an isle through the middle. To make 
this a lot easier, use any grenades you have on the shielded enemies. Some 
enemies will also shoot you through the glass from the huge hall, but cause of 
the glare, you can't get them yet.

Dart into the cell right ahead of you when you exit the bathroom. This is the 
first one on the right. Shoot down the wall, and the next and the next, so you 
have a clear line of sight down the entire row of cells. Firstly, shoot any 
enemies who come into the cells, These will probably be normal enemies, but a 
few Shotgun Men may also try something clever. Take them out with headshots, as 
usual.

Next, continue forward and throw grenades BEHIND the shielded enemies. That 
way, you're sure to get them. Once the first shielded enemy is done, move onto 
the next one, and again, grenade him from behind. Finally, you need to deal 
with some more normal enemies and a few machine gun blokes who come around the 
corner into the isle. One Intel and one BM in the cells here, so make sure you 
get em. Might be some ammo in some cells as well, so take a look. ensure you 
pick up every first aid kit and every health pack (if available). 

Once you're back out into the huge hall, Take out the guy ahead of you and on 
the level above you, then the guy on the level below you. Some random bloke may 
have somehow managed to get behind you and will shoot you through the glass 
from inside the cells. Due to the glare, you can't shoot him from outside, so 
go back into the cells and take care of him.

Follow the walkway around the level you're on, or take the bridge if you really 
don't need a little rest, until you come a ramp. Two guys will come up this, so 
watch out. When you're done, continue down and enter the stairs. A checkpoint 
will come up here, so you know something's going to happen.

The rest of the level is made up of two firefights, the first being a warm up 
for the second.

Down the stairs, and before entering the main room in front of you, grab the 
Recon objective in the small room nearby.

Enter the main room. A flood of enemies will come up to you. A few shotgun men, 
but mostly normal enemies. Use the columns for cover, and headshot everyone, 
WITH THE MP5. And I mean everyone. Nothing else to say really. Just common 
sense. Once all are done, collect the final BM from one of the rooms on the 
ground floor. Then explore the rooms on the first floor to get the last Intel. 
That's the last of the secondary objectives for this level.

Once all done, continue out of the room, and once again down some stairs. 
Another checkpoint, and there's a random guy on the stairs here, so don't be 
too shocked by him.

At the bottom of the stairs is once again, another room identical to the one 
you just came from. Now's the time for the M16. There's some ammo, and health 
packs in the small room before the main one.

OK, now firstly, prepare yourself. Now comes one crazy fight. Ensure both of 
your guns, which should be the MP5 and the M16, are reloaded, and have enough 
ammo. Ensure health is full. Get comfortable, but relax and don't get too 
tense. 
Just try to have fun, and feel free to scream as you play out this fight.

There's no way for me to help you in this fight, except give you a few pointers 
and the order of the fight. The rest is common sense.

When you get into the room, go up the stairs on the left of the hall, right to 
the top floor. At the back end of this level will be some grenades. Use these 
to take out the shielded enemies on the floor. Next, use the M16 to gun down 
the guys on the central bridge, and the once on both balconies. Stay on this 
end of the hall, and stay on the first floor. Through the glass, take out any 
enemies on the ground floor. Barely any cover here, so it's a full on fight.

Once all ground enemies are done with, continue down either side of the first 
floor, gunning down any enemies who approach you, and any who come up the 
stairs from ground level. Watch out for Shotgun Men. Once all are done, your 
primary objective will be complete. Now you have to eliminate the machine gun 
nest. Before you do this, go down the other end of the first floor and enter 
one of the small rooms on either side. From here, wait in the corner (RELOAD 
NOW!!!). Many enemies will keep spawning from the glass platform at the end, 
near your room. They all drop grenades, and most drop first aid kits. Pick them 
off with head shots from the corner of the room. It will seem like they never 
end, but they do, after a long time.

Once all enemies are taken care of, stock up on grenades, reload the gun you 
have. If you've run out of M16 ammo, use the MP5. Re-fill the health bar in any 
way possible. Health packs are littered on either side of the first floor, but 
I assume you will have spotted and used them by now.

Back onto the ground floor, hide behind the columns and keep chucking grenades 
at the machine gun nest. Sooner or later it will blast apart. Before any 
enemies can come into the room, run into it to end the mission.

I hope the fight was fun for you; I sure enjoyed it, and this is by far one of 
my favourite levels so far, though it is a bit tedious and repetitive.

 _________________________________________________
|                                                 |
| Average mission complete time: 50 - 75 minutes  |
|                                                 |
| BMs: 5                                          |
| Intel: 5                                        |
| Recon: 1                                        |
| Armament: 1                                     |
|_________________________________________________|
 

Walkthrough

 




Click here to send this page to a friend!

AddThis Social Bookmark Button  

 

Google  
www.gamerstemple.comWeb