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(need to work on this ASCII art)
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by Sash
sash_rct2@hotmail.com
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AUTHORS NOTE: The guide has reached version 1.0, meaning it has a walkthrough
from start to finish on Easy, Normal and Hard difficulty. The next target will
be version 2.0 which will have Black Ops difficulty completed. However, it will
be some time before I begin writing Black Ops mode. In the meantime, if you
really can't wait to get the M16A2, then I recommend you read GTRagnarok's
Black Ops guide here:
http://dw.com.com/redir?asid=920890&astid=8&siteid=19&edid=107&destCat=41705&de
stURL=http%3A%2F%2Fdb.gamefaqs.com%2Fconsole%2Fxbox%2Ffile%2Fblack_black_ops.tx
t.
IMPORTANT NOTE: PLEASE DO NOT EMAIL ME SAYING "THE CHEAT CODES YOU'VE WRITTEN
DON'T WORK." THE CHEATS ARE FOR ACTION REPLAY MAX, not FOR ENTERING AS YOUR
PROFILE NAME, EXCEPT THE M249/BFG CODE.
Contents:
To jump to relative section, press Ctrl+F and use the code in the square
brackets. Starred (*) sections are not done yet.
A) Introduction [SAI]
B) Version History [SBV]
C) Walkthrough (+Controls) [SCW]
a) Mission 1: Veblensk City Street [SCa1]
b) Mission 2: Treneska Border Crossing [SCb2]
c) Mission 3: Naszran Town [SCc3]
d) Mission 4: Naszran Foundry [SCd4]
e) Mission 5: Tivliz Asylum [SCe5]
f) Mission 6: Vratska Dockyard [SCf6]
g) Mission 7: Graznei Bridge [SCg7]
h) Mission 8: Spetriniv Gulag [SCh8]
D) Secondary Objectives List [SDSO]
E) Cheats/Codes [SECC]
F) Legal Stuff [SFLS]
G) Special Thanks [SGST]
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Section A) [SAI]
Introduction
Welcome to my BLACK Walkthrough. This walkthrough covers the main eight
missions of the game, how to get past them on all difficulty settings and also
includes the locations of all the objects specified in the Secondary Objectives
of each mission.
BLACK is Criterion's (creators of the Burnout series) first, fierce shooting
game. The game "sticks two fingers up" (as it's been said) at the covert style
of gameplay, and encourages players to go in, guns blazing. It combines
beautiful graphics, realistic sound and interesting gameplay, into one of the
most intense shoot-em-ups on the PS2. The game is unfortunately let down by
a dissapointing storyline, short length and a lack of multiplayer mode. Let's
hope that Criterion can make a sequel on next-gen consoles.
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Section B) [SBV]
Version History
25/02/2006 - Game arrived and introduction, contents and version history
written.
28/02/2006 - Missions 1 and 2 written.
01/03/2006 - Corrected some spelling and grammar. Re-arranged parts and fine-
tuned Missions 1 and 2 and SO list.
02/03/2006 - Mission 3 written.
04/03/2006 - Mission 2 modified slightly. Mission 4 written.
08/03/2006 - FAQ appeared on GameFAQs. Added Legal Stuff and made a few changes
to most sections. Mission 5 written. Updated Cheats/Codes.
11/03/2006 - Mission 6 written.
14/03/2006 - Mission 7 written.
19/03/2006 - Mission 8 written. Objectives Requirements for Hard added.
Reached version 1.0. First fully completed walkthrough from start
to finish.
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