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Need for Speed Most Wanted - Game Guide
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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F.05: Police Pursuits
~~~~~~~~~~~~~~~~~~~~~
Police pursuits (PP) are probably the most exciting part of NFS:MW. A PP 
can start in one of two different ways: you can drive by a police car in 
free roam or race mode; or, you can choose a Milestone from the Blacklist 
menu and be thrown into a PP.

There are five stages to a PP based on the "heat level" of your car. The 
heat level of your car is shown as a yellow, segmented ring around the 
minimap. As more segments light up, you're advancing to the next stage. 
(The heat level is also shown on the car select screen of the Safe House 
and when buying visual upgrades for your car.) Whenever you enter a PP, you 
begin at the stage indicated by your heat level.

To lower your heat level you can change the look of your car (paint, body 
kits, etc.), or leave it in the Safe House for a while and drive another 
car.

F.05.a) Heat Stage 1
~~~~~~~~~~~~~~~~~~~~
You'll encounter mostly normal police cruisers. They'll occasionally try to 
block you or bump you, but mostly they just chase you. They're also 
extremely dumb and it's easy to lose them, which can be frustrating when 
you're trying to make a pursuit last a long time to meet milestone 
requirements. Fortunately, once a PP is on, the pursuit escalates quickly.

F.05.b) Heat Stage 2
~~~~~~~~~~~~~~~~~~~~
Unmarked police cruisers are thrown into the mix. Now they start trying a 
rolling block, where three or four cruisers get in front of you and try to 
slow you down. Boost past them, or make a quick turn onto a side street or 
off-road path. You'll also start running into roadblocks, but these will be 
pretty easy to dodge. Use Speedbreaker to find the weak point and hit it at 
full speed. Try to aim at the rear end of a single-depth car in the block, 
or shoot for a wide gap.

F.05.c) Heat Stage 3
~~~~~~~~~~~~~~~~~~~~
The police bring out their Rhinos--reinforced light SUVs that will stop you 
cold if you let them hit you. If you see police units coming straight at 
you, hit Speedbreaker and dodge them. Also watch out for Rhinos in 
roadblocks, don't try to break through their part of the line--find a gap 
elsewhere.

F.05.d) Heat Stage 4
~~~~~~~~~~~~~~~~~~~~
The police call in a copter for aerial cover. You won't be able to fully 
evade the police unless you find a hiding spot with a roof or the copter 
breaks off to refuel. You'll also start to see spike strips mixed in with 
the roadblocks. Use Speedbreaker to avoid them or your pursuit is over.

F.05.e) Heat Stage 5
~~~~~~~~~~~~~~~~~~~~
Meet the Corvette Cops. These guys are fast and they can stop you in a 
heartbeat. Combined with all the hazards introduced in earlier stages, you 
want to avoid getting to stage 5 if you can. The best way, of course, is 
not to start a pursuit unless your car is stage 1 or early in stage 2. Then 
you can play with the police for a long time before getting to stage 5. 
Usually, once you get to stage 4, you want to end the pursuit quickly, 
unless you're going for a spike strip Milestone, in which case you have to 
keep going for a while.

F.05.f) Milestones
~~~~~~~~~~~~~~~~~~
During pursuits, you will be trying to earn one or more of several 
different types of milestones. You must reach these milestones to earn the 
right to challenge a Blacklist racer. Of course, you have to successfully 
evade pursuit in order for any of the milestones to count. Many of the 
milestones can be completed in a single pursuit. For example, you could 
have a single pursuit that earns you  Bounty, Cost to State and Trade Paint 
milestones.

Bounty
~~~~~~
You have to earn a minimum bounty during a pursuit to reach this milestone. 
You get the highest bounty for immobilizing police cruisers, so hitting 
pursuit breakers, ramming cop cars, etc. is your best bet for racking up 
your bounty.

Cost to State Challenge
~~~~~~~~~~~~~~~~~~~~~~~
During the pursuit, you must rack up a minimum amount of charges to the 
state. Destroy cop cars, civilian cars, tollbooths, gas stations, etc.

Infractions Challenge
~~~~~~~~~~~~~~~~~~~~~
Commit a minimum number of infractions to reach this milestone. There are 
eight different infractions:
- Speeding: drive 160 mph or faster
- Excessive Speeding: drive 180 mph or faster
- Reckless Driving: drive 200 mph or faster
- Ramming a Police Vehicle: self-explanatory
- Hit and Run: ram a civilian vehicle
- Damage to Property: hit light poles, tollbooths, signs, etc.
- Resisting Arrest: this is given when you first evade the police
- Driving off Roadway: drive on anything not the main road, even sidewalks
In order to earn an infraction, there must be at least one cop car near you 
when you commit the crime.

Photo Ticket
~~~~~~~~~~~~
You have to be clocked at a certain speed (or faster) when passing through 
the photo ticket icon. These milestones cannot be made during a pursuit, 
but you can do them either in free roam (icons show on your map) or by 
using the Milestones selection on the Blacklist menu.

Pursuit Evasion
~~~~~~~~~~~~~~~
You have to evade police (i.e. end a pursuit) in less than a specific 
amount of time. This type of milestone can rarely be combined with any 
other milestone. The best way to complete this milestone is to use a car 
with Heat level 1, as the level 1 cops are easier to outrun or outmaneuver.

Pursuit Time Challenge
~~~~~~~~~~~~~~~~~~~~~~
This milestone requires that a pursuit last more than a specific amount of 
time. Starting a pursuit at Heat level 1 (and driving slowly and carefully 
so the level 1 cops can keep up) is a good way to start on a Pursuit Time 
Challenge.

Roadblock Challenge
~~~~~~~~~~~~~~~~~~~
Dodge a minimum number of police roadblocks to earn this milestone. 
Roadblocks don't show up until Heat level 2, so you might want to start at 
that Heat level to earn this milestone quickly.

Spike Strip Challenge
~~~~~~~~~~~~~~~~~~~~~
This milestone requires you to dodge a minimum number of roadblocks that 
have spike strips. Spike strips begin showing up at Heat level 4; if you 
aren't already using Speedbreaker when you approach a roadblock, you 
definitely want to begin doing so once you reach Heat 4. Spike strip 
roadblocks dodged also count towards regular roadblocks dodged, if you need 
both milestones for one Blacklist racer.

Trade Paint
~~~~~~~~~~~
This is pretty simple: just bump fenders (or outright total--your choice) a 
minimum number of police cruisers. Each cruiser can only be "tagged" once, 
so ramming one car over and over doesn't help. 

F.05.g) Hints & Tips
~~~~~~~~~~~~~~~~~~~~
- Use a vehicle with all-wheel drive (AWD).

- Circle one of the two larger highways (99 around Rosewood or 201 around
  Downtown), unless you get more than five cops on your tail. Then turn
  into the city and start hitting pursuit breakers to lower the congestion.

- Use Speedbreaker liberally.

- Larger cars going at a high rate of speed can hit Rhinos head on and flip
  them (earning a nice bounty in the process).

- A good method for ending a pursuit is to approach Hickley Field (the
  baseball stadium west of Rosewood) from the east, go into the stadium--
  hitting the pursuit breaker--then bust out the other side and drive
  directly into a hiding spot.

- Another method for ending a pursuit is to drive into the bus station,
  drive up one of the ramps at one end of the station and position your
  car on the ledge directly between the two ramps. The cops will lose
  sight of you, even if they're right below you and you can just wait
  for the pursuit to end.
 

Career Mode


Driving 101

 




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