F.05: Police Pursuits
~~~~~~~~~~~~~~~~~~~~~
Police pursuits (PP) are probably the most exciting part of NFS:MW. A PP
can start in one of two different ways: you can drive by a police car in
free roam or race mode; or, you can choose a Milestone from the Blacklist
menu and be thrown into a PP.
There are five stages to a PP based on the "heat level" of your car. The
heat level of your car is shown as a yellow, segmented ring around the
minimap. As more segments light up, you're advancing to the next stage.
(The heat level is also shown on the car select screen of the Safe House
and when buying visual upgrades for your car.) Whenever you enter a PP, you
begin at the stage indicated by your heat level.
To lower your heat level you can change the look of your car (paint, body
kits, etc.), or leave it in the Safe House for a while and drive another
car.
F.05.a) Heat Stage 1
~~~~~~~~~~~~~~~~~~~~
You'll encounter mostly normal police cruisers. They'll occasionally try to
block you or bump you, but mostly they just chase you. They're also
extremely dumb and it's easy to lose them, which can be frustrating when
you're trying to make a pursuit last a long time to meet milestone
requirements. Fortunately, once a PP is on, the pursuit escalates quickly.
F.05.b) Heat Stage 2
~~~~~~~~~~~~~~~~~~~~
Unmarked police cruisers are thrown into the mix. Now they start trying a
rolling block, where three or four cruisers get in front of you and try to
slow you down. Boost past them, or make a quick turn onto a side street or
off-road path. You'll also start running into roadblocks, but these will be
pretty easy to dodge. Use Speedbreaker to find the weak point and hit it at
full speed. Try to aim at the rear end of a single-depth car in the block,
or shoot for a wide gap.
F.05.c) Heat Stage 3
~~~~~~~~~~~~~~~~~~~~
The police bring out their Rhinos--reinforced light SUVs that will stop you
cold if you let them hit you. If you see police units coming straight at
you, hit Speedbreaker and dodge them. Also watch out for Rhinos in
roadblocks, don't try to break through their part of the line--find a gap
elsewhere.
F.05.d) Heat Stage 4
~~~~~~~~~~~~~~~~~~~~
The police call in a copter for aerial cover. You won't be able to fully
evade the police unless you find a hiding spot with a roof or the copter
breaks off to refuel. You'll also start to see spike strips mixed in with
the roadblocks. Use Speedbreaker to avoid them or your pursuit is over.
F.05.e) Heat Stage 5
~~~~~~~~~~~~~~~~~~~~
Meet the Corvette Cops. These guys are fast and they can stop you in a
heartbeat. Combined with all the hazards introduced in earlier stages, you
want to avoid getting to stage 5 if you can. The best way, of course, is
not to start a pursuit unless your car is stage 1 or early in stage 2. Then
you can play with the police for a long time before getting to stage 5.
Usually, once you get to stage 4, you want to end the pursuit quickly,
unless you're going for a spike strip Milestone, in which case you have to
keep going for a while.
F.05.f) Milestones
~~~~~~~~~~~~~~~~~~
During pursuits, you will be trying to earn one or more of several
different types of milestones. You must reach these milestones to earn the
right to challenge a Blacklist racer. Of course, you have to successfully
evade pursuit in order for any of the milestones to count. Many of the
milestones can be completed in a single pursuit. For example, you could
have a single pursuit that earns you Bounty, Cost to State and Trade Paint
milestones.
Bounty
~~~~~~
You have to earn a minimum bounty during a pursuit to reach this milestone.
You get the highest bounty for immobilizing police cruisers, so hitting
pursuit breakers, ramming cop cars, etc. is your best bet for racking up
your bounty.
Cost to State Challenge
~~~~~~~~~~~~~~~~~~~~~~~
During the pursuit, you must rack up a minimum amount of charges to the
state. Destroy cop cars, civilian cars, tollbooths, gas stations, etc.
Infractions Challenge
~~~~~~~~~~~~~~~~~~~~~
Commit a minimum number of infractions to reach this milestone. There are
eight different infractions:
- Speeding: drive 160 mph or faster
- Excessive Speeding: drive 180 mph or faster
- Reckless Driving: drive 200 mph or faster
- Ramming a Police Vehicle: self-explanatory
- Hit and Run: ram a civilian vehicle
- Damage to Property: hit light poles, tollbooths, signs, etc.
- Resisting Arrest: this is given when you first evade the police
- Driving off Roadway: drive on anything not the main road, even sidewalks
In order to earn an infraction, there must be at least one cop car near you
when you commit the crime.
Photo Ticket
~~~~~~~~~~~~
You have to be clocked at a certain speed (or faster) when passing through
the photo ticket icon. These milestones cannot be made during a pursuit,
but you can do them either in free roam (icons show on your map) or by
using the Milestones selection on the Blacklist menu.
Pursuit Evasion
~~~~~~~~~~~~~~~
You have to evade police (i.e. end a pursuit) in less than a specific
amount of time. This type of milestone can rarely be combined with any
other milestone. The best way to complete this milestone is to use a car
with Heat level 1, as the level 1 cops are easier to outrun or outmaneuver.
Pursuit Time Challenge
~~~~~~~~~~~~~~~~~~~~~~
This milestone requires that a pursuit last more than a specific amount of
time. Starting a pursuit at Heat level 1 (and driving slowly and carefully
so the level 1 cops can keep up) is a good way to start on a Pursuit Time
Challenge.
Roadblock Challenge
~~~~~~~~~~~~~~~~~~~
Dodge a minimum number of police roadblocks to earn this milestone.
Roadblocks don't show up until Heat level 2, so you might want to start at
that Heat level to earn this milestone quickly.
Spike Strip Challenge
~~~~~~~~~~~~~~~~~~~~~
This milestone requires you to dodge a minimum number of roadblocks that
have spike strips. Spike strips begin showing up at Heat level 4; if you
aren't already using Speedbreaker when you approach a roadblock, you
definitely want to begin doing so once you reach Heat 4. Spike strip
roadblocks dodged also count towards regular roadblocks dodged, if you need
both milestones for one Blacklist racer.
Trade Paint
~~~~~~~~~~~
This is pretty simple: just bump fenders (or outright total--your choice) a
minimum number of police cruisers. Each cruiser can only be "tagged" once,
so ramming one car over and over doesn't help.
F.05.g) Hints & Tips
~~~~~~~~~~~~~~~~~~~~
- Use a vehicle with all-wheel drive (AWD).
- Circle one of the two larger highways (99 around Rosewood or 201 around
Downtown), unless you get more than five cops on your tail. Then turn
into the city and start hitting pursuit breakers to lower the congestion.
- Use Speedbreaker liberally.
- Larger cars going at a high rate of speed can hit Rhinos head on and flip
them (earning a nice bounty in the process).
- A good method for ending a pursuit is to approach Hickley Field (the
baseball stadium west of Rosewood) from the east, go into the stadium--
hitting the pursuit breaker--then bust out the other side and drive
directly into a hiding spot.
- Another method for ending a pursuit is to drive into the bus station,
drive up one of the ramps at one end of the station and position your
car on the ledge directly between the two ramps. The cops will lose
sight of you, even if they're right below you and you can just wait
for the pursuit to end.
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