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Section A. Overview
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A.01: Review
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If you're looking for a realistic driving simulator, this is not your game.
Need for *Speed* is the name of the game, and that is what it delivers.
While you will find a "vehicle damage" option, all it does is affect the
appearance of your car, not its performance.
After the previous two "Underground" games in the NFS series, MW returns to
more racing-centric gameplay, though still with the "street" background to
the story (such as it is). While tricking out your vehicle visually is
still an option, it isn't really required unless you need to tone down the
heat on your car.
You can freely roam about the city, as in NFS:U2; however, you also have
the option of jumping directly into events rather than having to drive to
each one. The game takes place during an autumn day in the city of
Rockport. It's a large game world with good detail and plenty of shortcuts
and off-road opportunities.
NFS:MW also marks the return of luxury sports cars such as two models from
Lamborghini, the Ford GT, Dodge Viper and more. The cars are beautiful. The
graphics are detailed. The game is very, very fast.
What more do you want?
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