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12.4)MISSION 4
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(The uninvited one: Find the key to the stars)
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| Temen-ni-grd 1F |
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= Chamber of Echoes =
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There is a skeletal angels in front, which seems to be smirking at you. Run up
the area using the circular stairs. It is recommended to use the left path. You
should see a crimson flames which twist and dance around the door, keeping all
would-be trespassers at bay. Apparently, you are to find a way to enter that
door.
Eitherway, continue to run forward and reach the middle stairs. This time, take
the left path, and take the red orbs along the way. Jump over the gap to advance
further. If you are having difficulty jumping over, you can reach the other side
by running back and use the right path.
Advance and eventually you will see a blue door. Go use it.
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= Entranceway =
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Go smash the demons and proceed forward. It is recommended that you practice
your new weapon (Cerberus) on these foes. Now, enter the blue door at the other
end.
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= Living Statue Room =
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The several Enigma statues in the room will come to life! Previous encounter
experience proves that these demons are capable of firing arrows at you from far
so you should quickly get close to them and strike them.
Several more demons will appear when you defeat the triple starting Enigmas. Run
up and attack them until the red seal of a door is broken.
As the beginning scene of this room shows, there is an item in the cage located
in the middle top portion, and a structure at the opposite side. Apparently, you
have to do something to this structure before you can obtain the item within the
cage.
If you check it, it says this:
"To the being with the will of the thunderstorm, I bestow the soul of steel."
Don't worry about it. Go use the red door previously barred by the red seal
first.
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= Silence Statuary =
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You should see a circular seal-like print on the wall by the right side. If you
remember, something will be triggered if you smash at it until all the flames
appear. Don't go attack it first. Instead, explore the room. You will see a
giant red crystal. Like before, smash it for red orbs.
The statues in the middle of the ground can be smashed for red orbs. Smash all
of the statues that are on the square platform. Go attack the red circular print
on the wall.
A square section of the ground will be activated. Jump on it to get to the
higher level.
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| Temen-ni-grd 2F |
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= Incandescent Space =
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A red seal in front and several demons. Lets start the party!
Run around, and toy with these weak demons. They shouldn't be too difficult to
be defeat. Once done, the seal will be broken. Again, don't go rushing it!
Notice the blue orb fragment at the top? Well, you can reach it by jumping up to
it using the railings and the pipes. Touch it for the Blue Orb Fragment.
Now, go through the door.
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= Chamber of Echoes =
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You are back in this area, but you are on the 2F now. Run forward to the other
side and take the red orb, and head up.
Take the left path, and run around to take the 2 red orbs. Now, using the other
middle steps, ignoring the door here first. Take the remaining red orbs at the
upper level. You will eventually reach a tablet. This tablet has a round
indentation which lies in front of a large rotating gear.
There is nothing else. Go back down, and use the yellow door.
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= Endless Infernum =
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Red seals. Run opposite and check the wall, and you will see the message:
"Steel thy soul! The future knows no bounds for those who deftly march forth to
meet it!"
Run up the narrow stairs opposite the red seal door. The stairs will break, as
Dante drops down to the...
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= Chamber of Sins =
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Several demons appear, disallowing you to rest. A new demon, the Hell: Gluttony
will appear along with Hell: Wrath. Defeat them, and a blue column of faint
light will appear in the middle. Touch it to teleport out.
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= Endless Infernum =
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The seal on the red door has been broken. Go use it.
If you wishes to fight those demons again, then feel free to jump down.
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= Giantwalker Chamber =
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A red seal on the door, but no ordinary demons this time. A large, long
centipede-like demon emerge!
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= BOSS FIGHT: GIGAPEDE =
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Recommended Weapon: Cerberus
Recommended Style: Swordmaster
Recommended Skill: Ice Age
Boss Bonus: 3500 Red Orbs
Movement Pattern:
1)Purple Electric Sphere (Homing)
2)Purple Electric Sphere Lower
3)Purple Electric Sphere Horizontal
4)Electricity Discharge (body), turn
Strategy:
The boss will travel to and forth, hiding and emerging from the three holes.
All of its body are its weak point, so strike at anywhere of it to inflict
damage.
The boss attack by emitting a laser-light beam from underneath its belly. Run
away when you start to see light blue orbs forming on its belly. The boss will
also fire orbs at you. This attack can be dodged by running to the side if you
are fast. The other form of the laser-light beam attack is executed in the way
that the beam stretchs from side to side under its belly instead of to the
ground. You are safe if you stay on the ground. However, the boss can also emit
a blue orb projectile, which runs across the land, leaving ice trail behind.
You can dodge it by jumping when it is near.
Fire the guns at it when it is too far in front of above. When you have the
chance, jump and execute the combos in the air. The boss should fall easily. Try
to jump onto the gigapede itself and then hack while on it. After the section of
the shell is hacked off, the underlayer will be revealed. Attacking the under-
layer inflicts more damage.
Upon defeat, the seal on the door will be broken. Now, go obtain the red orbs
that the Gigapede drops.
Use the red door at the bottom ground once you are done.
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= Incandescent Space =
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Check the attention-grabbing thing on the right wall. It is an item called the
AstronomicalBoard.
A mysterious character known as a "Jester" appear...
You will obtain 3500 amount of red orbs from the boss bonus.
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