\ /
\ / s: The Ark of Napishtim /-----------------------------------------------o
| -----------o-------------\ The Ruined City Kishgal |
| (0000C) \----------------------------------------------o
o------- Item Checklist -------o Save your game and start heading down the
| | stairs. Make your way to the bottom and go
| Seal of Vitality......._____ | through the door. In here is an enemy, not
| Blue Potion............_____ | even a miniboss, in your way. Simply equip
| White Tabulas.........._____ | the lightning sword and use magic, then
| Capla Water............_____ | while staying away from the shadows of
| 80,000 Emel............_____ | falling objects build up your magic again
| Emelas Shield.........._____ | with downward swing attacks between ground
| Blue Potion............_____ | pounds. If your health is low the next room
| Blue Potion............_____ | is perfect because there's an enemy here
| 10,000 Emel............_____ | whose only purpose is to heal other enemies
| Emelas Armor..........._____ | but if you stand near it, it'll heal you as
| Winged God Emblem......_____ | well! Navigate through this section of the
| Emelas Glove..........._____ | dungeon until you come to a staircase
| Emelas Guard..........._____ | leading down to the West. Head down the
| Daylight Stone........._____ | first couple staircases and then drop off
| Mirror of Zeme........._____ | the little area where there is no siding.
| | they have the chance to explode. When you
o------------------------------o reach the door along the path, head inside.
Start dropping down slowly platform by platform until you see a treasure chest
under another platform, blocked by some rocks. To get to it you just need to
go below and jump up the other side, it contains 'Blue Potion.' Continue to
drop until you reach a path leading South at the bottom. Take it and open the
chest to receive 'White Tabulas.' Now jump back up to the top again. Move to
the right of the door and jump from the broken pieces up to the upper level
and climb the stairs to find a 'Seal of Vitality' in the chest. Now take the
stairs down leading East. The path remains fairly linear through this screen,
and the next screen as well. In the next room do the same thing you did with
the other wall enemy. Approach the pedestal and step onto the device in the
centre. Open the chest on your left to receive 'Capla Water' and then use the
save point on the right to save your game. Now proceed South.
Descend the stairs and follow the path. When you come to a door go inside
andopen all the chests to receive '80,000 Emel,' 'Emelas Shield,' and an
increase in your accessory capacity, indeed this is the greatest room ever.
Leave the room and continue onward toward the next map to the West. Head up
at the fork and go through the door. Another one of these. Make sure to grab
the 'Blue Potion' on your way down, you can either drop to it or dash jump
from the broken piece of concrete on the right. Exit at the bottom and press
the switch, now climb back up to the top. Jump across the platform you raised
on the left and enter the next room, it's yet another one of these. Once
again you'll find a 'Blue Potion' part way down so keep an eye out for it.
Press the switch at the bottom and then back up again. Jump back to the
previous door and drop down the open space in front of it, press the switch
that's right beside you. Climb up from the South side and jump over to the
second room. Drop down in front of it and open the chest to receive '10,000
Emel.' Climb up one more time and jump onto the middle platform, but run
South this time. There's a switch at the end of the path. Now you can cross
all the way to the top and go through the door. Save your game on the right.
Now before you enter the final dungeon there's a few things you might want to
go back and do. This walkthrough will cover all that now however you are free
to continue on to the North end of this path. If you choose to go back, use
your Wing of Alma to get out of the dungeon and navigate through the forest
all the way back to Port Rimorge. After getting that huge amount of Emelas
from the chest you should easily be able to afford the final armour from the
swordsmith. Speak to her when you have enough Emel and she'll make you the
'Emelas Armor.' Head to the inn and speak to the red haired man in there.
Read every single one of the five tabulas and he'll ask you if he can keep
them, agree and he gives you the 'Winged God Emblem.' Last thing to do is
give the Pikkard you picked up to Emilio, since you can only carry one. Now
you should be prepared for what lies ahead, there's a few optional minibosses.
Exit the town via the East exit. Head North on the Canaan Plain toward the
bridge and then go West to where you fought the bee. There's a new bee here
who is particularly dangerous however using a leveled up lightning sword's
magic you should be able to knock off nearly half its health with a single
strike, work on building up your magic again by defeating the smaller enemies
it drops and then finish it off. A chest appears at the top beside the other
one which contains 'Emelas Glove.' Now there's one more that should be an
absolute piece of cake to you if you defeated the bee. Return to the
Limewater Cave and run all the way back to where you fought the large blob
before, a new more powerful version has appeared. In fact if you've got the
Emelas Shield, Glove, and Armor equipped this boss should be dealing one
damage to you with each hit. Just waste it to get the 'Emelas Guard.'
Now you should now have every accessory in the game except one. Well lets get
that one, do get it you need to find the four Pikkards, you should already
have one though. Fortunately you're already most of the way to the next one,
exit the Limewater Cave to the North and go across the water area, past the
save point, into the mouth of the best, and grab the Pikkard at the upper
right of the Sunrise Inlet. Use your Wing of Alma and return it to Emilio.
Off to the Ruins of Amnesia. Run all the way to the end and grab the Pikkard
from beside the save point. Backtrack and give it to Emilio, now only one
remains. Head North of the Canaan Plain to the Grana-Vallis Mountain and
start climbing. Up at the top you'll find the Pikkard wandering around the
area South of the very tip. Bring it back to Emilio in Port Rimorge and he'll
reward you with the final accessory in the game, the 'Daylight Stone.'
If you think you're prepared you can take on the hardest boss of the game.
Don't expect to do it later, because after this is the last dungeon, and you
won't be leaving. The time is upon us. Head to the Ruins of Amnesia. Do you
remember the platforming room with the four pillars close together, where you
had to jump in between them and drop down? If you need a memory refresher
they are located down the main stairs, North along the path then East into the
next room, and East across the linear path. In this room follow the main path
down and when it changes direction South and you have to jump over a gap, look
to your right and you'll see four pillars close together, three broken and one
in tact. Do a dash jump and drop down the centre of these pillars, when you
land beside a treasure box you should have already opened. Equip the Rainbow
Fragment to reveal a platform and jump across. Prepare to be wasted.
O=====================O------------------------------------------------------o
| Majunun | |
O=====================O You can't even damage this boss until your strength |
| HP: 7610 | is approaching 290, and you can't fight this boss |
O=====================O reasonably until you get it up toward 300. Level |
| 55 is the minimum but level 60 is preferable, once |
| you meet this requirement equip either nine Blue Potions or all the Capla |
| Water you have. The entire fight should be done with the lightning sword, |
| in terms of offense you should focus on the following. Start the fight |
| by running right up next to it and letting loose a magic spell, one of the |
| most important things in this battle is basically being so close that you |
| are touching him when you cast the magic, if done right it should hit |
| extremely quickly and far more times than from a distance. While your |
| magic is charging you have to dodge the boss' three attacks. His first |
| is very easy to dodge, he spins around and fires projectiles in all |
| directions. Just jump over them. His second is nearly impossible to |
| dodge every single time, with this one he starts to expand and finds a |
| spot to stop moving and fire energy waves in all directions. If you're on |
| the other side of the room you'll be fine, but if the boss has managed |
| to corner you be prepared to take some extreme damage. That's not even |
| the hardest attack to dodge, finally he fires little heat seeking pellets |
| that are next to impossible to dodge. If you're running perpendicular to |
| him you can usually dodge most of them, but it's always that odd one or |
| two that hit you. To make matters worse this is the attack that becomes |
| more powerful as he gets closer to death, every time the attack occurs |
| there will be more pellets flying around. Good luck with this one... |
| |
o----------------------------------------------------------------------------o
Now return to Kishgal, and navigate through to the end. Head North down to
the end of the corridor and step onto the platform. If you are prepared to go
to the final dungeon, say that you are ready when asked. Before going further
she offers you the final event item in the game, the 'Mirror of Zeme.'
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