[03-DIS]
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- Disarmed -
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Name: Disarmed
Description: Disarm an enemy
Triggered: No
Lethal: No
Items Required: A firearm (handguns preferred)
Difficulty: ****
Missions: None
Strategy: Although it is classified as an "execution style" this
maneuver doesn't actually kill your target. Instead, they
are disarmed. The key to getting this style is to hit an
enemy gangster in their right shoulder pressure point, so
that they drop their gun. Although this sounds simple
enough, it's actually quite difficult. First of all, most
enemies will not have their guns drawn until they enter
combat. As a result, using wall cover so you can take your
time to aim (assuming the enemy hasn't spotted you) won't
work. This is because a pressure point shoulder shot doesn't
count unless the gangster has their weapon out. If you do
get an enemy to see you and draw their weapon, they
generally try to take cover behind whatever they can. Most
of the time, this involves them crouching. This makes it
even more difficult to hit the pressure point (which is
pretty small to begin with). The key to getting this rather
difficult execution style is to put points into your
shooting skill when you level up. Not only will this
increase your accuracy and decrease the time it takes for
your reticule to tighten, but at levels 3, 6, and 9, you
will increase your disarm chance by 25%. To get this style,
your best bet is to use a weak but accurate handgun (such as
the revolver) and try to get yourself in a position where
your enemy isn't crouching or taking cover behind something.
A great way to do this is to kneecap them, then, while
they're stunned and on their knees, take your time lining up
the disarming shoulder shot. You may have to wait for them
to get up again, as they might have put away their gun.
Remember, your crosshairs will turn red when you have the
pressure point selected, so that should be your indicator as
to where you should aim. Although you can use free-aim,
locking on to your target and then adjusting your crosshairs
will most likely yield better results. This may style might
require some extra point allocation, accuracy, and skill. As
a result, it may be one of the last ones you achieve.
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