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*********************** E X E C U T I O N S T Y L E S ***********************
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[03-INT]
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- Introduction -
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In this section, which makes up the bulk of this guide, I will go over each
execution style in-depth. I will provide you, the reader, with all the
information needed to easily carry out this execution. For each execution
style, I will list the following information:
Name: The name of the execution style
Description: A short and concise description of what the execution style
entails.
Triggered: Whether or not this execution is triggered (by pressing the
"execute" button). If it is not triggered in this method, it is
achieved through different means. This can also be "optional" if it
can, but does not have to, be gained through the means of the
execution trigger
Lethal: While "execution" and "lethal" would appear to be synonymous, some
execution styles do NOT kill the victim. This entry displays whether or
not the victim is required to be killed in order for the style to be
registered.
Items Required: Any items required to complete this execution. This can include
weapons and/or objects in the environment (such as an oven)
Difficulty: How difficult it is to complete this execution. This will be on a
scale of:
* Very Easy
** Easy
*** Medium
**** Hard
***** Very Hard
Missions: Any mission(s) in which you will have to use this execution style to
complete an objective. This is currently incomplete. Please e-mail me
if you know of a mission requirement that I missed that involves one
or more of these styles
Strategy: A comprehensive look at how to best achieve this execution style.
This strategy will highlight multiple possibilities and ideal
opportunities for each style (if/when applicable).
Any other issues you may have will, and should be addressed in the Frequently
Asked Questions (FAQ) section of this guide.
PLEASE READ THE FAQ SECTION, AS IT CONTAINS INFORMATION WHICH IS EQUALLY, IF
NOT MORE IMPORTANT THAN THE FOLLOWING
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