Home
Home · The Dark Knight Store · Holiday Gift Guide · Play Clash N Slash for Free
AddThis Feed Button




- Sponsored links -

Pool Tables
Pool Tables

Cartoon School
Cartoon School






The Legend of Zelda: The Minish Cap - Walkthrough & Guide
System: Game Boy Advance
Rated: E
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Guides · Tips · Review · Your Reviews · Your Rating · Screenshots

==============================================================================
Figurines                                                           [MC.09.01]
==============================================================================

When you get all figurines, you'll get a golden mask or something. Talk to the
man outside the bar, and he'll let you enter the only house you couldn't enter
before. Inside are 600 rupees, a piece of heart, and you can listen to the
soundtest of the game.

#001. - Capless Link
 A young boy who lives in Hyrule. He is close friends with Princess Zelda.
#002. - Ezlo and Link
 A young boy on a quest with Ezlo to restore the Four Sword. With the sword's 
 power, he hopes to remove the curse on Princess Zelda.
#003. - Princess Zelda
 A bright and cheery princess from Hyrule's royal family. She loves to sneak 
 out of the castle to visit her good friend, Link.
#004. - Ezlo (Cap)
 A strange creature that looks at first like a cap. He speaks roughly and 
 treats Link like a child, but he actually really likes Link.
#005. Sorcered Vatii
 When the young Minish donned Ezlo's magic cap, he took this evil form. 
 Now, he searches for the light force in his quest to become all-powerful.
#006. King Daltus
 The king of Hyrule. Reported to have been a fine swordsman, he appeared in
 the Picori Festival tournament as a youth and fought to a draw with Smith.
#007. Minister Potho
 The supporting pillar of Hyrule. He is also in charge of Princess Zelda's
 education, so when she goes missing, he gets frustated.
#008. Smith
 The finest swordsmith in Hyrule. As a young man, he was a great swordsman.
 He and King Daltus are friends and enjoyed a pleasant rivalry as youths.
#009. Mayor Hagen
 The mayor of the town of Hyrule. He is a collector of masks. He's built a
 shelter into his garden just in case monsters ever attack Hyrule.
#010. Marcy
 Second in command at Hyrule's post office. She's mellow and laid-back, 
 entirely unlike the high-strung and easily excitable Stamp.
#011. Stamp.
 A busy, hardworking postal employee, although he can be a touch edgy. The
 stamp he uses is his own personal one, so please don't borrow it. Thanks.
#012. Rem
 The propietor of Rem's Shoe Store. Using his secter technique, he makes
 shoes in his sleep. Princess Zelda is his single biggest source of income.
#013. Dr. Left
 A gruff-talking academic type who is obsessed with styding the Picori. He
 doesn't seem to be aware that there is a Minish living in his own house.
#014. Carlov
 A sculptor of finely crafted figurines. Many consider him the best 
 sculptor in all of Hyrule. He enjoys collecting Mysterious Shells.
#015. Borlov
 Owner of the Chest Mini-Game Shop. Carlov's younger brother. He detests
 gambling, but he has made the biggest gamble of all: entrepreneurship.
#016. Stockwell
 The handy neighborhood gear seller, also called Stockwell the Well-
 Stocked. He complains that he's been too busy lately to see his dog, 
 Borken.
#017. Simon
 His mysterious dungeon-simulation game is very popular in Hyrule. It gives
 players the illusion of fighting real monsters in real dungeons.
#018. Gorman
 He wants to rent out his house in town but he's too overbearing to attract
 a tenant. He doesn't even seem to realize what the problem is...
#019. Anju
 This young woman tends to her cuccos in Hyrule Town. If you help her 
 gather her loose cuccos, she'll give you a reward.
#020. Brocco
 Hyrule's vegetable vendor. He sells fine produce. He also argues 
 constantly with the fruit vendor, Pina, over the health benefits of 
 vegetables.
#021. Pina
 Hyrule's fruit vendor. She hates vegetables, so she won't even sell 
 tomatoes, even though they technically ARE fruits. Freak.
#022. Beedle
 Though he is an adult, he is very good at finding Picolyte made by the
 Minish. And he is very, VERY convincing about their healthful properties.
#023. Postman
 A very serious mail deliveryman. He continues to make every delivery right
 on time every day.
#024. Crenel Hermit.
 A hermit who lives on Mount Crenel. He has lot of Kinstone pieces. He 
 brags that he won the festival tournament when he was younger.
#025. Monster Lady
 A weird old lady living in Percy's house without his permission. She 
 doesn't want you to turn on the lights, because she's actually...
#026. Dampé
 The gravedigger at the cemetery. They say he has the power to speak with
 the dead. He fuses Kinstones he digs up with the local ghosts.
#027. Gustaf, Royal Spirit
 The spirit of an ancient king of Hyrule who wishes to secure peace in his
 land from beyond the grave. He was very fond of the people of the Wind 
 Tribe.
#028. Syrup
 A wizard who lives in the Minish Woods. She sells magic items with odd
 powers. She's looking for an apprentice to whom she can teach her mystic
 spells.
#029. Great Butterfly Fairy
 The Great Buttefly Fairy of Mount Crenel. She provides you with a larger
 wallet, allowing you to carry more Rupees with you.
#030. Great Mayfly Fairy
 The Great Mayfly Fairy of Mount Crenel. She provides you with a larger 
 bomb bag, allowing you to carry more bombs with you.
#031. Great Dragonfly Fairy
 The Great Dragonfly Fary of Mount Crenel. She gives you a larger quiver,
 allowing you to carry more arrows with you.
#032. Percy
 A poet who lives in Trilby Highlands. He comes from a long journey to find
 his house occupied by an unwanted guest. Poor guy...
#033. Nayru
 She's looking for a house in Hyrule to move into. She is descended from a
 land of priestesses in the land of Labrynna.
#034. Farore
 She's looking for a house in Hyrule to move into. She's a very helpful 
 person, but people take advantage of her kind nature. This really bothers
 her.
#035. Din
 She's looking for a house in Hyrule to move into. She is a famous dancer
 from the land of Holodrum.
#036. Joy Butterfly
 A rare butterfly said to bring happiness to those who catch it.
#037. Gina
 A strange Ghini who wants to fuse Kinstone pieces, which is somewhat 
 peculiar for a monster. She has a lot of pieces, so keep on fusing.
#038. Festari
 A priest living in Minish Village. He speaks some human languages. He sees
 that Link is human with one look. He's a bit of a human enthusiast.
#039. Gentari
 The elder of the Forest Minish. He has lived among humans for a long time.
 He knows where the four elements are. He has a twin borther in Hyrule's
 Library.
#040. Forest Picori
 Not visible to the eyes of adults, they delight in making humans happy by
 hiding helpful items and Rupees under grass and rocks all over the world.
#041. Librari
 This Town Minish elder is Gentari's twin borther. Those large wings that
 he is so proud of are trophies from a duel with a chicken as a young 
 Minish.
#042. Town Picori
 These Minish like humans so much that they moved from Minish Village into
 Hyrule itself! They try to make humans happy, but it sometimes backfires.
#043. Melari
 He lives with his seven apprentices in Mount Crenel, which contains all 
 the mineral riches they will ever need. He seems gruff, but he's 
 trustworthy.
#044. Mountain Picori
 These seven students followed Melari from Minish Village to Mount Crenel.
 Their song is actually a sign that they are full-fledged Mountain Minish
 now. (Yattoko~ Yattoko~ ^^)
#045. Goron
 These rock- and iron- eaters once lived on Mount Crenel in Western Hyrule.
 Now their numbers are few, and they live quietly in a cave.
#046. Minish Vatii
 Before he became a sorcered, he was a simple minish. He had always been
 entranced by the evil that lives in the hearts of men...
#047. Vassals
 These vassals serve the king of Hyrule. They are loyal and diligent. Like
 the king himself, they are courteous yet frank.
#048. Library
 The Royal Hyrule Library. Although the library is well loved, many forget
 to return their books, causing no end of trouble for the librarians.
#049. Blade Brothers
 All of these self-trainer swordsmen have won the fighting tournaments at
 the Picori Festival before. They see great potential in Link.
#050. Wheaton & Pita
 This couple bakes bread in Hyrule. Their tasty pastries hold a secret...
 If you are extra lucky, there'll be a helpful item hidden inside!
#051. Funday School
 This is where all the children of Hyrule learn. Linka and Princess Zelda
 studied here, too. The two teachers are twins name Tina and Dina.
#052. Mama's Cafe
 This is the best place in town to relax. You can also pick up some good
 tips, from the latest gossip to observations about the world.
#053. Happy Hearth Inn
 This generous inn gives a gift to every guest who stays the night. Guests
 can unwind in the lobby on the second floor.
#054. Zill and Friends
 Zill is the one in the middle. He likes to wander around town with his 
 friends. He knows a lot about the town, and he might even have some info
 for you.
#055. The Carpenters
 These carpenters may be rough around the edges, but they do good work. 
 They may seem tough, but they're in touch with their feminine side.
#056. Young Couple
 Romio and Julietta grew up next door to one another. They're dating now, 
 but they plan to marry once they get their pets' approval.
#057. Peaceful Hyrule 1
 Carlov's Peaceful Hyrule. Scenery Series No, 1.
#058. Tranquil Hyrule 2
 Carlov's Peaceful Hyrule. Scenery Series No, 2.
#059. Tranquil Hyrule 3
 Carlov's Peaceful Hyrule. Scenery Series No, 3.
#060. Cucco
 With a boisterous crow and a cute crest, these feathered friends are the
 most popular pets in Hyrule. The baby chicks like small bugs.
#061. At Lon Lon Ranch
 This small ranch lies just outside Hyrule Town. Father-and-daughter team
 Talon and Malon run it, and they sell the finest milk in Hyrule!
#062. The Wind Tribe
 The people who built the Wind Ruins. They now live above the clouds, 
 suspended by their own magic ability to control the wind.
#063. Gregal & the Ghost
 An old man plagued by an evil spirit. Coming to his aid will bring you
 benefit in the end, so if you meet him, you must find a way to help him.
#064. Tingle Siblings
 Older brother Tingle (green) and his twin younger brothers Ankle (purple)
 and Knuckle (blue). They believe fusing Kinstones will help them to meet
 faeries.
#065. Eenie & Meenie
 The Hyrulean vegetables grown in the fields are exquisitely delicious. 
 Apparently, Brocco sells the best of their crops.
#066. Goron Merchant
 This Goron appears when you successfully fuse certain Kinstone pieces. He
 will sell you expensive, but rare, Kinstone pieces.
#067. Spookter & Spekter
 Ghosts from the Royal Valley. The one in the blue cap is Spookter, and the
 one in the red casp is Spekter. Spookter tries to be scary, but he's just
 not.
#068. Sluggula
 Appears in Minish dungeons. They drop from the ceiling unexpectedly. They
 are slow, so take your time, and defeat them one by one.
#069. Scissors Beetle
 Appears in Minish roads & dungeons. These monsters have sharp mandibles.
 Hit them when they shoot these away. Avoid their attacks to get in close.
#070. Moldworm
 Appears in Minish roads & dungeons. They come out of the ground when they
 sense prey. If you get swallowed, you take damage and get all dirty!
#071. Spiked Beetle
 Appears in dungeons. Covered in hard, spiny shells. Fre attacks work on 
 them. You have to flip them over to hurt them.
#072. Eyegore Statue
 Appears in Castor Wilds. They move when you put an arrow in their eye. No
 other attacks work. You can always just let them pass...
#073. Business Scrub
 Appears in caves, etx. Normally stay underground. They'll pop out and spit
 seeds at you, but if you get to know 'em, they're not so bad.
#074. Armos
 Appears in the Wind Ruins. Built by the Minish for the Wind Tribe long 
 ago. They look like stone statues, but if you get too close, they move!
#075. Keese
 Appears in various areas. These bats live in dungeons and caves. Thier
 movement is umpredictable, so use range weapons from a safe distance.
#076. Keaton.
 Appears in various areas. This thieving fox preys upon travelers and
 merchants. He may not be strong, but he will attack very quickly, so be
 careful.
#077. Ghini
 Appears in the Royal Valley, Dark Hyrule Castle, etc. These dark beasties
 are attracted to light, and if they attack you, they may suck your life
 away!
#078. Gibdo 
 Appears in the Palace of Winds. These mummies keep coming at you when you
 attack. It's better to fight from a distance if you want to avoid damage.
#079. Rollobite
 Appears in various areas. His hard shell protects him from swords, but
 once he rolls into a ball, you can use the Gust Jar to draw him in.
#080. Spark
 Appears in dungeons. They cling to walls and move quickly. Normal attacks
 may not work, but the boomerang is pretty effective.
#081. Dark Nut
 Appears in Dark Hyrule Castle. These armor-clad soldiers are tough. Use
 your shield and Roll Attack to find an opening in his defenses...
#082. Red Dark Nut
 Appears in Dark Hyrule Castle. These Dark Nut commanders are strong, but
 if you relax and find an opening, you can still defeat them.
#083. Chaser
 Appears in dungeons. They move quickly to chase you once they spot you. If
 you attack, they'll stop. Use that to your advantage!
#084. Rock Chuchu
 Appears in various areas. These tough Chuchus have rocky heads. It will be
 hard to damage them until you can knock that rock off.
#085. Moldorm
 Appears in various areas. These guys move quickly and randomly. Trap them
 in a corner and take them out quickly.
#086. Door Mimic
 Appears in the Royal Valley & Dark Hyrule Castle. They look like doors, 
 but they're really traps! If you get too close to one, it will fall down
 on you!
#087. Peahat
 Appears on Mount Crenel, etc. These strange beasts hover on propeller-
 like leaves. You can pull them out of the sky with your Gust Jar.
#088. Helmasaur
 Appears in various areas. Their fronts are protected with metal masks, but
 their backside aren't! Pop off that maso for an easy battle.
#089. Wall Master
 Appears in dungeons. If these guys grab you, they'll send you back to the
 start of the dungeon. Dodge them as they fall, then attack.
#090. Floor Master
 Appears in dungeons. If these guys grab you, they'll send you back to the
 start of the dungeon. Watch out when he attacks with others.
#091. Acro-Bandits
 Appears in the Eastern Hills, etc. Five of them pop out at once. If you
 smack each one as they pop out of the ground, they're a piece of cake.
#092. Bob-omb
 Appears in dungeons. They ofter gather in groups in narrow areas. Once
 activated, they go a little crazy. Take them out with arrows.
#093. Bombarossa
 Appears in dungeons. They float in the air and explode when touched. Walk
 carefully, and you may escape unhurt...
#094. Like Like
 Appears in caves, dungeons, etc. Don't let them grab you, they'll eat your
 shield if they hold you long enough. Swing your sword to escape.
#095. Rupee Like
 Appears in caves, dungeons, etc. This Rupee Like has a Rupee dangling 
 from its head stalk. This clever lure attracts greedy and delicious 
 heroes.
#096. Rope
 Appears in various areas. They'll come straight for you if they spot you.
 Just swing your sword when they charge at you.
#097. Boulder
 Appears on Mount Crenel, etc. These huge boulders come crashing down from
 cliff walls. They fall in a random pattern, so watch your step!
#098. Ball & Chain Soldier
 Appears in the Palace of Winds and Dark Hyrule Castle. They're not fast, 
 but that iron ball is a bruiser! Try to hit them after they swing the 
 ball.
#099. Spiny Beetle
 Appears in various areas. They hide under common rocks and grass. Be 
 careful, because they can pop out when you least expect it!
#100. Spear Moblin
 Appears in Minish Woods, etc. They rush you on sight. They also block 
 head-on attacks with their spears, so circle around to attack.
#101. Bow Moblin
 Appears in various areas. They fire arrows at you on sight. Block these
 with your shield and then close in to attack.
#102. Cloud Piranha
 Appears in the sky. They swim through clouds like fish in water. Attack 
 them in that brief moment when they pop out!
#103. Mulldozer
 Appears in Minish roads, dungeons, etc. There are red and blue ones. They
 may look small and weak, but their hard shells make them formidable.
#104. Pesto
 Appears in Minish roads, dungeons, etc. There are red and blue ones. The
 blue ones are stronger and throw things down on your head.
#105. Puffstool
 Appears in Deepwood Shrine. These mushroom beasties scatter spores all 
 over dungeons. When their caps are red, they are invincible.
#106. Wizzrobe
 > Appears in the Palace of Winds & Dark Hyrule Castle. They fire magic bolts
 from afar. Hit them when they appear so they don't cast another spell!
#107. Fire Wizzrobe
 Appears in the Palace of Winds & Dark Hyrule Castle. They wield fire 
 magic. Hit them when they appear so they don't cast another spell!
#108. Ice Wizzrobe
 Appears in the Palace of Winds & Dark Hyrule Castle. They wield ice magic.
 They're weak against fire, so hit them with your Fire Rod! (Fire Rod?)
#109. Wisp
 Appears in dungeons. They float in midair. They won't hurt you, but if you
 touch them, you won't be able to use your sword for a while.
#110. Octorok
 Appears in various areas. There are red and blue ones. They've appeared in
 every Zelda game to date. They spit rocks, so be careful!
#111. Golden Octorok
 Appears in... Well, we're not sure! The legendary Golden Octorok. It can't
 be confirmed, but they are said to shoot chunks of pure gold...
#112. Golden Tektite
 Appears in... Well, we're not sure! The legendary Golden Tektite. It has
 much more power.
#113. Golden Rope 
 Appears in... Well, we're not sure! The legendary Golden Rope. It's much
 more aggressive that the normal ones: it will attack you on sight.
#114. Crow & Takkuri
 Appears in various areas. The black one is Crow. If you touch Takkuri, he
 will steal Rupees from you, so be careful!
#115. Lakitu
 Appears in the sky. They gloat on clouds. They don't move, but they do 
 throw lightning bolts. Steal their clouds with the Gust Jar.
#116. Stalfos
 Appears in dungeons. Blue ones jump, and red ones throw bones. See what
 happens when you remove their heads with the Gust Jar.
#117. Beetle
 Appears in various areas. They appear under rocks and grass. If they grab
 you, you won't be able to move. Swing your sword to get away.
#118. ChuChu
 Appears in various areas. Chuchus come in many colors. Each color is a
 little different, but ranged weapons work well against all.
#119. Tektite
 Appears on Mount Crenel, etc. They move by jumping long distances. Their
 movement can be unpredictable, so attack them when they are still.
#120. Trap
 Appears in various areas. A trap with sharp blades. Some are triggered by
 nearby intruders, while others follor a set path.
#121. Leever
 Appears in Castor Wilds, Mount Crenel, etc. These baddies move freely 
 underground and pop out for a surprise attack. Keep your shield up!
#122. Madderpillar
 Appears in Deepwood Shrine, etc. This catrpillar moves in a zigzag 
 pattern. If you hit them on the nose, he gets upset and starts running
 around.
#123. Spiny Chuchu
 Appears in various areas. These Chuchus project spikes from their bodies
 at the first sign of danger. Try a well-placed bomb.
#124. Octorok
 Appears in the Temple of Droplets. Frozen solid by the power of the Water
 Element. He's been frozen so long that his hunger is unbearable.
#125. Gyorg Pair
 Appears in Palace of Winds. Females are larger than males. They fly around
 the Palace of Winds, preying on adventurers.
#126. Biggoron
 This is a legendary Goron with a body bigger than a mountain. It is so 
 big, in fact, that no one has ever seen it all at once.
#127. Big Green Chuchu
 Appears in Deepwood Shrine. A perfectly ordinary Chuchu. Though not much
 of an enemy usually, they are terrifying to anyone Minish-sized.
#128. Gleerok
 Appears in the Cave of Flames. A Gleeok with a hard, rocky shell found in 
 Mount Crenel. Hiding in lava, this beast spews fire on everything it 
 sees.
#129. Mazaal
 Appears in the Palace of Winds. Constructed by the Wind Tribe to repel
 intruders, this sturdy machine cannot be destroyed by any external force.
#130. Big Blue Chuchu
 Appears in the Temple of Droplets. An ordinary blue Chuchu. Fighting him
 while Minish-sized is daunting, but just try to aviud that electric 
 attack.
#131. Zelda and Link
 Those two became fast friends because of Smith and the king of Hyrule. 
 Zelda wishes that the sometimes unreliable Link were just a wee bit 
 stronger.
#132. Minish Ezlo
 The Minish Ezlo, before he was cursed by Vatii. He is a famous Minish 
 sage. Even among Minish inventors, he was renowned for his amazing 
 creations.
#133. Black Knight
 Appears in Dark Hyrule Castle. This is the strongest Dark Nut, with a good
 balance of attack and defense. They will do anything to stop you.
#134. Vatii Reborn
 The sorcered VAtii took this form after draining the power of the light
 force from Princess Zelda. The evil beams from his eyes are devastating.
#135. Vatii Transfigured
 Once Vatii's body has been shattered, this dark form rises up, all that
 remains from the evil sorcered. Only the sacred Four Sword can defeat him.
#136. Vatii's Wrath
 This is the embodiment of purest evil, the final form of the power-mad
 Vatii. Its mind is comsumed with a hunger for destruction. Find its
 weakness.
 




Click here to send this page to a friend!

AddThis Social Bookmark Button  

 

Google  
www.gamerstemple.comWeb