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The Incredible Hulk: Ultimate Destruction - Walkthrough 2
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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18. MISSION 4-3: LOCKDOWN
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The game is getting harder as it progresses, and I tell you, this 
mission and the next is absolutely insane. Anyway, Samson needs to go 
to the city to speak to his informant. Your job is to escort hims
safely to his destination. Soldiers, aircrafts and tanks are your
enemies this time round, and they're relentless. 

NOTE: This green star to acquire this mission is found at the church.

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a. Protect Samson
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Samson drives off a human road block, which immediately invites three
soldiers to chase after him. Finish these guys easily, and pick up 
the power-ups they leave behind. 

Samson's location is marked as a moving blue spot on the map. Don't
worry if he goes out of sight, because he'll wait for you if you're
held up. As you catch up on him, you should see some taxis along the
way, weaponize one of them into steel fists, and get ready to fight
two aircrafts which are already giving chase behind.

NOTE: To deal with aircrafts easily, buy the Cyclone Skyjack move.

Once you finish these off, catch up with Samson, and he will drive
onto a bridge. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
b. Destroy all roadblocks in Samson's path
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
At the end of the bridge, a few soldiers, tanks and aircrafts await 
you. This is when the game will inform you to destroy all roadblocks 
in Samson's path. Stand in front of Samson's car, move a little closer 
to the end of the bridge, and execute a Shockwave Smash Repeater. This 
will at least finish off the soldiers from afar without having to
risking the possibiltiy of being hit by the tanks. What's more, dead
soldiers leave behind power-ups. Quickly run forward, avoid the 
attacks and pick up the power-ups. This should be good enough for you
to go into critical mass.

As usual, do a Critical Thunder Clap to clear the area. The tanks may
not be destroyed completely, so you may consider doing some charged
attacks on them. Remember to pick up any power-ups that they leave
behind. I won't repeat this again.

The next part of the game will be similar. Samson will repeatedly be 
blocked by enemies, and you will have to repeatedly defeat them. The
trick is not to get too close to Samson as the enemies attack, because
they seem to be more interested to kill you than him. Moving away from
Samson when the enemies attack usually (NOTE: not all the time) put
him in a safe spot. Since there's no time limit for this mission, you
can take time to go into critical mass and clear the enemies with 
crisis attacks each time. The beauty of this is that destroyed enemies
always leave behind power-ups. so even if you've used up your critical
mass, you can easily go into it again with the amount of power-ups 
available from dead enemies.

When Samson reaches his checkpoint, you will be informed. However,
even during this part, the objective isn't over. Take on the enemies
for the last time using the same strategy. With the destruction of the
final enemy, the objective will be met.

Your rewards? 25,000 smash points and a new Blonsky file.


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