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15. MISSION 3-3: MERCY
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The objective tells you to go to the nuclear power plant to retrieve
fuel rods, but you will only need to step into the green star jump
marker to go there, and seriously, what follows will make you forget
about fuel rods.
BOSS FIGHT: MERCY
Mercy is a teleporter, as well as a master of telekinesis. Your usual
attacks will not harm her. Her weakness is that after she unleashes
an attack, she will need time to recover. It's likely that her first
attack will be a rush of telekinetic blast charges. Avoid these at all
costs, because if you get caught in one of these, it's a matter of
seconds before she teleports right in front of you and takes away a
huge chunk of power from you.
Instead, hide behind a large pillar and begin charging X. As a blast
charge comes towards you, it will be blocked by the pillar. Quickly
run out and release X to jump towards her. If you do it correctly,
you can end up close to her before she releases another blast, thus
allowing you time to deliver punches at her. She also alternates
this attack with a laser attack. This attack is easy to dodge as long
as you run quickly, but note that the laser will melt a pillar, so
don't stand behind one when you want to run away from this attack.
NOTE: An alternative way to do so is to grab one of those green tanks
on the floor, and throw it towards her after she releases a charge.
Repeat the process until a cut-scene appears, in which she'll feign
defeat, then attempt to attack you while you're close. From this point
onwards, she will also be a little more aggressive. For example, she
may throw tanks at you, and boy, if you get hit, you're as good as
dead. She may also gather a large number of small green tubes (fuel
rods?) and start throwing them at you.
The moment she does that small green tubes thing, you should quickly
jump towards her and start punching. The impact on the tubes will
spill over to her and injured her badly. I managed to remove one pip
of her health just by one single attack repetitive punch attack like
this, although I consider myself rather lucky in this aspect.
NOTE: If you've Critical Thunder Clap, you may also consider using it
when she's gathering the green tubes if you manage to grab the various
power-ups in this area to reach critical mass. This attack hurts her
real bad under this circumstance.
By now, hopefully she'll be near death. If that is so, just wait
patiently for the moment to deliver the final blow with a few normal
punch attacks. They should effectively finish her off. You will get
40,000 smash points when you defeat her.
Watch the cut-scene as Mercy begins to beg for, er, mercy. She
explains that Blonsky has planted a tracking device in her head, etc.
Before she can finish her story, however, Blonsky has commanded his
troops to send a deadly projectile towards your area. This means that
Mercy will be gone. Forever. Nobody can escape from a sudden attack
like this. Unless it's the Hulk, who is the lead character, so he
won't die. At least not now. And definitely not during a cut-scene
too.
Completing this chapter will also unlock new moves (check Moves
Guide for details).
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