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12. MISSION 2-4: PROVING GROUNDS
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The end of Chapter 2 is nigh. Approach the green star icon at the
church area to fight the boss of this chapter, the HULKBUSTER
DESTROYED PROTOTYPE!
BOSS FIGHT: HULKBUSTER DESTROYED PROTOTYPE
First and foremost, notice 3 radars that are in this area. Your
immediate task is to destroy all of them. The radars are used by the
prototype to summon reinforcements to attack you. If you don't destroy
them now, you will be in a lot of pain.
After cutting out his reinformcements, you can now start to attack
the prototype. You can do anything to injure him, so buy some moves
before fighting him. Steel fists work a little. Shield, is useful to
exact good damage when you press triangle when holding a shield. There
are some large vehicles to build your shield from, so make use of them.
You can even grab boulders that're scattered around the area to throw at
him. As I mentioned, anything goes. The best way, however, is to
quickly pick up some power-ups to go into critical mass, and then
perform a Critical Thunder Clap on him. This deals him a lot of hurt,
and should help you build some confidence at this early stage of the
fight.
The prototype will fire heat-seeking missiles towards you. Your next
move is to destroy the missile launchers on him. Pick up any object
(preferably cannisters due to their explosive nature), target the
prototype, then toggle your right analog stick to shift the target
to one of the missile launchers on his shoulders. Next, max charge and
throw the object towards the launcher. The purpose of doing this is to
remove the heat-seeking missile threat that he possesses. Repeat
process until both missile launchers are gone.
With the missiles gone, it becomes easier to beat him. He will still
attack with a laser charge, and if you get too close to him, he may
well present you with a devastating melee attack. so avoid these
situations by picking up items, max-charging and throwing them at him.
The key to this battle is patience. You won't deal him a lot of hurt
at each attack, but his health will go down as you continue to attack
him. Don't use up all the power-ups in this area. I know there are a
lot of them here, but Hulk can recharge his power as long as he
doesn't get hit for a period of time, so don't waste the power-ups
unless absolutely necessary.
In the event that you run out of objects to throw, you'll have to get
close to him. Avoid his melee attacks, and counter by using a special
attack (triangle button) of your own, either Hammer or Shockwave Smash
(depending on your power status, both uses the same triangle button).
After each attack, run away quickly to avoid his wrath, heal if
necessary, then repeat the process.
Keep repeating these strategies until he expires to see a cut-scene.
You will get lots of (ok, I don't remember how many) smash points. You
also get to unlock new moves in the Buy Menu (see Moves Guide for
details).
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