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11. MISSION 2-3: HEAD HUNTER
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You will need to steal the HULKBUSTER NEURAL INTERFACE so that Samson
can find out the weaknesses of the Hulkbuster. This is another fetch-
and-carry mission. As usual, you will need to acquire it. Use the
jump marker at the church and jump to Badlands. The objective green
star is just beside Restricted Area 102, so jump towards there.
This mission is broken up into three parts:
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a. Reach Hulkbuster Demonstration Area
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Remember the place where the 3 convoys were trying to go to before
you destroy them? You will need to go there. It's the only place that
you can access the demo area. As usual, avoid the heavy attacks along
the way, and when you're in the restricted area, look for a tunnel on
the right which leads you to the demo area. Once you're there, a cut-
scene will show the Hulkbuster Neural Interface.
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b. Retrieve Hulkbuster Neural Interface
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Simply walk towards the interface to trigger another cut-scene as
Hull will grab the interface automatically.
NOTE: If you get hit after grabbing the interface, it will drop. Pick
it up again by using circle.
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c. Deliver Hulkbuster Neural Interface to the church
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As with fetch-and-carry missions, the interface will have a blue
health meter. While carrying it, run, charge jump and air dash like
mad to get past the tunnel and back to the mountains. Find the nearest
jump marker and jump back to the church. Put it down at the designated
area to end this mission.
You will gain 10,000 smash points and unlock a new Blonsky file.
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