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The Incredible Hulk: Ultimate Destruction - Walkthrough
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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Chapter 2, Mission 3: Headhunter.
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This mission gets you deeper inside Branson Military Base, a place we were
bound to go eventually. Its starting point is near the Restricted Area 102 Jump
Marker. This time Samson wants you to bring back a Hulkbuster neural interface
for further study. The ones in active mechs are destroyed when they are, so you
need to find a mech that's unpiloted. Fortunately Branson Military Base is
holding a Hulkbuster demonstration today. :) Be sure to practice your jumping
and Air Combos before attempting this mission and when you're ready, activate
the green star.

A pair of Hulkbuster Infantry come after you at the beginning- this is a good
time to get familiar with them if you didn't have the chance earlier because
you were mainly after the trucks. These things will lock on to Hulk from above
and fire machine guns on approach, then land and circle him, fists ready. They
may shoot lone missiles at a distance and charge up for combos when they get
close. If you grab one, you can immobilize it and give your prisoner some nice
combos- remember this. The yellow circle on your map is the area where you need
to go- it's inside Branson. As you fight your way in, you'll meet two more
Hulkbusters, an Abrams tank, and lots of respawning Soldiers. When you reach
the tunnel, you'll notice its shield is gone now- though there's still one up
on the mountain pass above you. Head through the tunnel and wreck the two
shield-generating antennas (you can now do this whenever you want during
free-roam in order to enter the base). If you want to break the shield down
from outside, jump up on the mountain pass, leap into the air, lock onto an
antenna, and throw something. Once both shields are down, advance into the main
base area. You'll notice lots of buildings, including a command center and an
airfield. Take out the defending Soldiers and Hulkbusters. You may notice a
canyon going south further into the base as you explore- if you head down it
you will pass two large concrete walls and find three bunkers surrounding a
helipad. Remember that area- it's the Vault and we will be coming back here
later. Your main objective for now is to reach the arroyo along the base's
western edge.

As you get close, the Hulkbusters being demonstrated there break from their
training and come at you. Take them down. Now approach the mech on display by
the bleachers. Hulk automatically smashes it and extracts the interface. You
can try escaping from the base now, but I recommend putting the machine back
down right where you found it. It's relatively safe here, and new defenses have
appeared in the base. You'll need to get through these to reach the Restricted
Area 102 Jump Marker, so go smash them now. They consist of Soldiers,
Hulkbuster Infantry, and a pair of MRLS near the base entrance. Smash them all,
particularly the latter. Those guided missiles can really mess up your day. No
respawns except the Soldiers, so head back to the arroyo and grab the interface
once the way is clear. Jump to the Church and set the interface in the yellow
box. Mission Complete. New Blonsky files are decrypted- these will show you
some information on the Vault and the gamma mutant confinement and study that
goes on there. You will also learn of a secret project of Blonsky's called
Mission Directive. That file is still too coded to make sense of unfortunately.
Save your game, pardner.
 

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