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Chapter 1, Mission 4: Protect and Serve.
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Now is a good time to head inside the Church and purchase new moves with your
earned Smash Points. If this is your first time through the game, the best
moves to get at this point are Running Grab, Double Fist Toss, and Air
Recovery. These moves let you pick up and throw objects while running and
instantly recover from any attack that knocks you down (like, say, missiles).
They will be essential in upcoming missions. Also get Ground Smash and Sonic
Clap. These combos are great for taking out groups of enemies. Air Stomp, Smash
Express, and Dashing Straight are other moves that can be very useful this
early in the game. The former is your quickest attack for damaging enemies
heavily when you fall out of the sky on top of them, though you will get better
moves later. The latter two moves let you seriously hurt an enemy you charge
into- they're great for taking out fleeing Soldiers and advancing tanks. Punt
Kick is an essential combo for some Challenge Missions later- get it now if you
want a move to quickly knock enemies away from you. Get Steel Fists if you
don't have it already- you will need it in the next mission. Practice and
become familiar with all your new moves, note that you can return to the
tutorial section from the Buy Menu if you want to learn exactly how to use some
of these moves. Save after making your purchases and head back to the City.
The new green star on your map leads you to the next mission. In this one,
Samson is hacking into the Division computer network using the Mainframe you
just stole. Apparently not all the data he wanted was in there. :) However
Blonsky has just detected hsi intrusion (lousy firewalls) and is responding
aggressively. Rather than be nice and just send Samson some spam, viruses,
and/or phony data, he's sending a tank division to destroy the building where
the hacked network is before Samson can complete his download. Guess he doesn't
care about all his employees who may be inside. :( Hulk must defend the
building for three minutes (longer at higher levels of difficulty). This
mission is the first to give many people trouble, but don't worry, it can be
done.
The building now appears as a blue circle on your minimap. The blue bar on the
screen represents its health. Move to the front of the building quickly and on
your way grab a car and get some Steel Fists. You're going to need them. Take
out the Missile Soldiers before they can start damaging the building. Also run
into traffic on the north road beside the building- the drivers will see you,
panic, and cause several accidents, blocking the road. This will slow down the
approaching tanks, so it's a very good thing to do. You must now defend the
building from several waves of Bradleys and Abrams, approaching from the north
and then the west and south. The Bradleys will come after you directly while
the Abrams tanks mass and pummel the building with their cannons. Concentrate
on the Abrams tanks and don't let the Bradleys distract you too much- they
can't hurt you that badly and they're not going after the building. You will
need something heavy to damage the Abrams- which is what the Steel Fists are
for. As your Steel Fists run out, pick up and use the taxis and delivery trucks
parked near the building as projectiles or big clubs. You can also grab a
destroyed tank's turret for use as a club- this is a very good idea. Keep an
eye on the red dots on your minimap, those are your enemies. Move to and
destroy each as fast as possible. Ground Smash is a good combo to damage
several at once and you can also use Punt Kick to knock tanks away from the
building if you have it. Use the delivery trucks to smack several tanks at
once. Concentrate on the tanks that have a line of fire to the building, they
will try to damage it before going after you. By the way, you can damage the
building with your own attacks if you're not careful- try to avoid that. Keep
smashing tanks until the timer expires. When that happens, Blonsky blows up the
building with a Cruise Missile, but it doesn't matter since Samson's download
and the Mission are already Complete. Too bad, Emil. :) A cutscene shows
Blonsky and Ross arguing heavily about a secret chamber Blonsky has created at
the Vault, Branson Military Base's prison/research facility for gamma mutants.
Blonsky's gamma injury is also starting to seriously affect him- his arm is
glowing and he's hearing voices. He also appears to be hallucinating. This
could be trouble. :) Save your game.
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