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Developer Tips (Part 1)
By Designers (Radical Entertainment): Dave Forsey, Eric Holmes, Greg MacMartin
Rewrite the book on over-the-top action in The Incredible Hulk: Ultimate
Destruction; the only free roaming, open world, overpowered 3rd-person action
adventure featuring action on the Richter Scale. Blow the doors off of the genre
in an adventure filled with unstoppable movement, epic combat and total
destruction. Free-roam the concrete streets of the City or the wind-carved
canyons of the Badlands in the hunt for a cure to your condition. Struggle to
conquer demons – within and without – or lose your humanity forever.
1. Smash and Save
There are many ways to earn smash points. Smashing simple objects, such as bus
stations, street-lights, etc. will yield very few points. However, completing
objectives, defeating enemies/strike teams and playing side missions will yield
far more.
Keep track of how many points you earn over time, and revisit the church
regularly to check the availability of new moves and their cost. Don’t assume
that purchasing the most expensive moves is necessarily the best tactic over
buying cheaper ones! Pay attention to your own playing style, and save up for
the moves that enhance your personal style of play.
2. Charge For Power
Every move the Hulk can make is chargeable! Hold the button down and Hulk will
start to glow. The bigger the glow, the more powerful the blow, hitting your
enemies with extra damage or even an extra finisher. Additionally, many of the
moves create shockwaves for a wide area effect, meaning you can hit multiple
enemies at once. Charging increases the size of the blast and the amount of
damage suffered by each foe.
3. Critical Mass
Everyone knows that the madder Hulk gets, the stronger he gets. This is true for
the game too, so get into Critical Mass – and stay there. When you’re in
Critical Mass, all your attacks will do additional damage – combine this with
Charging, and Crusher moves and you have the ability to unleash hell on demand.
Even some of the more powerful enemies can be defeated with a single blow when
you max charge the right crusher when in Critical Mass. You’ll be ripping tank
armour like it was tissue paper.
4. When in doubt, Devastate.
Devastators are your friend. Make sure you buy the “Critical Atomic Slam” in
chapter 1 as soon as you can. Armed with this, you’ll be near-unstoppable. When
Hulk is in CRITICAL MASS, he can unleash a single devastating attack that will
obliterate the opposition, tossing cars for blocks and toppling buildings like a
house of cards.
5. Regenerate
Did you know that Hulk can regenerate tissue faster than Wolverine? It may seem
a little un-Hulk-like, if you’re feeling the hurt you should run like hell. Find
a quiet spot – wait a few seconds, and you’ll see your health will quickly
regenerate. The good news: If Hulk hasn’t taken damage for a few seconds, he’ll
quickly heal back to around ¾ of your total health. The bad news: to get back
into Critical Mass you’re going to have to break some heads. Hmmm…is that really
bad news?
6. Air Recovery
Floated into the air? Buy “Air Recovery” to stay in the fight. With Air Recovery
you can immediately upright yourself, and go straight into a counter attack, or
a dodge. If you fight the MLRS launchers or a crowd of Hulkbusters and don’t
have this move, you’re going to hurt. Rather than being the green punching bag,
I suggest you air recover – and rewrite the book on pain.
This move is critical! I can’t stress it enough. Buy it. Buy it now.
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