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X-Men Legends II: Rise of Apocalypse - Game Guide
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Guides · Your Reviews · Your Rating · Screenshots

=======================
C.22: Sentinel Invasion
=======================

Objectives:
* Talk to Havok
* Take X-Jet to the Perimeter Platforms
* Destroy all the generators on the main gun platforms (3)
* Destroy radar arrays on the radar array platforms (3)
* Destroy console
* Deactivate shielding
* Destroy generator
* Defeat Bastion
* Talk to Havok at the X-Mansion

Areas:
* Perimeter Platforms

Items:
* Sketch book (Pens, Pens Enemy, Storm): First gun platform
* Danger Room Disc Challenge - Toad: Second gun platform
* Weapon cache: Second gun platform
* Homing beacon: Third gun platform
* Weapon cache: Second radar array platform
* Danger Room Disc Challenge - Rogue: Third radar array platform

Recommended Team:
* You'll be fighting Sentinels, so don't bring Jean Grey or Prof X
* You need a party-wide shield to help protect the SHIELD agent
  (hint: Storm's Will of the Goddess)
* Someone with a very destructive power to take out machinery in
  one shot

The X-Mansion is a shadow of its former self; but it will still serve as 
your home base for this part of the game. Things are a bit more scattered 
here: Forge and the Review Computer are upstairs; Prof X, Moira McTaggert, 
the Mission Briefing Computer and the Trivia Game are on the first floor in 
a side room; and the Hero Stash, Danger Room Computer, Xtraction Point and 
Havok and the X-Jet are outside.

Your first order of business is to speak with both Moira and Havok. After 
speaking with them, you can view your two new mission briefings, play the 
trivia game, work out in the Danger Room, what have you. When you're ready, 
use the X-Jet to head for the Perimeter Platforms.

This mission is fast, furious and extremely chaotic. The first part is also 
timed. OK, here's the rundown in a nutshell: you run to three gun platforms 
and destroy the generators powering the guns--within a small time limit, 
then you teleport to some radar arrays and run through three of them, 
protecting a SHIELD demolitions expert while he destroys the arrays. After 
all this is over, you fight Bastion.

Finally, you do all this without the benefit of any Xtraction points or the 
use of Blink portals--so no saves, re-stocking of supplies or anything 
else.

Get it? Got it. Good.

Here's the best way to handle this mission. You start on the first gun 
platform, so run to the generator (big machine in the middle) and destroy 
it. Head toward the left side (from your entry point) to find the bridge to 
the next platform. Don't worry about the mobs, just head for the next 
platform.

Repeat destruction of the generator, then head for platform #3, which is 
straight ahead from the entry point. After destroying that generator, take 
some time to de-mob the platform. You're off the clock now, so go back 
through the gun platforms, taking out the trash and picking up goodies. 
Here on gun platform #3 is a homing beacon.

On gun platform #2 is a weapon cache and the Challenge - Toad Danger Room 
disc. On platform #1 you can pick up a sketch book (Pens, Pens Enemy, 
Storm). Head back to gun platform #3 and use the teleporter to jump to the 
radar arrays. You'll meet Sergeant Kilroy, the SHIELD demolitions expert. 
Your job is to keep him alive while he destroys the radar array in the 
middle of the platform.

Using a party-wide shield makes this a little easier. You should also use 
Radial powers--especially any with a lot of knockback. You don't have to 
worry too much about Kilroy, his health is restored after the radar array 
is destroyed. Once the first is down, run to the second--head straight 
across and a little left from your entry point--and repeat, then run to the 
third--go left from the entry point.

Uh oh. There goes Kilroy. And after all that effort on your part. Go to the 
platform and go to the console to the left of the radar array. Destroy it, 
then go to the console at the base of the array and Use it. Run clockwise 
around the array to the generator and destroy it.

Everything's cleared, so it's time to mop up and search for collectibles. 
Clean off radar array platform #3 and search the small areas on the outside 
edges for Danger Room disc Challenge - Rogue. Head back to radar array 
platform #2 and claim a weapon cache. There's also a nice Sentinel respawn 
point near the bridge to platform 1 if you want to power-level a little 
bit.

When you're ready, head back towards platform #3 and use the teleporter to 
the Command Center Platform. This is a boss fight against Bastion, who 
isn't terribly tough on his own, but summons hordes of Sentinels to help 
him out. You're probably a bit low on energy and health packs at this 
point, so here's the cheesy way to beat him:

Use Storm's Will of the Goddess to make the party invincible and then 
unload power attacks on Bastion and ignore the Sentinels. You should be 
able to defeat Bastion before you run out of Xtreme icons to use for WotG.

Once Bastion is defeated, Blink finally makes a portal for you and you can 
return to X-Mansion. After a rest and refit, enter Sewers South near where 
Kitty Pryde is standing.
 

Gameplay


Walkthrough


Allies


Item Lists


Danger Room Courses


Trivia Games

 




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