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A.03: Glossary
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ATK: Attack rating; measures how easy it is for a character to successfully
land a melee attack on another character
Boost: Skills that are buffs
Buff: Any enhancement to a character's offensive or defensive stats or
abilities
Debuff: Any penalty to a character's offensive or defensive stats or
abilities
DEF: Defense rating; measures how hard it is for a character to be
successfully hit by a melee attack
EP: Energy points
HP: Hit points or health
Mob: Any hostile character or characters
Skills: The variable abilities of all X-Men. Skills come in several types:
* Ability: adds an ability to the character's repertoire (such as flying)
* Beam: an instantaneous, straight-line projection of energy
* Blast: an explosion of energy
* Boost: enhances offensive/defensive capabilities
* Charge: a special melee attack that covers a large distance
* Debuff: penalizes enemies' abilities
* Melee: an enhanced hand-to-hand attack
* Passive: a skill that provides a continuous effect
* Projectile: fires a "bullet" that moves at variable speeds, may also
track the target, various damage types
* Radial: creates an effect in a circle around the character
* Special: Any skill that does not fall into one of the other categories
* Trap: Creates an effect that damages enemies for a limited time without
supervision from the character (e.g. Storm's Whirlwind or
Iron Man's Auto Turret)
* Xtreme: Skills that can only be used with Xtreme tokens
XP: Experience points
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