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\ /--MEN LEGENDS II-----------------------------------------------------
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/\---Section A. OVERVIEW-------------------------------------------------
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A.01: Review
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X-Men Legends II: Rise of Apocalypse is proof of the old adage, bigger is
not always better. Compared to XML1, XML2 has more mutants with more powers
fighting through bigger areas against bigger bosses. About the only thing
that's really an improvement; however, are the bigger bosses.
Raven Software tweaked the graphics--at least you can count the fingers on
the hands of the characters during cutscenes--but the locales tend to be
annoyingly similar. And, the more you play, the more you realize a lot of
the "extras" added to the game are just filler. More collecting X number of
items. More long, meandering hallways built by Frank Lloyd Wright's insane
twin filled with cannon fodder that must be disposed of using the even
greater number of powers at your disposal, which leads to lots and lots of
reading and experimenting and calculating...and other complexity.
Admittedly, there are some nice touches. There's a bit more variety in the
powers now, especially with Xtremes. The bosses are even more fearsome and
even some of the early bosses can lay waste your entire team a few times
before you figure them out. The story is pretty good and will hold your
interest, though it will be tried many times as you slink your way through
yet more mindless filler.
Overall, this game rates about the same as the first. For every
improvement, there's a disappointment. Still, in the end, this is one of
the best superhero titles as well as one of the best action RPGs to come
down the pike this year.
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