-----------------------------3.5 Scoring System------------------------------
- Every block you destroy by drilling may it be a normal block or a special
block raises your points by 10. Drilling a chained-up block gets you 10
times X points with X being the number of single blocks the big one
consists of (e.g. a 9-block stone is worth 90 points).
- A Crystal block disappearing all by itself is worth 10 points.
- A block destroyed by a chain-reaction is worth 40 points times X with
again being the number of blocks involved.
- Finding an undergrounder that does not grant you a 1-Up is worth 765
points.
- The first Air Capsule you collect is worth 100 points, the second one 200
points, the third one 300 points and so on.
- After every game in Mission Driller you have the chance to get a special
bonus: Every life left will grant you 30,000 points, collecting
all air tanks give you 50,000 points and the faster you've been the more
points you awarded as a time bonus. The best time bonus I've had so far
is 421,450 points (with Holinger-Z in Egypt) so I don't know what might be
the highest possible.
- As far as I am concerned there is no such thing as a combo multiplier or
anything similar so even in a really long chain-reaction still every
block is worth 40 points and no more than that.
- After completing a stage you get two point bonuses:
First you get a bonus, of which I actually can't say how it is determined,
so if you have any idea please let me know.
Right after that you receive a bonus for simply having beaten the stage.
Beating the first hundred meters will earn you 1.000 pts, beating the
second hundred meters will earn you 2.000 pts and so on.
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