M06 Stage 6: The Angry Armada
Early morning finds two small sport fishing boats setting up for a hunt.
Two men on one boat in particular are talking about being the first crew
out this morning. One fisherman says to the other, that The Reward is as
good as theirs. The second man asks the first if the gear is ready, be-
cause as he puts it, he "...Don't want to end up like that science guy,
Brody"...then you arrive and all hell breaks loose...
Trying to explain the objectives and how to finish this level is very easy.
However, due to the design of this area, explaining how to find all of the
hidden items is extremely difficult. In order for my explanations of how
to find the hidden items to make sense, you MUST NOT MOVE as soon as you
begin the level. Just read ahead...
This level is quite simply several waves of boats that get progressively
larger and stronger, until the final "boss" encounter at the end. This
area has very little in the way of distinguishible landmarks, so I'm going
to do my best to explain where to find the hidden items, but two are very
hard to find, and even harder to direct you to..
As soon as the level begins, dive straight to the bottom, and look to your
Southwest, and you should see a License Plate 26/45. After taking this
plate, turn to your Northeast and head in this direction slowly, and you
should see License Plate 27/45 a few yards ahead. The next plate is a
little more difficult to find. Generally, head North from plate 27 and,
stop and look to your right every few yards; you should eventually see the
plate glowing on your right in the distance. While searching for this
Plate, move slowly so that you do not bypass it accidentally. Now, with
this Licence Plate 28/45, in your possession, proceed to the markers at the
end of the area to the North. Once near the white buoys which mark the
boarder of this area, look to your Southwest and you should see a large
pole sticking out of the water, with an observation platform mounted on the
top. At the base of this pole is License Plate 29/45.
All I can tell you about the last Plate is that it is somewhere near the
other end of this area. Avoid the boats, and carefully swim along the sur-
face to the South. As soon as you can spot the other (Southern) observa-
tion tower, begin your search slightly below the surface, and to your
right. The tower should be barely visible when you start your search, if
you can clearly see the tower, you are too close. This plate is not at
the bottom of the ocean, but only a few feet below the surface.
Also somewhere near the center of this area, is a Message In A Bottle
(3,000 points). It is very small and is literally floating on the surface
of the water, I usually luck into finding it while fighting the boats
above. It's actually easier to spot if you are below the surface because
the faint glow is more visible. I just suggest that you keep an eye out for
it as you swim around. You may find it necessary to return from Open Ocean
after you complete the level. As long as you pay attention to your health,
and don't aggressively go after the boats until you find the last two
items, the only thing preventing you from finding them will be your own
patience. If I can find a more accurate way to give the position of the
last two items, I will include updated instructions in a future update of
this walkthrough, just check the Revision section to see if I have updated
the item locations for this Story Mission.
The good news is that there are NO TIN CANS in this level.
So, wave after wave of fishing vessels will attack you, and you can take
them out with any attacks you see fit. I find well placed Body Bombs and
a fully charge Tail Whip will make short work of most of the boats without
any problem. Try to avoid the nets, and as always, stop to eat if you need
to refill your health.
When you get near the end of the level you will see sport fishing boat with
orange trimmed paint designs on it's sides. I believe this is supposed to
be ENVIRONPLUS'S Shark Hunter, who is trying to collect the Mayor's Reward.
His boat does not require any particular strategy, it just seems to be more
durable than the rest, so it will take more hits to sink it. Once you've
caused enough damage to his boat, you will get a cool cutscene. Simular to
Quint's death near the end of the original JAWS film, the co-pilot of the
Shark Hunter's boat gets devoured as you leap onto the deck the sinking
boat.
Unfortunately, the Shark Hunter escapes by jumping onto speedboat that
comes racing by to rescue him, at the very last second. As you give chase
to the escaping boat, a Coast Guard Super-Cutter cuts in between you and
your intended prey.
This Coast Guard ship is a lot more powerful than the earlier version that
you faced before. Be careful of the orange canisters that it throws at
you, because some of them emit a strong electrical discharge that both
damages and stuns you, making you more vulnerable to attack. Additionally,
it brought backup. Newer, stronger mini-sub Seaseekers will also join in
the fight. Use your sonar to locate explosive canisters and make repeated
attack runs at the Coast Guard ship. It will take eight direct hits to de-
troy your enemy, allowing you to escape and end this level.
Level Summary: You should now have: 30/45 License Plates, and a Message
In a Bottle (3,000 points).
Open Ocean Notes: Enter Bridgeport Sound, found in Open Ocean: East to re-
turn to this area. Side Challenge 29: THAR SHE BLOWS can
can also be found here. All unfound items are in their
original Story Mission locations.
NOTE: When you return here after you've completed the
Story Mission, Large Coast Guard Super-Cutters will
patrol the areas beyond the boarder markers in this area.
So, while swimming around inside this Story area, avoid
the edges as much as possible because they will launch
shells at you and you cannot fight back.
Game Completion: All Items Found and Level completed you'll earn: 5.2 %
With Side Challenge 29 completed you'll earn: 6.2 %
Total Game Completion: 38.4 %
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