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Xenosaga Episode II: Jenseits von Gut und Böse - Walkthrough
System: PlayStation 2
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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  | /
  |/ enosaga Episode 2 /-----------------------------------------------------o
 /| --------o----------\                      Durandal                       |
/ |      (00008)        \----------------------------------------------------o

o------- Item Checklist -------o  I'll admit now that this whole Durandal 
|                              |  section is indeed just a cover up for all 
| ZAZA's Clue 1.........._____ |  the GS quests that are now available, so 
| ZAZA's Clue 2.........._____ |  that people who are trying to get everything 
| ZAZA's Clue 3.........._____ |  just by following the walkthrough won't be 
| ZAZA's Clue 4.........._____ |  let down.  Head to the bridge of the Elsa 
| ZAZA's Clue 5.........._____ |  and ask Captain Matthews to take you to Old 
| ZAZA's Clue 6.........._____ |  Miltia, then watch the scene.  When you have 
| ZAZA's Clue 7.........._____ |  control again, assuming you want to do the 
| 20 Skill Upgrade D....._____ |  GS quests, speak to Captain Matthews and 
| Rejuvenator E.........._____ |  tell him to head back to the Foundation.  
| Decoder 17............._____ |  If you don't want to do any of these special 
| Curry Recipe..........._____ |  quests then forget about heading back to the 
| Hyper Fertilizer......._____ |  Foundation, just stay here.
| Spring Seed............_____ |  
| Secret Key 15.........._____ |  === The fourth GS quest is now available.  
| Water Tank A Key......._____ |  Head down the elevator on the Elsa and speak 
| Stella's Hairpin......._____ |  to the robot on the right named SPUMONI.  
| Stella's Shoes........._____ |  This quest I imagine would be incredibly 
| Stella's Corset........_____ |  difficult if you had to find everyone 
| Class Upgrade C........_____ |  yourself, but I'm going to give you a hand 
| Class Upgrade C........_____ |  with this one.  Go to the bridge of the Elsa 
| Memory Locket.........._____ |  and ask Captain Matthews to take you to 
| Secret Key 21.........._____ |  Second Miltia.  Head to Vector's Second 
| Wedding Ring..........._____ |  Division and speak to the man in orange at 
| Secret Key 17.........._____ |  the Southest end of the hall named Woody.  
| Power Battery.........._____ |  He'll give you 'ZAZA's Clue 1.'  Now return 
| Pink Maid Uniform......_____ |  to the Elsa.  Have Captain Matthews return 
| Rules of High Society.._____ |  you to the Foundation, then board the 
| Statue Blueprint......._____ |  Durandal and take the transport ship down to 
| Unlock Code............_____ |  the Kukai Foundation.  Enter the Fishing Lab 
| Secret Key 23.........._____ |  located on the West side of the city.  Speak 
| King's Key............._____ |  to the little kid on the right to get the 
| Ether Pack M..........._____ |  second item 'ZAZA's Clue 2.'  Once again 
| Med Kit M.............._____ |  board the Elsa and have Matthews bring you 
| 5 Skill Upgrade D......_____ |  back to Second Miltia.  Make your way to the 
| Decoder 16............._____ |  second sector of the City section and enter 
| Red Eye Fish Print....._____ |  the Publishing Agency.  Speak to the woman 
| Revive DX.............._____ |  named Larraine beside the desk to receive 
| Revive DX.............._____ |  'ZAZA's Clue 3.'  Time to dock once again 
| Vault Key.............._____ |  with the Durandal.  Ride the Durandal's 
| Med Kit DX............._____ |  train car to the Park Area and speak to the 
| Med Kit DX............._____ |  blond haired guy on the left named Sean to 
| Med Kit DX............._____ |  get 'ZAZA's Clue 4.'  You guessed it, back 
| Med Kit DX............._____ |  to Second Miltia and back to the City 
| Secret Key 18.........._____ |  section, sector two, go down the stairs 
|                              |  South of Moby Dick's Cafe and head East to 
o------------------------------o  find a woman named Yolanda who gives you 
                                  'ZAZA's Clue 5.'  Continuing the streak of 
mind-numbing, crippling, repetition and monotony let's return to the Kukai 
Foundation. Select the Urban Area and run to the West section.  Climb the 
stairs and speak to the person at the lower right hand side of the fountain 
area to get 'ZAZA's Clue 6.'  Fortunately there's only one more clue, but it's 
back on Second Miltia again.  Enter the U.M.N. Control Center and go into the 
room where Ziggy was being maintained.  There is a girl named Sylvia here, she 
has 'ZAZA's Clue 7.'  Now this quest wouldn't be complete without another trip 
to the Kukai Foundation.  Head to the area where the shuttle lands, right when 
you go down there.  You'll see a broken robot laying near the building.  
You'll have the chance to input the password, one digit is written on each of 
your clues, for the reference the password is: 2 5 8 7 6 4 3.  Take the 
transport ship back and return to the Elsa.  Speak to SPUMONI once again to 
finally end the quest.  You get twenty 'Skill Upgrade D' and 'Rejuvenator E.'

=== The sixth GS quest is now available.  Have Captain Matthews take you to 
Second Miltia.  Enter the Moby Dick's Cafe and speak to the cook in the 
kitchen.  Your main avatar character must be a female for this mission.  This 
is one of the easier quests.  All you need to do is push the button he calls 
out, whether or not you have trouble with this really isn't going to be 
affected by the guide, practice makes perfect and you can try as many times as 
you like.  All I can say is don't rush, you're given adequate time.  For 
completing this you get the 'Decoder 17' and 'Curry Recipe' which you can 
bring to Punch who is in the Kukai Foundation's Ironman bar.

=== The tenth GS quest is now available.  Head to the hospital in the first 
section of the Second Miltia City.  Speak to Luty, the little girl near the 
entrance who you just might recognize.  After agreeing to help her return to 
the Elsa.  Go to the crew qurters area and speak to the robot named KINGSTON 
in the room on the right four times to get four 'Hyper Fertilizer.'  Now go 
into the crew quarters on the left and talk to DUBONNET to get the 'Spring 
Seed.'  Return to the hospital in the city and examine the little area above 
Luty.  Plant the Spring Seed.  Use the Hyper Fertilizer on the seed a total of 
four times and then talk to Luty.  For doing this you get 'Secret Key 15.'

=== The twelth GS quest is now available.  Head to the second sector of the 
Second Miltia City.  You've talked to this guy before but he's got another 
quest for you, go down the Southeast ramp and speak to the man named Ray to 
the left of the open hole.  He'll give you the 'Water Tank A Key.'  Climb down 
into the sewer and run to the North end, use the Water Tank A Key on the 
elevator and ride it down.  Now what you need to do here is open six valves in 
a specific order.  The order is as follows.  Run West to find the first one.  
To open it just start turning the right analog stick in a clockwise direction 
until you hear fifteen squeaks.  Proceed all the way to the East and and then 
go down the stairs.  Take a few steps down and head left underneath the odd 
looking overpass.  Walk down under another one and then left and up the 
stairs.  Head left at the top then North at the fork, then West at the next 
fork to find the second valve.  Turn it the same way.  Now at the fork right 
beside you go South and turn water valve number three.  Run back up and go 
right at the fork, then keep heading South at the next one.  You'll eventually 
come to a red button on your left, press the button and ride the platform 
until it stops moving.  Press the button on the other terminal when you get 
off and then go East past the stairs and then down to find valve number four.  
Run back up and go down the nearest stairs just a couple steps to the left.  
Make your way South and up another set of stairs.  Take the West branch at the 
fork and it will eventually lead you to valve number five.  Head down then 
East, when you come to a fork go South and turn the sixth and final valve.  
Return back up to the top once again, talk to Ray when you get there.

=== The twenty-fifth GS quest is now available.  Head to Second Miltia City's 
sector one and go into the ballet academy to find a woman laying on a bed.  
All you have to do is find three special items.  There's a guy walking around 
outside the Publishing Agency is sector two named Anila who will give you 
'Stells'a Hairpin.'  Speak to the old lady beside the red bench at the 
Southeast section to get 'Stella's Shoes.'  Now go up near the kitchen 
entrance to Moby Dick's Cafe and talk to the kid to get 'Stella's Corset.'  
Now go back and talk to Stella.  You'll get two 'Class Upgrade C,' as well as 
the swimsuits for both Shion and chaos.

=== The fourteenth GS quest is now available.  Head upstairs from your 
previous client in the Second Miltia City ballet academy and talk to Kate this 
time.  Leave the academy and use the U.M.N. terminal to access Miltia from 
fourteen years ago.  Choose the character as opposed to E.S. option.  If you 
know where the segment door is in this place, then you know your destination.  
Just to the South is a monster that won't even run toward you, you have to 
approach it yourself.  Part of this quest entails fighting a boss.

O=========================o==================o===============o===============O
| Boss: Rod Blondel       | Type: Gnosis     | HP: 17,600    | EXP: 24,000   |
O================o========o=======o==========o=o=============o===============O
| S.Pts: 1200    | C.Pts: 1200    | Break: BBC | Skill Upgrade D, Skill Up E |
O================o================o============o=============================O
|                                                                            |
| Don't overestimate this enemy, especially near the end of the battle.  His |
| attacks are predictable but powerful.  He starts off by usually using a    |
| 400 damage attack that hits a single character, eventually moving into     |
| a 200-400 damage party attack and finally to an 800 damage single attack.  |
| Near the end of the fight he also boosts like made so once he gets near    |
| or below 5000 HP get ready to try and eliminate him in a single combo      |
| string otherwise you risk serious injury if he gets controls again.  Also  |
| you may as well try to steal the Skill Upgrade E while you're at it.       |
| Update: Here's a tip. I'm told you can constantly steal Skill Upgrade E    |
| and just run away, again and again.  Good trick to max out your skills.    |
|                                                                            |
o----------------------------------------------------------------------------o

=== (GS No. 14 continued) For defeating the boss you get the 'Memory Locket.'  
Leave the Encephalon and return to the ballet academy where Kate awaits.  Your 
reward for completing this task is the 'Secret Key 21.'

=== The fifteenth GS quest is now available.  Have Captain Matthews fly you to 
the Durandal, and take the transport ship down to the Kukai Foundation.  Enter 
the Urban Area and go to the "Our Treasure" Inn.  On the second floor you will 
find a woman named Mallory.  The ring she lost has a specific vibration 
pattern which you can test by asking her to demonstrate, now you can go all 
around the city trying to match different patterns.  For a quick and easy 
answer, just run to the dry cleaners and check the ground on the right side in 
front of the cabinet, this is the ring you want.  Pick up up to obtain 
'Wedding Ring.'  Now return and hand it over to Mallory.  For doing this 
little task Mallory rewards you with the 'Secret Key 17.'

=== The twenty-third GS quest is now available.  This one takes place on the 
Elsa so board it and go down to B1.  Talk to PANACHE, the robot standing 
beside the coloured screen.  Now head down to Second Miltia's Vector 
Industries.  Speak to the blond haired guy in the first room named Narcissus 
and have him give you the 'Power Battery.'  Now return to the Elsa and use it 
on the terminal below the coloured screen.  Now this becomes a very monotonous 
task as well.  It will go along and pick a random colour from the side, this 
colour that it lands on will make all blocks in the middle of the same colour 
disappear, but you must uncover the whole image, and you'll need more than 
five tries to do it so each time you need to run all the way back to Vector to 
do it.  Oh well.  Deal with it.  Once the image is uncovered the quest is 
automatically over.  You reward is the "Fiery Ritornelle" Double Attack.

=== The seventeenth GS quest is now available.  You need to return to the 
Kukai Foundation and go to the Urban Area.  In the West section beside the 
fountain there is a person named Bonny, it's the thief that stole the 
Captain's Log.  For the actual quest itself the first thing to need to do is 
go to the dry cleaners.  Speak to the person beside the clothes rack and 
she'll ask what kind of uniform you want, select the 'Pink Maid Uniform.'  Now 
head to the East section and go into the Ironman Bar.  Ride the elevator to 
the second floor and talk to the little girl nearby to get the 'Rules of High 
Society.'  Ride back down and then talk to the bartender to end the quest.  
Your reward is the Dual Spell Ray Double Attack for Shion and chaos.

=== The eighteenth GS quest is now available.  Head to Second Miltia's City 
sector one, and go into the lab beside the ballet academy.  Speak to the woman 
in the middle named Janet.  Now it's back to the Kukai Foundation.  Enter the 
Urban Area and go to the West section.  Below the dry cleaners is a garage 
with "Parking Area" written on it and a car inside.  Destroy the car and run 
to the back then speak to the man there to get the 'Statue Blueprint.'  Leave 
and go all the way back to Second Miltia.  Give them to the girl in the lab to 
end the quest.  You'll get an 'Unlock Code' as a reward.  In order to actually 
make this unlock code useful you need to return once again to the Kukai 
Foundation and go up to the statue in the West section of the Urban Area.  
Approach the statue and enter 3 8 5 9 to reveal Segment Adress No. 11.  Decode 
it and go inside to get 'Secret Key 23' from the chest.

=== The twentieth GS quest is now available.  Make your way to the East 
section of the Kukai Foundation Urban Area and go to the second floor of the 
"Our Treasure" Inn.  Speak to the man to the lower left of the stairs named 
Kramer.  Talk to him again to begin the little game.  All your have to do is 
examine the window and then slowly rotate the right analog stick clockwise 
four times, similar to what you did with the valves.  You are given lots of 
time to do it, and all you have to do is just run right to find the windows, 
the only possible way to fail is that if you're in too much of a hurry and 
spin it too fast or awkwardly to actually have it register.  You'll 
automatically end the quest when your finish.  Your reward for doing this is 
the 'King's Key.'  Now head to the West section and go up the stairs toward 
the fountain but stop mid way and enter the door marked "East 6."  Smash all 
the crates to find 'Ether Pack M' and 'Med Kit M' then climb the stairs and 
examine the red button.  Use the password found on the King's Key which
is 1 8 5 7.  Have the man tell you about a secret passage and then run down to 
the West end to get five 'Skill Upgrade D,' your real reward.

=== The twenty-second GS quest is now available.  Head down in front of the 
bakery in the West section of the Kukai Foundation Urban Area, and talk to the 
man named Johnny.  You need to find twelve people and play rock-paper-scissors 
with them, so lets get started.  The first person is on your right, named Lee.  
The second is Shawna, below that person.  The third is Jaime, on your right, a 
little kid skipping.  Climb the stairs up tot he fountain and speak to Ed, the 
fourth person, and then the fifth person Jessica right beside him.  Further 
left still is the sixth person, Patricia.  Above her is the seventh person, 
Harold.  Left fo him is the eighth person, Roy.  Go down ths stairs and talk 
to the little girl Claudia, the ninth person.  Run down the next stairs and 
talk to the man somewhat near the bakery named Buzz, the tenth.  Then to 
Reina, on the left.  That's eleven.  The twelth and final person is Chris, up 
the stairs near the fountain, in front of the "East 6" door.  Return to the 
bakery and speak to the man out front, I won two out of twelve games but he 
still seemed happy, I don't think it really matters.  Just play normally and 
you'll be perfectly fine.  "Cross Fist" Double Attack is your reward.

=== The twenty-ninth GS quest is now available.  Head to the Kukai 
Foundation's Fishing Lab for this one.  Set your avatar character to a male 
and then speak with Butch.  This is a very simple game, all you have to do is 
run between different sections of the dock and pressing circle to cast your 
line.  Once it's cast slowly turn the right analog stick clockwise and you'll 
reel something (or nothing) in.  Keep doing this and playing over and over 
until that "something" is the Red Eye, there's no indication whether it is or 
not until you catch it.  Your reward for this little game is the 'Decoder 16' 
and the 'Red Eye Fish Print.'

=== The nineteenth GS quest is now available.  Enter the door in the Kukai 
Foundation Urban Area West section marked "East 6."  Speak to the man on the 
left just as you enter named King.  Now you have to go find a doctor, the 
hospital in the Second Miltian City would be a good place to get one.  Talk to 
the doctor sitting in the chair named Hirad, Force him to go and then return 
to see King.  He'll give you two 'Revive DX.'

=== The thirtieth GS quest is now available.  In the Kukai Foundation's Urban 
Area West section "East 6" again, upstairs from King is a man named Clive.  If 
he won't give you the quest it's because you haven't left the room and come 
back in since completing GS quest 19.  Examine the five cats in this room and 
choose to find an owner for all of them before leaving.  First place to go is 
the dry cleaners.  Speak to the man named Kagari on the right side to drop off 
the cat Rebour.  Now it's off to the East section of the Urban area.  On the 
left side of the Ironman Bar there's a person named Nastya who will take 
Walker in.  That's two of five.  The other prospective owners are all on 
Second Miltia, so head there now.  Head to the Publishing Agency in the City 
and give Newt to Agnese, the kid near the desk.  The next person is in Moby 
Dick's Cafe, speak to Valentino and give him Loop.  Now head back to the Elsa, 
on the way there as you pass through the Space Port, talk to Marcela, a person 
wearing a purple-ish shirt on the mid-left side.  Now that Ollie is unloaded 
you can return to the East 6 in the Urban Area and talk to Clive.  He'll give 
you your reward, the "Cross Hilbert" Double Attack for KOS-MOS and MOMO.

=== The thirty-first GS quest is now available.  Head to the Kukai Foundation 
Urban Area's East section.  The person you need to speak to is in the "Our 
Treasure" Inn, behind the main desk, named Layla.  Agree to help her and then 
head to Second Miltia.  Go to the Publishing Agency in the City area and talk 
to the person near the entrance named Augusta.  Now it's back to the Kukai 
Foundation to speak with Layla.  Your reward is the 'Vault Key.'  It has a 
code on it to open the vault on the other side of the inn, use the following 
password: 0 8 1 3 to open the door and get the four 'Med Kit DX.'

=== The thirty-third GS quest is now available.  Speak to the man at the 
bottom of the stairs named Hugo on the Kukai Foundation Launch Area.  If it 
wasn't obvious enough already, you need to dive into the Subconscious Domain 
Summer area.  Check the bathroom on the left and break the door, then the 
poster to find a clue.  You must read this clue.  Now run to the North end of 
the road and examine the crate behind the billboard to unlock Protection 01.  
Now head East t o the first forest path.  Along the way you'll pass a patch of 
red flowers above you, examine them to unlock Protection 02.  Take the East 
exit, and then the East exit again.  Go down the slanted log on the right side 
and examine the white flowers at the bottom to unlock Protection 03.  Now head 
North to the next map.  In this area knock over the tree without destroying 
any rocks.  Run down the upper right path that leads near the cave that the 
stream is coming out of.  Just examine the wall in this area to unlock 
Protection 04.  Now exit this map to the North.  Head down the East hill and 
examine the tree above you at the bottom to unlock Protection 05.  
Unfortunately the next one is right near the entrance to the forest.  Head 
Northwest and exit to the West through the broken wall to arrive at the first 
fork.  The Northwest path will either lead to a shed or a ground panel 
depending on whether you destroyed the shed earlier in the game, but 
regardless there's some red flowers on a rock to the upper right of that area.  
They unlock Protection 06.  Now leave this area down the East path, and then 
exit the next area North.  To unlock Protection 07 examine the odd looking 
hole in the bush as you run along the path.  Now leave this map North as well.  
In this area with the two logs side by side, cross the one on the right and 
examine the mushrooms that are growing out of the log on the left to unlock 
Protection 08.  Head South to the previous area of the forest you came from.  
Destroy the left most three rocks in the river and then knock the trunk into 
it.  Cross over and examine the rock that can't be destroyed to unlock 
Protection 09.  The final one is one the map South of here.  Destroy the rock 
on the left blocking the path to the enormous tree and examine the tree itself 
to unlock the final protection.  For doing this you get the 'Secret Key 18.'  
Don't forget to go and talk to the outer world Hugo to finish the quest.

=== The thirty-fourth GS quest is now available.  Go to the Second Miltian 
City sector two and speak to the man below the Publishing Agency named Carlos.  
This is painfully simple.  You can go around and speak to all the people if 
you want to, or you can just talk to him again immediately and tell him that 
Second Miltia is the best spot.  Return to city sector one, and then back 
again to speak with Carlos.  You get the "Lion Heart" Double Attack.

Is it possible that could be all?  Indeed it is.  Head to the bridge of the 
Elsa (which you are probably REALLY familiar with after that) and speak to 
Captain Matthews, this time telling him to bring you to Old Miltia.
 

Walkthrough


Robot Academy


Episode I Plot Summary


Episode II Plot Summary


Global Samaritan Campaign


Item List


Skill List


Double Attacks

 




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