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Xenosaga Episode II: Jenseits von Gut und Böse - Walkthrough
System: PlayStation 2
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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  | /
  |/ enosaga Episode 2 /-----------------------------------------------------o
 /| --------o----------\                  Second Miltia B                    |
/ |      (00003)        \----------------------------------------------------o

o------- Item Checklist -------o  Now you'll have control of Shion in this 
|                              |  area, run up to the centre and enter the 
| Bio Sphere............._____ |  city area.  You can save your game and 
| Med Kit S.............._____ |  access the U.M.N. Network.  There's some new 
| Med Kit S.............._____ |  items available in Old Miltia if you go 
| GS Path................_____ |  there now.  On the screen to your left along 
| Boost Max.............._____ |  there wall there are a couple of objects you 
| Segment File..........._____ |  can destroy to get access to that area in 
| Decoder 06............._____ |  front of the building.  When you get back 
| Love Letter............_____ |  there head left and go up the stairs.  This 
| Bio Sphere............._____ |  will take you all the way along to a ladder.  
| 5 Skill Upgrade A......_____ |  Press the button beside the ladder and climb 
| Med Kit S.............._____ |  down.  At the far end of the walkway is a 
| Sidney's Letter........_____ |  chest containing 'Bio Sphere.'  Return to 
| Boost Max.............._____ |  the previous area and this time head to the 
| Spade Letter..........._____ |  right in front of the building.  Break the 
| Heart Letter..........._____ |  yellow object and get the two 'Med Kit S.'  
| Club Letter............_____ |  That's really all there is to do here at the 
| Diamond Letter........._____ |  moment, you can exit the network by 
| Decoder 11............._____ |  selecting the U.M.N. option in your menu.
| Secret Box............._____ |  
| Secret Key 6..........._____ |  Now back in Second Miltia again, run in the 
| Skill Upgrade D........_____ |  direction away from the camera and make a 
| Skill Upgrade D........_____ |  right when a path comes up.  A Bunnie thing 
| Skill Upgrade D........_____ |  will approach you and introduce you to the 
| Facility Key..........._____ |  GS campaign.  Agree to everything the Bunnie 
| Class Upgrade C........_____ |  says and you'll receive the 'GS Path.'  This 
| Class Upgrade C........_____ |  makes it possible to partake in 36 little 
| Bio Sphere............._____ |  mini-quests scattered throughout the game.  
| 5 Skill Upgrade A......_____ |  Continue East to the next area of town.  
| Rejuvenator M.........._____ |  Continue forward from the ramps and go into 
| Teddy Bear............._____ |  the door on your right labelled "Publishing 
| Secret Key 11.........._____ |  Agency."  There's a door at the top of the 
| Decoder 01............._____ |  shop leading to a storage room with a number 
| 10 Skill Upgrade D....._____ |  of crates you can destroy.  The only item 
| 10 Class Upgrade C....._____ |  you'll find in all the crates is 'Boost 
| Bio Sphere............._____ |  Max' but destroying the wall panel at 
|                              |  the top of the room reveals Segment Address 
o------------------------------o  No. 3.  Leave the agency and follow the path 
                                  North and a girl will begin talking to you.  
She just happens to be the younger sister of the man who introduced you to 
Segment Addresses in Episode 1.  She'll give you the 'Segment File' and 
'Decoder 06.'  Examine the door behind her which is Segment Address No. 6.  
You can use that decoder she just gave you to open the door and get the 
'Secret Key 3' inside.  Continue up the nearby ramp and enter "Moby Dick's 
Cafe" for a number of scenes.  There are a number of mini-quests now 
available, if you don't wish to partake in them now scroll down to the first 
paragraph without "===" in front, there's seven in a row below here.

=== The first GS quest is now available.  Leave Moby Dick's Cafe and return to 
the first area of the city section in Second MIltia (the first section of the 
place you're currently in) and go to the fork just before the path that led to 
the Bunnie that gave you the GS Path.  Instead of going right, go laft and 
talk to the girl beside the door there.  If she doesn't say anything special 
it's because you're using a male as your avatar character, choose your party 
leader to be Shion and talk to the girl.  Select "Leave it to me!" to begin 
the quest.  You'll receive the 'Love Letter.'  Leave the city section and head 
to the spaceport to the Southwest.  Head through the gate to the left of the 
desk and fly up to the Durandal.  When you get off the elevator ascend the 
ramp on your right and tell the person you want to go to the Kukai Foundation.  
Leave the docking port and head to the Urban Area.  Smash the nearby cars to 
get 'Bio Sphere' and five 'Skill Upgrade A.'  Also blast the truck on the left 
for a 'Med Kit S.'  Speak to the man beside the counter and he'll give you 
'Sydney's Letter.'  Examine the gate on the upper left side of the bar.  
Ignore the red button, just smash all the large crates until a 'Boost Max' 
pops out.  Now leave the Foundation entirely and return to the city section of 
Second Miltia.  Speak to Jacqueline.  This completes the quest successfully.  
Your reward is the 'Secret Key 1' which makes the "Psycho Pocket" skill 
avaiable (that's what secret keys to, they unlock skills) and Psycho Pocket is 
one of the best, many bosses carry ultra rare items and Psycho Pocket allows 
you to steal them, doing this quest early in the game is recommended.

=== The second GS quest is now available once you've completed the first one.  
Enter the hospital beside Jacqueline from the first quest and run all the way 
to the East end.  Speak to the man named Sikes laying down on the bed.  Agree 
to deliver his letters for him.  You'll receive 'Spade Letter,' 'Heart 
Letter,' 'Club Letter,' and 'Diamond Letter.'  The first person you need to 
give one of these letters to is in the Publishing Agency in the second sector 
of the city.  Speak to the man wandering around at the top, Enrico, and give 
him the give him the Spade Letter.  Unfortunately this isn't exactly the 
nicest quest in the world, you can't just use trial and error to eventually 
complete it, just as it is possible to succeed it is equally possible to fail 
and this becomes evident in just a moment.  Leave the city section and go 
Southwest to the spaceport.  Here's where it becomes possible to fail, there 
is a young child who asks if the Club Letter is from her auntie, this is NOT 
the person you want to give it to.  The person you want to give the Club 
Letter to is named Ulrica, who asks is it's from her niece.  Now go through 
the terminal and up onto the Durandal.  Get on the train car to your left and 
ride it to the park.  Speak to the blue haired person beside the fountain and 
respond "Do such things really exist?" followed by "Okay, we'll take it."  
This nets you the 'Decoder 11.'  Speak to the man at the Northwest corner 
doing the crazy hand gestures named Eugene and give him a card as well.  
Finally you need to return to where you boarded the Durandal (Dock Area) and 
ride the shuttle down to the Kukai Foundation.  Head to the Urban Area and 
make your way West to the next section.  Climb the stairs to the North when 
you enter and speak to the person at the lower left hand corner of the 
fountain named Patricia, give her the final letter.  Head all the way back to 
the hospital in the sector one of the Second Miltian City section and speak 
with Sikes in the hospital.  Now you've completed the second quest.  Assuming 
you did it correctly you'll get the 'Secret Key 2' for your efforts.

=== The third GS quest is now available.  Return back to the Kukai Foundation 
and head to the Urban Area.  In the West section up the stairs on the West 
side there is a place called Lavare Dry Cleaning.  Go inside and speak to the 
woman beside the dryers named Sheila.  Once you've learned of your task head 
to the upper part of this area and climb the ladder into the attic.  Speak to 
the old woman to begin the minigame.  You need to eliminate ten mice within 
one minute and thirty seconds.  To do so you just have to run up to them and 
press the square button as if they were destroyable objects.  Don't waste time 
with the actual crates, just go for the mice.  For the last couple of mice at 
the lower left side climb up the stairs and shoot down those paintings to 
block off those little holes they keep escaping through.  This should make 
your job fairly easy.  The old lady gives you the 'Secret Box' once you 
complete your job.  Back downstairs, speak to Sheila for the 'Secret Key 6.'

=== The seventh GS quest is now available.  Return to the Publishing Agency in 
the second sector of the Second Miltia City.  Speak to Miguel in the storage 
room and he'll give you a quest to go around the city putting up posters.  
Leave the Publishing Agency and go down a few steps, then East down the ramps.  
Below you is a steeper ramp leading down to a man beside and electricity sign.  
Examine the wall to the right of him and put up a poster.  Head back up to 
where Angelina is standing, the Segment Door tutorial girl and examine the 
wall on her left to put up the second poster.  Put one on the right side of 
the door itself too.  Head up to Moby Dick's Cafe and put a poster under the 
words "Second Miltia" on the lower side of the cafe (outside, not inside.)  Go 
down below this walkway and along the wall that runs East/West below Moby 
Dick's Cafe you can put up a total of four posters.  This should be eight put 
up so far.  Head to the first sector of the city.  Start at the save point and 
U.M.N. terminal, you can put one poster above them.  Climb the nearby stairs 
and put the 10th poster between the two doors and then enter the Ballet 
Academy (the first door.)  Put up a poster on the East wall at the base of the 
stairs.  Ascend the stairs and put up a poster on the North wall.  Leave the 
Ballet Academy and go next door.  Place the first poster on the wall behind 
the floating yellow object and the second one down the stairs on the East 
wall.  You should be up to 14 now.  Go outside again and place a poster on the 
wall between the left-most table and the large blue screen.  Enter the 
hospital and put one up on the far East wall, and another to the left of the 
main desk.  Now only three remain.  All three of them can be placed in the 
area that connects city sectors one and two, near the Bunnie.  Return to the 
Publishing Agency in sector two and speak to Miguel.  For doing this little 
task you get three 'Skill Upgrade D' as well as MOMO and Jr's Swimsuits, two 
special skills that make this menial task well worth doing.

=== The eighth GS quest is now available.  Go to the South end of the second 
city sector and head down the ramp to find a man named Lizzy.  Speak to him 
and agree to his proposal.  He'll give you the 'Facility Key.'  Enter through 
the door on the left and climb down the ladder.  Go through the gate and head 
West along the conveyer belt, climb the ladder at the end.  At the top there's 
some current flowing between the two sides of the path, wait for it to 
disappear before running North.  Watch out for the large bursts of electricity 
when running across the conveyer belt.  When you find yourself moving East, 
you have to be especially careful of these bursts because they will knock you 
onto a moving belt.  Follow the path around, down along the moving belt and 
down the ladder.  At the bottom are a large number of crates that you can 
destroy, destroy all the crates in a striaght line to the North to find two 
'Class Upgrade C.'  Destroy a couple of crates on your left then run North and 
press the button to return power back to acceptable levels.  Now backtrack a 
bit and destroy every single crate now that the time limit is gone.  You'll 
find a 'Bio Sphere' and five 'Skill Upgrade A.'  Down the West path there's a 
chest containing 'Rejuvenator M.'  Make your way back to the entrance and 
leave this area.  Speak to Lizzie again to end this quest.  Finishing it 
allows you to use the "Burst Veil" Double Attack for Shion and MOMO.

=== The ninth GS quest is now available.  Return to the path that connects 
city sector one and two and you'll find a little kid standing there named 
Maple.  Speak to the child and agree to help.  Return to sector two and go up 
the ramp and turn right.  A quick scene occurs.  Keep running East, and then 
down the ramp to the East.  At the bottom after the thief speaks examine the 
gold sparkle on your left to receive 'Teddy Bear.'  Head back and speak to the 
child to end the quest.  This unlocks the Double Attack "Elemental Nocturne."

=== The eleventh GS quest is now available.  In the second city sector go all 
the way East and down the ramp (where you got the Teddy Bear in the other 
quest.)  Speak to the man in orange named Ciaran.  Agree to help him to begin 
the quest.  Descend into the hole on the left.  Speak to the man at the bottom 
to start it off.  Now make a right at the fork and examine the terminal, 
select "Area D."  You must destroy only the red objects.  Return to the 
beginning and make a left.  Examine the terminal and select "Area F."  This 
will show you the red objects on your left and the ones above you.  Head West 
then North and use that terminal to check out "Area H."  Destroy the objects 
above you and memorize the red ones from the four on your right.  Head North 
then make a right and go down the stairs.  Head South and destroy the red 
objects that you memorized.  Return North and go up the stairs again.  At the 
very top examine the terminal and select "Area A."  Descend the stairs again 
and make a right, there's a terminal on the East wall, check out "Area C."  
Run South from this terminal and check out "Area G." Go around the right side 
but not up the ladder, and check out "Area E."  Now take the ladder on the 
left and follow the linear path all the way around, down into the water and 
back up again.  Examine the terminal and look at "Area B."  Also while you're 
at it check out "Area C" and you'll notice that the one single object along 
the way was indeed one you should destroy.  That takes care of all of them.  
Climb back up the ladder and speak to Ciaran to end the quest.  Your reward 
for completing it is the 'Secret Key 11.'  That's finally it for now.

Leave the city and make your way Northwest to the Uzuki Residence for a scene.
Now that you have control of chaos, head North and go to the U.M.N. control 
Center.  Save your game on the left and then run to the right.  Enter the two 
large double doors and run to the North end of the room.  There's three doors 
here, examine the door on the right and watch the scene.  Return to the first 
area of the building and check the door on the right for another scene.  Now 
you need to go to the analysis room, it is located through through the left 
door at the junction of three doors.  Speak to the man standing at the door 
and tell him that you are ready.  Leave Second Division and return to the 
world map.  One new GS quest has now become avaialble.

=== The fifth GS quest is now available.  Enter the Uzuki Residence and speak 
to Jun on the West side.  All you have to do is complete a 3x3 sliding puzzle, 
not only do you need to match up the Japanese characters at the top of the 
shelf but you also need to match up the coloured patterns on the sides, so in 
short there's only one position that each piece can fit into.  It's randomly 
generated every time so it's just a matter of you being a logical thinker 
here.  For completing this quest you receive the 'Decoder 01' as well as the 
ability to use "Archangel's Requiem," a Double Attack for Jr. and Shion.  Also 
note there are four levels of this game you can play, and beating the last one 
(while challenging) rewards you with ten 'Skill Upgrade D' and 10 'Class 
Upgrade C' which is a farily nice reward for all your hard work.

Regardless of whether or not you did GS quest number five, you should still 
visit the Uzuki Residence again and go into the backyard.  At the upper right 
corner are a number of plants you can destroy to uncover a 'Bio Sphere.'  Also 
shoot the little area in between the pond and the side gate that you came 
through to reveal Segment Address No. 9.  Also it might be a good idea to 
return to Moby Dick's Cafe and speak to the chef there, he'll unlock the back 
door to the kitchen for you, you never know when this may come in handy.  
Proceed to the main U.M.N. Center and watch the scene.  Speak to Allen once, 
and then again.  Tell him you are ready.  
 

Walkthrough


Robot Academy


Episode I Plot Summary


Episode II Plot Summary


Global Samaritan Campaign


Item List


Skill List


Double Attacks

 




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