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Xenosaga Episode II: Jenseits von Gut und Böse - Walkthrough
System: PlayStation 2
Shop: Rent This Game · Buy It Cheap · Get The Guide

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  | /
  |/ enosaga Episode 2 /-----------------------------------------------------o
 /| --------o----------\                  Second Miltia A                    |
/ |      (00002)        \----------------------------------------------------o

o------- Item Checklist -------o  Now you're in control of Ziggy, use the save 
|                              |  point right below you to save your game 
| 5 Skill Upgrade A......_____ |  after all those cutscenes.  For those who 
| Antidote L............._____ |  have not played the first game and don't 
| Ether Pack S..........._____ |  feel like reading the enormous plot summary 
| Revive S..............._____ |  for it at the bottom of this guide, you can 
| Revive S..............._____ |  check out the monitors on the right for some 
| Revive S..............._____ |  back into as well as some combat data.  When 
| Revive S..............._____ |  you're ready to continue exit to the South 
| 5 Skill Upgrade A......_____ |  and watch the scene.  Afterwards you can set 
| Bio Sphere............._____ |  up a party of three based on the four 
| Bio Sphere............._____ |  characters you have.  Save your game and 
| Revive S..............._____ |  walk up to be thrown into a battle 
| Revive S..............._____ |  immediately.  Head up the ramp and destroy 
|                              |  all the objects, then go through the door 
o------------------------------o  marked exit.  Take the stairs on the left 
                                  and blow up the crate to find five 'Skill 
Upgrade A.'  Descend the East stairs to reach the next area.  Follow the water 
North and destroy the wall, this hill will send you down to the bottom.  When 
you land climb up the ladder and break the three crates above you for an 
'Antidote L.'  Smash open the door and ascend the ladder on the left side.  

Break the door and go up the stairs where you'll find an 'Ether Pack S' inside 
the box.  Follow the walkway around to another box with two 'Revive S' in it.  
When you reach the next screen be sure to prepare your party adequately 
because there's a boss fight coming up right here.  

O=========================o==================o===============o===============O
| Boss: Executus Sagitta  | Type: Mechanical | HP: 1760      | EXP: 1800     |
O================o========o=======o==========o=o=============o===============O
| S.Pts: 60      | C.Pts: N/A     | Break: N/A | Scrap Iron, Junked Circuit  |
O================o================o============o=============================O
|                                                                            |
| This boss shouldn't be too hard at all if you've gotten used to the battle |
| system by now, since you're attacked from behind it's a good idea to       |
| send a character behind the boss so you can get back attacks as often      |
| as possible, normal attacks will suffice just fine.  I recommend using     |
| chaos, Ziggy and Jr. here, but perhaps I'm just biased against MOMO.       |
|                                                                            |
o----------------------------------------------------------------------------o

Run South, and then West up the stairs.  A helicopter appears and drops down 
some beams meant to enclose you, and then forces you into a battle with some 
enemy soldiers.  It's certainly no cakewalk, their grenade attack can do some 
serious damage.  Use square then triangle to a perform a break.  Now run up 
the hill and take shelter in one of those overhanging rest areas.  The first 
has a crate you can destroy containing two 'Revive S.'  Time your exit so that 
you leave just after a barrier passes, but don't run up to the next rest area, 
instead run across the road to the other side and break open the box to reveal 
five 'Skill Upgrade A.'  Head to the top and break through the gate to reach a 
save point.  Save your game and then ride the elevator up.  At the top you'll 
find two 'Bio Sphere' in one of the large crates.  Continue along until...

O=========================o==================o===============o===============O
| Boss: O-88 Libra        | Type: Mechanical | HP: 3360      | EXP: 5800     |
O================o========o=======o==========o=o=============o===============O
| S.Pts: 450     | C.Pts: 600     | Break: A-A | Auxiliary Ar B, G ST Double |
O================o================o============o=============================O
|                                                                            |
| This battle is a bit difficult, but not too difficult if you know what     |
| you're doing.  Stock all your characters as high as they can and then      |
| have Jr. use his circle attacks which hit for type A to break the defense  |
| and then boost with your other two characters as follow ups.  The most     |
| dangerous attack is a counterattack that can deal up to 300 damage to      |
| your entire party, if this happens hopefully you have Medica All.          |
|                                                                            |
o----------------------------------------------------------------------------o

Head North and shoot the crane to create a makeshift bridge.  Run across it  
then follow the linear path up until you come to a blockade.  Destroying it 
sends you into a fight automatically.  Exploit the machines' weakness to C-C.  
Above this you'll find four boxes, the upper right one conceals an enemy, the 
at the lower right has two 'Revive S' in it.  Continue up the path to reach 
another save point.  Take the West door and start running, don't stop running 
until you get to the top.  Prepare yourself before going through the door.

O=========================o==================o===============o===============O
| Boss: Scutum            | Type: Mechanical | HP: 4800      | EXP: 6800     |
O================o========o=======o==========o=o=============o===============O
| S.Pts: 500     | C.Pts: 150     | Break: N/A | Auxiliary B, Charge Boost   |
O================o========o=======o==========o=o=============o===============O
| Boss: Pilum             | Type: Mechanical | HP: 3360      | EXP: 6200     |
O================o========o=======o==========o=o=============o===============O
| S.Pts: 400     | C.Pts: 450     | Break: N/A | EF Circuit B, Tuned Circuit |
O================o================o============o=============================O
|                                                                            |
| Surprisingly your primary source of damage in this battle will probably    |
| be MOMO, so substitute her in for chaos unless you're using her already.   |
| Have everyone just stock up attacks like mad and then let loose large      |
| combos on the critical up turn slot.  MOMO's four bow attacks in a row     |
| during a critical slot can deal between 1500-2000 so you can easily see    |
| how quickly the boss' HP will deplete.  You need to get one of them out of |
| the way so that the battle becomes easier to manage, target Pilum on the   |
| right first since it has less HP.  Use stock combos and basically any      |
| means you have to deal damage.  Hopefully Ziggy will be the main target    |
| of attacks, but either way having some of the level 2 Medica spells        |
| certainly couldn't hurt.  Each boss becomes more powerful the lower thier  |
| HP gets so a good tactic is to stock up and attack slowly until they get   |
| angry, that's your cue to let loose everything you have on them.           |
|                                                                            |
o----------------------------------------------------------------------------o

Another lengthy bunch of cutscenes follow this battles.
 

Walkthrough


Robot Academy


Episode I Plot Summary


Episode II Plot Summary


Global Samaritan Campaign


Item List


Skill List


Double Attacks

 




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