Another difference this time around is the ability to really try different
approaches on each level. That means it’s not necessarily all about sneaking
around this time. At the start of each mission (there are ten total) you are
given three choices of equipment to take. You can chose from a stealth package,
an assault package, or a combination of the two. Of course taking any equipment
package doesn’t mean you have to approach the entire mission a single way. CT
seems to be a lot more flexible in allowing the player to mix things up. No
longer do missions end if a certain amount of alarms are triggered. Enemy AI has
been tinkered with. For example, instead of setting off an alarm at the
slightest sign of something odd the guards will now actually do their jobs and
investigate. Helping you to do sneak around are the on screen light meter and
the new sound meter. The light meter shows you how visible you are and the sound
meter show you how much ambient noise is around thus how much noise you can make
without being heard. Both are very useful and playing attention to each will
allow you to be much more effective as you go about your stealthy business. But
if you feel more like Rambo this version of Splinter Cell is more accommodating
than in the past. This is done by great level designs that allow Sam to have
multiple paths and strategies available to him. I still wouldn’t recommend the
guns-a-blazing approach for an entire level but it is certainly a viable option
in some situations if you want it.
 |
| Sam gives a guard a break. |
Also improved, and hard to believe if you’ve played Pandora Tomorrow, are the
graphics. Wow. To me Chaos Theory, along with Chronicles of Riddick, represent
the best graphics on the Xbox. Any game where I end up just wandering around
looking at the scenery and forgetting what it is that I’m supposed to be doing
is one good looking game. It’s almost like meeting a very beautiful girl and
forgetting how to talk. This game is that stunning. Naturally the lighting
effects are awesome as they have always been. But now everything else meets the
high standards set by the lighting. Sam has never looked as good or moved as
smooth. You could expect the main character to be this polished but Ubi kept the
attention to detail and quality throughout the game and to every character. Once
you have Sam grab a character and start his interrogation and then see the
terror on the face of the guy you will understand the truly amazing detail that
has gone into CT.
Oh, have I mentioned the cooperative play? No? Well, I am a huge fan of co-op
play in just about any game and I am very happy to see it showing up in more
games especially games that are traditionally versus. Chaos Theory has four
additional missions dedicated to co-op through either Xbox Live or the system
link. These missions require that you and your partner work together to
accomplish moves like double rappelling and body climbing. The teamwork really
adds something new to the whole Splinter Cell series and is very welcomed.
Making a return appearance is the very innovative Spies vs. Mercenaries
multiplayer with its own set of improvements including a very cool active
camouflage for the spies that makes them practically invisible. The mercs are
more heavily armed but the spies are much more sneaky. The spies have roughly 10
minutes to achieve different objectives while the mercs are, of course, trying
to stop the spies. The levels are very large and can take some time to learn. So
like any multiplayer game the more you play a certain level the more of an
advantage you have against those not so familiar with the set up. It is also a
pretty big advantage to work well with your teammate, regardless of whether
you’re a spy or merc, so it’s good to play with the same partner so you can
anticipate each others' actions. Unlike the single player mode you have to
complete a tutorial before you can play the multiplayer mode. This is very
helpful because there are different moves and even different points of views in
the multiplayer mode. The uniqueness of CT’s online play is just another reason
to love this game.
In The End, This Game Hath Been Rated:
98%. Chaos Theory is without question a must-have title and is so far
one of the best games ever for the Xbox.
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