Advance Guardian Heroes (AGH) is based on Guardian Heroes, a cult favorite on
the short-lived Sega Saturn system. There can’t be that many of you out there
who: A) owned a Saturn, B) played Guardian Heroes on said Saturn, and C) now own
a GameBoy Advance, so most of you are probably wondering what the game is all
about. The answer is that I have no idea. OK, it is a brawling fighter with some
RPG and platform elements thrown in, but that’s about all I could figure out …
and I’ve played the game. AGH has one of the most incomprehensible stories to be
found in a game to date. Whether it can be chalked up to major cultural
differences or butchered translation work or both, the net effect is that you
need to run around beating the snot out of whoever shows up on your screen and
the game will let you know when you’ve won.
Now all of this is quite forgivable as long as the game delivers in the
gameplay department. However, this is a questionable point with AGH. First off,
the game is very challenging. So challenging in fact that it will put off most
gamers out there right off the bat, forcing them to quit the game early on in
frustration and rush to their local used game outlet to trade it in for
something else. You know you’re in trouble when you’ll have difficulty making it
through the tutorial. Yes, the tutorial. Nothing can dampen your enthusiasm for
a game more than having your butt continually kicked in the tutorial.
Let’s say that you make it past the tutorial – or just throw in the towel and
skip it – the firs thing you’ll need to do is to select a character for the
game. There are three to choose from and other than a few of their vital stats
being different and their having different names and different colored hair it’s
not really obvious what the difference is between them. It turns out that they
each have their own set of spell attacks, but at this point you may as well just
pick your favorite color and go with it.
Once the game begins you’ll pretty much be spending a lot of your time
fighting. You have a normal and strong attack and a few special attacks, all of
which can be strung together into combos. You also have the aforementioned
magical attacks which rely on a power meter to be cast. Lastly there’s the
block, which if timed correctly will turn an enemy’s attack back on him. The
block is basically the most important move you have as the farther you advance
in the game the more of a necessity it becomes. If you can’t block, you can’t
win. Period.
The fighting can be fun at times, but it suffers from two major detractors:
difficulty and slowdown. Your opponents in AGH tend to be pretty darn fast right
from the get go, so there’s no adjustment period or chance to get your feet wet
in the story mode. Furthermore, they’ll lay into you with one attack after
another that will stun you and throw you backwards in a slow, flopping
animation. Before you can regain control of your character and make an attack or
block attempt, you’re hit again and sent backwards yet again. Until you get the
hang of the fight system, you’ll spend a lot of frustrating time just watching
your character getting his butt handed to him on a silver platter and you won’t
be able to do anything about it. Note to AGH’s developers: 90% of gamers do not
find this to be a fun experience and won’t even bother trying to work their way
past it. It gets worse when you’re attacked by multiple enemies. Not only do you
have to fend off attacks from multiple directions, you need to contend with some
serious slowdown issues. Those blocks that need to be timed just right? Try
pulling them off when your GBA is barely responding.
Defeating enemies causes them to drop crystals. This is where the game’s RPG
element comes into play. At periodic points you’ll be able to trade in the
crystals to improve your character’s statistics.
In a weird and sadistic touch, AGH periodically throws in a platform jumping
level. In these levels you need to double-tap the directional pad to jump from
one platform to another. It’s not only an odd inclusion it doesn’t seem to work
quite right. Difficult? Yes. Fun? No. What’s the point? I don’t know…
If you’re a complete Guardian Heroes fanatic, I suppose you’ll like this
game. If you consider yourself among the fighting game elite and are looking for
a new challenge, you may want to check out AGH. Everyone else, save yourself the
frustration and don’t bother.
In The End, This Game Hath Been Rated:
50%. Bizarre, frustrating, and
overly difficult. Everything you look for in a game, right?