=============
- Chapter 8 -
=============
The Thousand-Year Door
-----------------
Palace of Shadow \_____________________________________________________________
|
Enemies: Swoopula*, Dry Bones*, Bombshell Bill*, Bombshell Bill Blasters* |
Phantom Ember*, Dark Bones*, Chain Chomp*, Dark Wizzerd*, Gloomtail** |
Marilyn, Beldam, Doopliss, Grodus**, Grodus X**, Bowser, Kammy Koopa**|
Shadow Queen** |
Items: Stopwatch, Shooting Star (3), All or Nothing Badge, Palace Key (11) |
P-Up, D-Down P Badge, Star Key, Life Shroom (2), Ultra Shroom (2) |
Jammin' Jelly |
-------------------------------------------------------------------------------
Head through the door at right. In the next area walk away from the screen and
get the Stopwatch. Head right and fight the Swoopula*, continue right and enter
the door. In the next room hit the yellow "!" block for a Shooting Star. Head
right and fight the Dry Bones*, then head right and follow the steps till you
reach the bottom floor. You'll know it's the bottom when the Bombshell Bills*
are flying out at you. Fight your way to the right and take out the Bombshell
Bill Blasters*, then go through the door. Carefully work your way to the red
"?" block, spikes come out of the floor but if you stop quick enough you can
avoid running into them. Inside the block is the All or Nothing Badge, very
helpful and recommended for equipping. Continue to the otherside of the room and
through the door. Save and make your way across the bridge dodging the flames
when they swing towards Mario by jumping. Fight the Phantom Ember* in the last
of the spinning flames and then head down the steps with Vivian. Jump over the
flames that are low and stay under the flames that are high using Vivian. The
pattern is simple: Low, Low, High. Once on the otherside enter the door and
proceed to the back far right of the room.
Go and awake the bones on the ground. It speaks of awaking the demon and then
a bunch of Dry Bones enter the room. Smash through them and follow the blue
colored bones, you eventually fight with it, Dark Bones**. Use Supernova if you
want to end the battle quickly, else just use Vivian's Fiery Jinx and hack away
at the Dark Bones after the Dry Bones are disposed of. Grab the Palace Key and
head through the door. Hit the yellow "!" block to get the Ultra Shroom and then
fight through the Bombshell Bills to take out the B. Bill Blasters. Head down
the steps and fight the Phantom Embers. Continue down the steps again and defeat
the B. Bill Blasters and enter the next room. In this room hit the yellow "!"
blocks for a coin and the red "?" block for the P-Up, D-Down P Badge. In the
next room we end up in a mystery, only 1 door is correct to go through, the
others will lead back to the previous room. Follow the doors with the lighted
torch near it: lower-right, lower-right, upper-right, upper-right, lower-right,
upper-right, lower-right. Now Mario is in a nice new room at last!
Start off by throwing Bobbery into the stone Chain-Chomps mouth and blowing it
up. Hop into the pipe and hit the blue switch, come back and head across the
bridge. Fight the Chain-Chomp* along the way and head over the next bridge to
fight another one. Destroy the stone fake and hit another blue switch, heal and
save. Enter the room at right and fight the Dark Wizzerd*, now proceed right
fighting off Chain-Chomps and Phantom Embers. Save at the end of the trail and
head through the door. A figure like Hooktail appears and the monster announces
it's name, Gloomtail. It seeks revenge for Mario killing Hooktail, look out!
----------
Gloomtail \____________________________________________________________________
|
HP: 80 |
Attack: 8 |
Defense: 2 |
Attacks: Chomp, Stomp, Poison Breath, Megabreath |
Strategy: Start off this battle by unleashing a Shooting Star that you picked |
up, this will confuse Gloomtail and possibly buy some time. Mario |
should be using Power Smash every round until Gloomtail has low HP |
and Bobbery or Vivian should be out there. Use Vivian to burn this |
fiend and then put Bobbery on the front line. When Gloomtail begins |
to charge up just bring Vivian back out and use Veil to dodge the |
highly dangerous attack. Keep the HP above 20 and the party will do |
fine. |
-------------------------------------------------------------------------------
After you beat Gloomtail he spits out a chest. Open it to get the Star Key.
Head back to the room where we started this mess and use the Boat Panels to sail
to the inner section of the palace. Head through the bottom right door. Go right
until you are stopped by something, use Flurrie to reveal a treasure chest that
contains a Palace Key. Now head to the upper right door, walk right through the
wall and hit the blue "!" block. A chest appears in the left side of the room,
open it to get a Palace Key. Enter the bottom left door and hit the left red "!"
block 3 times, then hit the right one twice. A chest appears containing a Palace
Key. Go to the upper left room, smash the stone block on the floor and leave the
room. Go up the stairs, enter the door on the bottom right. Use Vivian to hide
in the shadows, a blue "!" box will be revealed. Memorize its location and then
jump under it to reveal a chest, open the chest for another Palace Key. Leave
and enter the upper right room. Walk straight from the door to the right wall
and toss Bobbery against the wall. Open the chest to get another Palace Key. Now
enter the the bottom left room, defeat the bones in order by class, weakest to
strongest: Dull Bones, Red Bones, Dry Bones, Dark Bones. A blue "!" block
appears, hit it to reveal a chest containing a Palace Key. Enter the upper left
room and smash the stone blocks, now go back down the stairs and enter the upper
left room. Smash the one stone block and then hit the blue "!" block. Another
chest appears containing a Palace Key. Go back up the stairs and enter the upper
left room again, hit the blue "!" block and open the chest that appears to get
another Palace Key. Go up the stairs to the top and place the Star Key in the
pedestal.
Place the Palace Keys in the pedestals and stairs appear in the hallway that
lead to Gloomtail. Leave this area and head back to the main area. Heal, save,
then proceed to the right. Beldam, Marilyn, and Doopliss appear to stop Mario in
his tracks.
---------------------
Shadow Sirens Part 2 \_________________________________________________________
|
Beldam Marilyn Doopliss |
HP: 30 HP: 40 HP: 40 |
Attack: 5 Attack: 7 Attack: 6 |
Defense:0 Defense: 0 Defense: 0 |
|
Strategy: Have Vivian out and use Fiery Jinx off the start, let Mario use |
Supernova to deal a nice amount of damage. Bring out Bobbery half |
way through and let him use Bob-ombast atleast once or twice. During |
this time have Mario attack Marilyn until she is dead -- Beldam will |
die from Bob-ombast. Doopliss will be left, just attack him a few |
times and he'll be finished. |
-------------------------------------------------------------------------------
Proceed through the door at right and head down the steps. Hit the yellow "?"
block to get a Thunder Rage. Fight off the Dark Wizzerds and use Flurrie at the
end of the path to reveal a passage. Enter the passage and head left until you
are near the top, proceed slowly and use Yoshi to cross the gap. In the next
room use Koops' Hold Ability to hit the red switch after Mario is up the steps.
Cross over the platform quickly and down the steps. The yellow "?" block has a
Repel Cape inside. In the next room head left to another room, hit the green
switch and head back out. Use Yoshi to cross the gap at right and then fall down
and hit the purple switch and quickly get on the purple block. Use Yoshi to
move to the middle section and then use him again to cross the gap, leave the
room at right. Use the Spring Jump underneath the poles and make your way to the
far right side. Enter the room and head left fighting off enemies, at the end is
a chest containing a Shooting Star. Head back to the right and up the steps,
throw Bobbery off the top so he blows up the red switch. Cross the platform and
head left past the Chain-Chomp and up the steps. Save and continue to the right.
Run onto the first platform on the wheel, jump to the right so that you land on
the bottom platform (use the top one as judgement), use Koops to reach the
Palace Key. Head back up and open the door.
In the next room hit the yellow "?" block to get a Life Shroom. Head up the
steps and dispose of the Dark Wizzerd. To activate the wheel in the other room
only certain red "!" blocks should be hit. Starting from the left hit 1, 3, 4,
6. Head back and ride the wheel around to the right side, exit at right. Use
Flurrie to blow away the fake platform in the middle to reveal a large stone
block. Spin Hammer the block and then Spin Jump the "X", the yellow "!" block
below contains a coin. Leave the room and carefully walk along the path to get
to the door at right. Use the Airplane Panel to fly past to the first platform.
Enter the room and take out the Chain-Chomp. Hit the red "!" block and use Yoshi
to run all the way up the steps and across the platform. Open the chest for the
last Palace Key. Leave the room and use Yoshi to glide to the right and get a
Life Shroom and a Shooting Star. Head back to the Airplane Panel and fly to the
far right side of the room and use the Palace Key to enter the next room. Run to
the right side, heal and save. Enter the door at right prepared for battle.
Grodus is in the main chamber and thanks Mario for opening the door. Grodus**
explains how he used Mario the whole time and now he will finish him once and
for all.
-------
Grodus \_______________________________________________________________________
|
HP: 50 |
Attack: 7 |
Defense: 1 |
Attacks: Zap, Lightning, Grodus X |
Strategy: Use Vivian's Fiery Jinx to wipe out the Grodus X's and then have our |
plumber whack away with Power Smash every round. Heal if you need to |
and replenish your FP when it gets low. Grodus is no real challenge. |
-------------------------------------------------------------------------------
After beating Grodus he will reveal Princess Peach. Mario is left with the
decision to attack or not, attacking would result in Peach's death and not would
result in Mario's death. Choose which ever, because Bowser comes crashing in
through the ceiling. Bowser then decides to beat Mario, snag the Princess and
leave with the treasure!
-----------------------
Bowser and Kammy Koopa \_______________________________________________________
|
Bowser Kammy Koopa |
HP: 70 HP: 50 |
Attack: 7 Attack: 5 |
Defense: 2 Defense: 0 |
|
Strategy: Take out Kammy Koopa as fast as possible. Have Vivian use Fiery Jinx |
every turn and let Mario jump on Kammy until she is taken out. Heal |
with Mario when needed or with Vivian when your FP runs low, either |
way keep attacking Kammy every round. When Kammy is knocked out then |
start Power Smashing Bowser every round and have Bobbery come out and|
do some damage. Use Sweet Feast when necessary and take down the king|
of Koopa. |
-------------------------------------------------------------------------------
When Bowser is down for the count it's time to get Princess Peach, but Grodus
already snagged her. Chase him into the next room. Grab the Ultra Shroom and
heal, head down the steps and get the Jammin' Jelly and save. Enter the door at
right to discover you are too late. Watch as the Shadow Queen** possesses Peach
and Grodus commands her to destroy Mario. The Shadow Queen in turn destroys
Grodus and tells him to learn his place. Beldam, Marilyn, and Doopliss enter the
scene and the Shadow Queen sees that they are responsible for her revival. The
Shadow Queen says she won't harm you if you become her servant, kindly tell her
no and enter battle.
-------------------
Boss: Shadow Queen \___________________________________________________________
|
HP: 150 |
Attack: 7 |
Defense: 0 |
Attacks: Big Lightning, Attack+, Defense+, HP Drain, Conversion |
Strategy: Let her have it with Bobbery and Mario. Use Mario's Power Smash or |
Piercing Blow depending on if the Shadow Queen raised her defense or |
not. After her HP drops to 90 she will revert to her pure form. Do |
your best just to stay alive while she drains you HP and eats the |
audience -- you can't hurt her. The battle ends when she is fully |
revitalized. |
-------------------------------------------------------------------------------
A scene shows the Crystal Stars being sent out around the world and the voices
of all weaken the Shadow Queen. Peach sends her last power to Mario and he is
completely rehealed. Now let the Shadow Queen have it!
--------------------------
Boss: Shadow Queen Part 2 \____________________________________________________
|
HP: 150 |
Attack: 7 |
Defense: 1 |
Attacks: Big Lightning, Attack+, Defense+, HP Drain, Conversion, Hand Rush |
Charge, Shadow Wave |
Strategy: Start off by using Supernova, this will take the hands out and deal |
that nice 15 damage. Bring out Vivian and use Fiery Jinx every round |
while Mario uses Power Smash or Piercing Blow, depending on whether |
the Shadow Queen raised her defense or not. When the Shadow Queen |
uses Charge, use Vivian's Veil to dodge the damage, if you don't be |
prepared for about 20 HP damage. When the Dead Hands appear refill |
your HP and FP and bring out Bobbery. Use Bob-ombast to take them |
out and keep using Power Smash or Piercing Blow. Whenever your health|
is high and you can use Supernova, do it. Keep your HP above 20 and |
keep attacking, the Shadow Queen will be defeated in no time. |
-------------------------------------------------------------------------------
Watch the finale as the chapter comes to a close. Choose to save after the
scene and you can continue playing afterwards, starting at Rogueport. Take this
chance to gather all the things you've missed! Badges, Star Pieces, Shine
Sprites, Items, Recipes, and even the Pit of 100 Trials if you haven't done it
yet.
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.
|
 |
|