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Paper Mario: The Thousand-Year Door - Walkthrough
System: GameCube
Shop: Rent This Game · Buy It Cheap · Get The Guide

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                                =============
                                - Chapter 5 -
                                =============
                              The Key to Pirates

-------------
Keelhaul Key \_______________________________________________________
                                                                     |
Enemies: Ember*, Green Fuzzy*, Flower Fuzzy*, Putrid Pirahna*        |
                                                                     |
Items: Star Pieces (70-75), Shine Sprites (22,23), Whacka-Bump       |
       Head Rattle Badge, Courage Shell, Mini Mr. Mini, Thunder Rage |
---------------------------------------------------------------------

  Follow the days until Flavio says that land is near. The ship mysteriously
stops and a Bob-omb checks it out. He is then interrupted by an Ember. The men
on board freak out and the ship sinks. Somehow the gang managed to land on the
island of destination, Keelhaul Kee, but at the loss of a few members including
Admiral Bobbery. When Pa-Patch asks you to follow him, head up and left. When
the mole pops out of the ground hammer it for a Whacka-Bump. On your way back
head down the right side and Spin Jump a little above the rock for a Star Piece
(SP 70). Head right into the next section to listen to Pa-Patch and Flavio yell
at each other. When they go off they run into a few Embers. Battle the Embers*
and then agree to let Flavio guard the base. Head into the water and go left for
a Star Piece (SP 71). Head to the shop and buy 2-3 Ice Storms. The Embers are
very vulnerable to them, so use one when you have must fight a large group of
Embers.

  Heal, save and head right. Go down just before leaving the area for another
Star Piece (SP 72). In the next area search the first bush for yet another Star
Piece (SP 73). Hit the red "!" block for a Head Rattle Badge and smash the
yellow "?" block for a Courage Shell. In the next section battle the Putrid
Pirahna* and check the bush for a Mini Mr. Mini. Head right and battle some more
enemies. Jump on the block and then jump again to reveal a hidden block. Go
right and hug the vines for a Star Piece (SP 74). Go up and battle the Flower
Fuzzy. Use Yoshi to cross the pit, landing on the box, then the other side. Once
there head up and use Yoshi to land on the block at left and get the Shine
Sprite (SS 22). Head up and hit the yellow "!" block for a Thunder Rage. Cross
to the next area and see Bobbery! He holds the Embers off while the others run.
Head back across the bridge but use Paper Mode to squeeze between the bridge and
get the Ice Power Badge below. Head back up and get the Shine Sprite (SS 23)
behind the vines.

  In the next area fight the Embers and hammer the tree to bring Bobbery down.
He claims to be dying and wants to drink the Chuckola Cola before he dies. Go
right and hug the wall nearest the screen as you enter the water to the right,
you get a Star Piece (SP 75) Head back across the bridge. Head down after
crossing the bridge and use Yoshi to reach a pipe. On the other side hammer the
tree to drop 2 Coconuts. Now go talk to Flavio and give him the Coconut in
exchange for the Chuckola Cola. Give the Chuckola Cola to Bobbery and he will
fall asleep. Talk with him until your partner tells you to whack him. When he
wakes up he'll join your party. Head back to the camp and talk to Flavio.
After some conversation he'll join your party for a little while.

  Head towards the skull at the far east side of where you got Bobbery. Listen
to Flavio and then touch the door. Talk to Flavio and heed his song after you
grab the Skull Gem. 3 Times jump on the red 'staches head, 4 times hammer the
blue 'staches stomach. The door will drop down a little platform, throw Bobbery
up on the ledge and it will blow up. Flavio will leave afterwards, so enter the
cave alone.

----------------
Pirate's Grotto \______________________________________________
                                                               |
Enemies: Lava Bubble*, Bullet Bill*, Bill Blaster*             |
         Bulky Bob-omb*, Parabuzzy*                            |
Items: Ruin Powder, Shine Sprites (24-28), Star Pieces (76-79) |
       Grotto Key                                              |
---------------------------------------------------------------

  Check behind the barrels as soon as you enter for some Ruin Powder. Save and
then proceed to the next area. Head right and on the ship, climb to the top and
jump for a Shine Sprite (SS 24). Jump across the gap for a Star Piece (SP 76)
and then use Yoshi to out run the spikes at the top. In the next area cross the
bridge dodging or jumping on the Bullet Bills*. At the end of the bridge fight
the Bill Blasters and enter the next section. Head along the bottom and jump on
the boat to cross the water. Fight the Bulky Bob-omb and enter the next area.
Climb up the steps and jump while on the stair that is next to the Shine Sprite
to make a box appear. Go up the steps and stand on the box, use your hammer to
obtain the Shine Sprite (SS 25). Go up and hop the water, throw Bobbery on the
ledge and let him blow up to open the door. The ghost warns Mario, but enter
anyways. Once through the door, go up slightly and Spin Jump to receive a Star
Piece (SP 77). Head left to the next section and stand on the moving barrel. Use
Koops and his Hold ability to allow Mario up the platform and over to the Grotto
Key.

  Head back to the locked door and use the Grotto Key. Go for a ride again up
the platform but this time hop onto the box at left. It will go up, hop left for
a Shine Sprite (SS 26) and then hop in the barrel for a Star Piece (SP 78). In
the next room do a Spin Jump in the middle of the room to get another Star Piece
(SP 79) and then head down into the next area. In the next area turn right and
use Koops to get the Shine Sprite (SS 27). Use Vivian to get past the spikes,
hiding in the shadows before the spikes emerge to pierce Mario. In the next
section swing Mario's hammer under the Shine Sprite to reveal a block. Jump
after getting on the block to grab the Shine Sprite (SS 28). Head left across
the bridge and defeat the Lava Bubble. In the next area head left until you can
enter the ship. Once in there Mario let's the chest know that he's been through
it 3 times before. The chest says a ghost in here has the key and then a ghost
appears. Defeat the Embers to get the key and unlock the chest. You get cursed
with the ability to turn into a paper boat!

  Now head all the way back to the save mark. Climb the cliff and cross into
the next section. Use the Boat Panel and head right into the previous room. Head
towards the waterfall and pass through it. At the end open the chest for a
Defense Plus P Badge. Head back the other room and down the waterfall. Head left
until you can use another Boat Panel. Hop up and grab the Gate Handle. Head back
to the waterfall room and put the Gate Handle in place and the gate falls. Get
back up top and drop down the waterfall again, enter the newly opened area. Go
right and into another area. Dodge the waves and make your way acrossed the
water to another area. In this new area head right and then return to the Boat
Panel. Hop into the pipe and head left until you can climb the cliff and enter
another pipe. From here use the Airplane Panel to land on the islands with pipes
that lead to the blue switches. Land on them both and hit both blue switches to
set them all free. Head back and fly all the way across, then enter the new area
at right. Heal then save and enter the door on the ship. Cross into the next
room to be welcomed by Cortez**.

-------------
Boss: Cortez \_________________________________________________________________
                                                                               |
HP: 20                                                                         |
Attack: 4                                                                      |
Defense: 1                                                                     |
Attacks: Multi-sword, Bone Toss, Chomp                                         |
Strategy: Cortez has 3 forms. His first form consists of a skeleton and four   |
          arms that strike using a weapon. Hack away at Cortez until he falls  |
          apart. His second for appears and begins a constant charge up for a  |
          Bone Toss to deal 6-10 damage to the party. Simply hack away again at|
          him. After you take out this form, Cortez morphs down to just his    |
          head and weapons. Start of this form by using Art Attack to deal 10  |
          damage to Cortez and take out the weapons. Using Flurrie you can blow|
          away the weapons, making the battle easier Cortez then eats the      |
          audience much like Hooktail did and regains his health. Use a charge |
          with Mario then follow it up with a Power Bounce on Cortez to deal   |
          sufficient damage to take him down and out                           |
-------------------------------------------------------------------------------

  After you take Cortez out, Mario says he doesn't want the treasure but just
the Crystal Star. Mario learns a new special ability, "Sweet Feast", and then
the chapter ends.

  Head left after beating Cortez and blow open a hole next to the lone Toad.
Follow them out and head back towards the camp to have Four-Eyes appear on a
boat and reveal himself as Lord Crump. Flavio asks to go to Cortez to use his
ship. Take him to Cortez and Flavio is scared out of his mind while asking to
use the Black Skull. Flavio has the Skull Gem however, and negotiates with the
dead to use the ship. Head back outside and everyone is there, set sail and into
battle. Mario is sent to duel Lord Crump**.

-----------
Lord Crump \___________________________________________________________________
                                                                               |
HP: 30                                                                         |
Attack: 3                                                                      |
Defense: 0                                                                     |
Attacks: Normal                                                                |
Strategy: Use Clock Out and then just hack away at Lord Crump until he is      |
          heavily damaged. Half way through the battle the X-Nauts will        |
          assemble on an overhang and drop forks and even themselves on Mario. |
          Defend them and keep attacking till Lord Crump is taken down. He then|
          runs behind the curtain to heal himself and bring back a group of    |
          X-Nauts. These X-Nauts will roll together into a ball to attack Mario|
          but use Clock Out again to paralyze Lord Crump and allow only the    |
          X-Nauts to attack. Bobbery can deal good damage in this battles end  |
          so use him and keep attacking Lord Crump.                            |
-------------------------------------------------------------------------------

  We switch to Sir Grodus who punishes Lord Crump and tells him to have the
Shadow Sirens strike at Mario again. Peach talks with TEC who asks her to do a
more dangerous task this time, but she accepts. Head out and into the elevator.
At the top, head left for a while and enter the door with the green light above
it. 

  In the room place the potions in their places: Red, Blue, Orange, Green.
Hit the button where the potion stops. The last button however is for the heat
mechanism and the potion should only be heated for 30 seconds. Get a watch that
counts in seconds and time it for 30 seconds, press the switch then. Have Peach
drink the potion to make herself invisible. Head all the way to the right and
in Grodus' room check the shelf in the back right corner for the Data Disk. Put
it into the computer and connect. When it's finished just put it back and head
to the potion room. Drink the green potion and leave the room to magically enter
TEC's room. TEC seems worried about something... None the less, Peach sends her
letter and we switch to Bowser.

  Talk to Lord Crump to watch him find the Superbombomb. Bowser gets a hold of
him and tells him to spill info about the Crystal Star. Crump calls his army of
X-Nauts and tells Bowser to start talking. Bowser calls the Koopa Troop and they
are at a stand off. Crump throws the defective Superbombomb and Bowser laughs
until he blows it up himself... Back to Mario and gang.

  Fransesca and Frankie decide to stay in Keelhaul Key. The group heads back to
Rogueport and Flavio continues his arrogance. Now that Bobbery is a partner and
Mario can use the Boat Panels, there are alot of things that can be obtained.
Start off by using the Boat Panel in the harbor and going left. Get back on land
and go right behind the barrel for a Star Piece (SP 80). Open the chest in the
back for an HP Drain Badge. Head all the way to West Rogueport and to the far
west side is a wall with a crack, use Bobbery to blow a hole in the wall and get
the Shine Sprite (SS 29). From there head to East Rogueport. Talk to Merlon who
hints at the black chest in Hooktail's Castle, going there will somehow help
your friends learn. Don't mind that now, but instead go to the back of the
houses and use the Boat Panel. Hop out in the front and open the chest for a
Double Dip Badge. Head back out and into the sewers. 

-----
Note \_________________________________________________________________________
                                                                               |
  If you want to find out what Merlon was talking about, head to the spike room|
in Hooktail's Castle. On the far right side of the room there is a crack, blow |
the wall up and enter. Hit the blue "!" block and then open the chest for an   |
Up Arrow. Take it back to Merlon and you can now power up your partners even   |
more.                                                                          |
-------------------------------------------------------------------------------

-------
Sewers \_______________________________________________
                                                       |
Enemies: Magikoopa*, Hammer Bro*, Koopatrol*, Spunia*  |
Items: Shine Sprites (30-32)                           |
-------------------------------------------------------

  From there go to your immediate right and blow open the wall. Enter the pipe
if you want, it leads to Chet Rippos house. He can change you or your partners
stats around for 39 coins. Head right to where you fought the Blooper and use
the Boat Panel to reach a Shine Sprite (SS 30). Go to Merluvlee's area and blow
up the pillar separating the underground town. Head left out of the town and
drop down. Take the pipe down and then at the next pipe down head left to the
Boat Panel. Head right until you reach the room filled with Spania. Fight your
way through them and grab the Shine Sprites (SS 31 and 32). Unfortunately, Mario
can't reach the one that's way up high, yet. Get on the top platform and fight
the Spunia*. Use Yoshi to get on the moving platform and then use Koops to grab
the Defend Plus Badge. Head all the way back and go down the pipe to get to the
Thousand-Year Door. Step on the pedestal and get the next Crystal Star location.

  Mario talks to Frankly who says that the Crystal Star is in Poshley Heights,
a very rich place that can only be entered by the Excess Express train. Too bad
that only the Piantas are giving these out. Strike a deal with the Pianta gang
to get Fransesca back in exchange for tickets. Head back to Keelhaul Key and go
into the first area past the camp. Talk with Piantas and then hit B 99 times to
get through the annoying "I love you" speech. Afterwards, head back to where you
saved Bobbery and go left and up a little bit to get the Wedding Ring.

  Take it back to the Piantas and go back to Rogueport. Head back to the Pianta
headquarters and get your ticket. Now head to the train area, but you are
stopped by Beldam who overhears your partner saying where the next Crystal Star
is. Hurry up and get on that train!
 




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