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Call of Duty: Finest Hour - Walkthrough
System: PlayStation 2
Rated: T
Also On: GameCube · Xbox
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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 ______________________
/BRITISH MISSIONS 6.2  \
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Big step up in difficulty here.  Machine gun nests have better firing positions
and enemies are more aggressive and accurate in general.  You'll also have the
distinct pleasure of dealing with tanks up close and personal...while on foot.


| Mission: Matnata
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Plot Soldiers: Yusef
               Pvt. Locke
               Sgt. Starkey

For starters, I'd head over to the west and up the hill to the north to take a
first aid kit and trade my Sten gun for a Bren LMG.  Your squad will have begun
their attack on the machine gun nests by the time you've grabbed them.  You can
snipe two of them by crawling a tiny bit north.  You'll have to rejoin your 
squad to get the third, but your allies will probably take care of it by the 
time you get there.  On the way to your squad, head to the ring of sandbags on
the left for another first aid kit (and a MP40 if you want one).

By now, a tank will be circling around up ahead.  You'll have to get close
to use your sticky bombs (grenades) on it.  I prefer the southern most wall 
that it passes.  Crouch next to the wall until you see the turret pass by (it
should be focusing on your squad) then stand up and toss a bomb on it.  It'll
take two.

The German HQ is pretty obvious, what with the giant swastika above the front
door.  Approach the building and it'll open up, as will the infantry inside.
Kill them, enter, go out the back.  Head up the mountain path, grabbing three
first aid kits along the way, until you reach the communications post.  Clear 
it out, then plant a C4 charge on the antenna to the west of the building. 
Then run away.  Then duck, because a machine gun will open fire.  Duck by the
wall (where the gate was) to clear out some of the infantry below, then run 
down to the sandbags.  

Time to take out that machine gun.  Head around the building to the left 
(grabbing the first aid kit in an alcove to the left on the way) until you see
a wrecked jeep.  The gunner is on top of the building just around the next
corner.  Inch around until you can snipe him.  Move forward, but keep your 
sights on that gun because a few more Germans usually appear and any of them 
could man it.  There's Bren ammo near the jeep, by the way.

Follow the street to the south and east until you come to a staircase leading 
up to the machine gun.  Head up and kill anybody still alive.  There's a small
room on your right after ascending the staircase containing a first aid kit,
and probably a few Germans.  When the area's clear, Sgt. Starkey will tell you
to take the northern machine gun and clear MG nest in front of you.  You have
to juggle two things here.  First, the MG itself.  Second, the guys who
occasionally appear on top of the building a bit to the left.  Just keep
shooting until you see an APC crash through the gate.  Mop up down below and 
head down the staircase to your left.

Head through the gate to the nest area and follow the road.  When you reach the
generator, a bunch of Germans will spawn.  Kill them and plant the C4 to 
finish the level.
 




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