The combat itself plays out as a third-person action game rather than the
turn-based combat common to console RPGs. Melee combat gives you attack and
defend buttons that can be combined with the stick to perform different attacks,
parries, and dodges. Ranged combat is accomplished with a shoot button that can
be held down longer for a more powerful shot. Spells are cast by holding down
the right trigger and then selecting the spell with the face buttons. In all
cases the left trigger can be used to lock onto a target. The combat works well
and the controls are smooth and responsive. The archery is not as effective as
the other attacks as you start with a pretty slow rate of fire that doesn’t let
you get off many shots before enemies close the distance to you. You’ll also
take a few hits as you try to switch to your sword when surrounded by several
enemies at close range. As a result the path of the true archer is more
difficult than the other disciplines. The enemy AI is pretty good – melee
attackers know how to block, ranged attackers switch to melee weapons when you
get too close, and work to surround you. While the fights can be tough you never
really seem to lose thanks to the preponderance of food, health potions, and
resurrection potions available. If you’re not well-stocked with food and potions
after picking up the items from defeated foes, you’ll almost always have plenty
of gold to use to load yourself up before taking on a quest. Unfortunately this
allows you to be a little more reckless in battle than you’d otherwise be and
reduces your need to use blocks and dodges.
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| This hero has chosen the dark path. |
The game itself is structured along a main storyline that begins with the
destruction of your village as a child and evolves into a life quest of yours to
find out who was behind the attack and why they did it. The story is advanced by
taking on quests at the game’s Heroes’ Guild. There are occasionally optional
quests as well, but overall there are not that many quests in total, compared to
most other RPGs that is. In fact, if you concentrated on the main quests alone
you’re looking at a ten to twelve hour game. Luckily there are hidden spots to
find, challenges provided by talking doors guarding valuable prizes, gambling
games in the taverns, and hidden keys to collect to use on treasure chests to
extend the play, in addition to any other goals you may set for yourself such as
marrying someone in every town or trying to kill everyone in the game. Once you
complete the game you can keep playing if you didn’t get to explore everything
during the course of the story. Many of the areas that you pass through
regenerate monsters and other enemies so you’ll still have plenty to fight if
you want.
Playing through the game once as good and once as evil provides for a bit of a
different experience. Instead of visiting towns during the day to do shopping
and flirt with the locals you can slip in at night break into shops to rob them
and snarl or kill at any villagers unfortunate enough to cross paths with you.
However, oddly enough the main storyline stays pretty much the same whether you
follow the path of good or evil. The endings are slightly different, but there’s
not much of a bigger difference than that - apparently the Heroes’ Guild is
happy to take heroes of evil as well. In fact, there are temples of good and
evil in the game that let you switch your alignment, so you can play the entire
game as one or the other, save near the end, watch one ending, reload, change
your alignment, and see another ending. With such a focus on moral choice it is
strange that in the end the path you take does not matter that much in the end.
Fable is definitely an achievement and should be experienced by all RPG fans. It
introduces some innovative concepts to the genre that hopefully will have an
effect on future games. Its world is not as wide-open and free as it would have
you believe and you can still see repetition and patterns in its AI, but the
game is enjoyable nonetheless and well worth your time to play.
In The End, This Game Hath Been Rated:
90%. An innovative game that should be on the must play lists of Xbox
gamers.
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