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Final Fantasy X - Walkthrough
System: PlayStation 2
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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 __
|__ inal Fantasy X /---------------------------------------------------------o
|  -------o--------\                Zanarkand Cloister of Trials             |
       (0000W)      \--------------------------------------------------------o

o------- Item Checklist -------o  As you walk forward an image appears on 
|                              |  screen.  There are a number of white dots 
| Sun Crest.............._____ |  scattered over the floor, when you step on 
|                              |  them shapes start to appear.   The panels 
o------------------------------o  you should step on are as follows: From the 
                                  green square that activates the puzzle go up 
one.  From the bottom right corner go up one.  From the bottom right corner go 
up five.  From the bottom right corner go left one and up three.  From the top 
left corner go right one and down two.  These are the five you need to 
activate.  Now six pedestals will pop out.  Now you need to push each pedestal 
in and solve a puzzle, the position of the diagrams below correspond to the 
position of the pedestal puzzles, so the Southeast pedestal puzzle's answer is 
found by look at the Southeast (or bottom right) diagram.  

           Upper Left Pedestal                  Upper Right Pedestal
     _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _      _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ 
    |_|_|_|_|_|_|x|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|x|_|_|_|_|_|_|_|_|_|
    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|x|
    |_|_|_|_|_|x|_|_|_|_|x|_|_|_|_|_|    |_|_|_|_|_|x|_|_|_|_|x|_|_|_|_|_|
    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
    |x|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|_|_|_|_|_|_|_|x|_|_|
    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|x|               |_|_|_|_|    |_|_|_|x|               |_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|_|               |_|x|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|x|_|
    |_|_|_|_|_ _ _ _ _ _ _ _|_|_|_|_|    |_|_|_|_|_ _ _ _ _ _ _ _|_|_|_|_|
    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|x|_|_|_|_|_|_|_|_|_|_|
    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|_|_|_|_|_|_|_|x|_|_|

           Lower Left Pedestal                  Lower Right Pedestal
     _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _      _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ 
    |_|_|_|_|_|_|x|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|x|_|_|_|_|_|_|_|_|_|
    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|x|    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|x|
    |_|_|_|_|_|_|_|_|_|_|x|_|_|_|_|_|    |_|_|_|_|_|_|_|_|_|_|x|_|_|_|_|_|
    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|    |x|_|_|_|_|_|_|_|_|_|_|_|_|x|_|_|
    |_|_|_|_|_|x|_|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|_|_|
    |_|_|_|_|               |_|_|_|_|    |_|_|_|_|               |_|_|x|_|
    |x|_|_|_|_ _ _ _ _ _ _ _|_|_|_|_|    |_|_|_|_|_ _ _ _ _ _ _ _|_|_|_|_|
    |_|_|_|_|_|x|_|_|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
    |_|_|_|_|_|_|_|x|_|_|_|_|_|_|_|_|    |_|_|_|_|_|_|_|x|_|_|_|_|_|_|_|_|

Once you've completed all four of the puzzles take the Kilika Sphere from the 
left of the screen in the large room and place it into the left pedestal into 
the first room, then go back and get the Besaid Sphere and place it into the 
pedestal on the right side of the room.  Save your game and head North.

o------------------------------o---------------------------------------------o
| Boss: Spectral Keeper        |                                             |
|---------------o--------------| This boss should prove to be quite a        |
| HP: 52,000    | AP: 12,000   | challenge so be prepared.  The battle takes |
|---------------+--------------| on six platforms, you can move between the  |
| MP: 500       | Gil: 7000    | platforms using Trigger Commands, the       |
|---------------o--------------o reasons for this will become apparent soon. |
|                                The boss only has three attacks, Berserk    |
| Tail, Glyph Mine and a counterattack.  Berserk Tail will inflict the       |
| Berserk status which really isn't so bad since it increases your physical  |
| attack power, and you'll be doing mostly physical attacks anyway.  His     |
| counterattack is interesting, it hits three of the six panels but only     |
| the three directly in front of him.  This means that if you move all you   |
| characters behind him and attack he will just counterattack and miss, but  |
| when the boss uses Berserk Tail he changes direction so there's no perfect |
| spot.  The other reason there is no perfect spot is that the Glyph Mine    |
| attack traps two of the panels and they will explode soon killing anyone   |
| instantly who stands on it.  Check to see when they will explode by always |
| keeping an eye on the turn counter and moving your characters off the      |
| flashing panels.  Have your party on every other panel for most of the     |
| battle, this means that no matter what direction he faces he can only kill |
| one member of your party and you are free to attack as much as you want.   |
| Let that person stay dead and revive them only once the boss changes his   |
| direction again.  Mega-Potions work great to recover, as do Mega Phoenix.  |
|                                                                            |
o----------------------------------------------------------------------------o

Descend down the elevator after the battle and save.  Watch the scene in the 
next room and head through the glowing green door.  Watch the scene her and 
then you may want to go back and save again.  When you're ready head North.

o------------------------------o---------------------------------------------o
| Boss: Yunalesca              |                                             |
|---------------o--------------| During this fight you will have to contend  |
| HP: 24,000    | AP: 14,000   | with a number of different status ailments, |
|---------------+--------------| and the more you have protection from the   |
| MP: 500       | Gil: 9000    | better.  Every time you attack Yunalesca    |
|---------------o--------------o counters with Blind, every time you cast    |
|                                magic Yunalesca counters with Silence so    |
| basically you can't use the same attack two turns in a row.  Have a number |
| of Eye Drops, Echo Screens and Remedies on hand to keep up with her.  With |
| only 24,000 HP, even with all Blind characters it shouldn't take too much  |
| effort to defeat her.  Once you do however, in comes the second form...    |
|                                                                            |
o----------------------------------------------------------------------------o

o------------------------------o---------------------------------------------o
| Boss: Yunalesca              |                                             |
|---------------o--------------| This version of the boss starts off the     |
| HP: 48,000    | AP: 14,000   | fight with an attack called Hellbiter.      |
|---------------+--------------| This version of the boss will use this to   |
| MP: 500       | Gil: 9000    | keep your party in the Zombie status for    |
|---------------o--------------o entire fight.  If you do happen to cure the |
|                                Zombie status on someone, make sure you     |
| don't for more than one person otherwise she'll just use it again right    |
| away.  The boss use use spells like Regen and Cura to damage your Zombie   |
| party, but if you manage to keep one person in normal status they have an  |
| equal chance of being targeted by these healing spells as well, which is   |
| nice.  Yunalesca isn't particularly strong against anything so most of     |
| your attacks should do a good amount of damage.  The most important thing  |
| to remember is to keep at least at least a couple people in the Zombie     |
| status when you strike the finishing blow or else...                       |
|                                                                            |
o----------------------------------------------------------------------------o

o------------------------------o---------------------------------------------o
| Boss: Yunalesca              |                                             |
|---------------o--------------| The final form likes to start the battle    |
| HP: 60,000    | AP: 14,000   | with a spell called Mega Death, this means  |
|---------------+--------------| instant guaranteed death to anyone who is   |
| MP: 500       | Gil: 9000    | NOT in the Zombie status, which is why      |
|---------------o--------------o defeating her last form while a Zombie is   |
|                                so important.  This battle can get very     |
| difficult, and you have to go through the whole scene and other two fights |
| if you lose.  So don't die at this fight.  Obviously this is easier said   |
| than done.  The most dangerous attack in this fight is the Mind Blast,     |
| when your party is confused nothing good ever happens.  Luckily this       |
| attack very rarely if ever confuses all three and the Hellbiter will set   |
| their minds straight again.  Attack Yunalesca with everything you have,    |
| Overdrives magic and more.  Bahamut's Overdrive will break the 9999 damage |
| barrier and inflict some serious pain as well.  Always make sure at least  |
| one if not all of your party remains zombified because Mega Death is       |
| pretty unpredictable.  When someone dies use a Phoenix Down and then an    |
| Elixir or X-Potion quickly so that they go into Zombie status at full      |
| health, keeping them alive longer.  Play this fight defensively often you  |
| have to go many turns without attacking at all, just to stay alive.        |
|                                                                            |
o----------------------------------------------------------------------------o

Following the fight and the scene pick up the 'Sun Crest' from the treasure 
chest at the top of the stairs to the North.  Head South and exit this area 
for another scene, talk to Auron in the next room.  Leave the temple and exit 
the dome entirely.  Soon enough you'll be back on the airship.  Leave the 
bridge and find Yuna and Kimahri upstairs.  Head back to the bridge and talk 
to everyone.  Speak to Cid and now you can go anywhere you want, the final 
area, sidequests, minigames you name it.  Go nuts.  The next section will of 
course outline everything to do wit hthe final area of the game but that 
should stop you from checking out everything else there is to do, and there's 
tons.  Check out the sidequests section for more detailed information.  Before 
going to the final area return to the Highbridge and watch a long scene.  Now 
you are ready to proceed to the final area, talk to Cid and select "Sin."
 

Walkthrough


Side Quests


Plot Summary

 




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