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The Legend of Zelda: The Wind Waker - Walkthrough
System: GameCube
Shop: Rent This Game · Buy It Cheap · Get The Guide

Index · Guides · Tips · Your Reviews · Your Rating · Screenshots

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9C. Fliers =
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These guys have some sort of hang-up with the ground.  They think they're so 
better than it...  I don't understand...

Keese -
Found: Several dungeon-type areas
Description: Everyone's favorite bats are still as wily and elusive as ever.  
 As always, one hit with most any weapon will take them down.  Projectiles 
 are often quicker.

Fire Keese -
Found: Dragon Roost Cavern
Description: When on fire, the Keeses are a bit faster and more daring, and 
 they'll set you on fire when attacking (which can repeatedly damage you if 
 you don't roll).  You'll need proper timing to connect hits.

Kargaroc - 
Found: Dragon Roost Island, as well as other rocky islands.
Description: This colorful winged bird can hound you both on land and sea.  
 The best way to take it out is with a ranged weapon, but swords work, too.  
 It drops a Golden Feather when defeated.

Peahat -
Found: Forest Haven
Description: Another Zelda alumnus, this fellow floats around, and is largely 
 invincible while doing so.  Fan him with a Deku Leaf or hit him with a ranged 
 weapon to stop his flying, then slice him up.  An arrow will put paid to it 
 in one shot.

Red Bubble - 
Found: The Tower of the Gods
Description: This is a flaming skull.  You can hit it with any weapon to 
 destroy it.  If you want to put out its fire, just fan it with a Deku Leaf.

Blue Bubble - 
Found: The Earth Temple
Description: This is another flaming skull, but if you hit it with your 
 sword, it will curse you and you won't be able to use weapons or items for 
 a short time.  So, fan it with the Deku Leaf to extinguish it, then hit the 
 extinguished skull.  Alternatively, you can also extinguish it with the 
 Hookshot.

Red Wizzrobe - 
Found: The Tower of the Gods, among other places.
Description: Annoying as ever.  Red Wizzrobes teleport around the room, 
 firing triple fireballs at you.  A few sword attacks when it's low or two 
 arrows can do the trick.

Yellow Wizzrobe -
Found: The Wind Temple
Description: Much like the Master Wizzrobe, this Wizzrobe can summon other 
 enemies, but not nearly on the scale of the Master.  They're a little 
 hardier than Red Wizzrobes, though.  Normal Wizzrobe tactics apply here.

Wizzrobe (Master) -
Found: The Wind Temple
Description: This mini-boss is a master of summoning and magic.  He can 
 summon Keeses, Peahats, ChuChus, Moblins, Darknuts, other Wizzrobes, and 
 probably more stuff.  He can also fire fireballs just like any other 
 Wizzrobe.  Normal Wizzrobe tactics still apply here.

Poe -
Found: The Earth Temple
Description: These ghosties are different from old Poes.  First, you need to 
 shine light on them with the Mirror Shield, or by luring them into the 
 light.  After that, they'll become corporeal.  Then, just whack them with 
 the sword.  For attacks, they can try to whack you with their lanterns, or, 
 if you they drop the lanterns, they'll try to possess you.  It destroys 
 them, but your controls will be messed up for a time.
 

Walkthrough


Islands of the Great Sea


Items


Pieces of Heart


Charts Etc.


Enemies


Sea-Wide Sidequests


 




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