The Legend of Zelda: The Wind Waker - Walkthrough
System: GameCube
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9. ENEMIES
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Here's a breakdown of the various enemies in the game and how to defeat them.

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9A. Fighters =
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These are the fun enemies, the ones that you can engage in some serious 
combat with.  The ones who've actually had some sort of training, as opposed 
to just being created and been told "Okay.  You're created.  Now go kill 
Link!"...

Bokoblin - 
Found: Many places, but most often in pirate-controlled locations.
Description: These short fellas aren't very tough in combat, even if they're 
 armed with weapons.  Simple repeated attacks will take them down.  They can 
 sometimes be found carrying sticks or small swords.  If hit enough, they 
 can drop their weapons, after which they may try a kick attack to fend you 
 off.  Some also carry shields to block some of your attacks.  They also 
 carry Joy Pendants.  Use the Grappling Hook on them to always hook the 
 Pendant.

Moblin - 
Found: Several places, but most often in pirate-controlled areas.
Description: These large pig guys are quite good combatants.  You'll actually 
 have to use combat tactics to defeat them.  Have your shield up.  If they 
 jab with their spears, block it.  On any other attack, use a Parry move 
 once your sword lights up.  You can also just try straight attacks, but a 
 Moblin can block.  If you knock their weapons out of their hands, they'll 
 try a wild punch, which can hurt you good.  Moblins often give up Skull 
 Necklaces as spoils.

Darknut -
Found: The Tower of the Gods
Description: Now THIS is an opponent!  Darknuts are excellent combatants, and 
 they have armor besides.  To beat them, use the Parry counter manuever just 
 as they're about to swing their swords (A Button) to knock off their armor.  
 Once that's off, they're vulnerable, but no less skillful.  Continue using 
 Parries or just smart attacks to finish it off.  Their massive swords can 
 also be wielded if dropped.  When they drop, they give up a Knight's Crest.  
 There are two varieties of this Darknut.  The second one comes with an 
 added shield to block your attacks more effectively.  Same tactics apply.

Mighty Darknut -
Found: Hyrule Castle, Ganon's Tower
Description: These captains of Darknuts not only have the massive sword and 
 shield of regular Darknuts, but they also have a very suave cape as well.  
 This cape protects them from rear attacks.  Sometimes, a parry that knocks 
 of their helmet will remove the cape, but the cape can also just be cut 
 off straight or burned with fire.  After the cape's gone, they're just like 
 regular Darknuts, except for the strength increase...

Stalfos -
Found: The Earth Temple, among other places
Description: Another classic Zelda alumnus.  The bone-bags of this game have 
 giant clubs.  They're a little ungainly with them, though.  Once you hit 
 them, they'll either take a swing or spin around, so avoid them, unless 
 you're daring and want to continue fighting.  Once they're blown to bits, 
 you need to destroy their head so they won't come back.  Oh, and remember 
 how Bombs were necessary to destroy some Stalfos after you knocked them 
 down?  The reverse applies here.  A good way to shatter a Stalfos down to 
 his head is with a Bomb.  There also may be some instances where you can 
 sever the Stalfos' spine at the waist, whereby his arms and head will 
 crawl away while his legs chase after.  Also, if you take its club before it 
 forms together, the Stalfos will rip off its own arm to use against you.  
 Another good weapon against the Stalfos is the Skull Hammer, which can break 
 it apart in a few hits and finish off the skull in one.
 

Walkthrough


Islands of the Great Sea


Items


Pieces of Heart


Charts Etc.


Enemies


Sea-Wide Sidequests


 





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