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| [13.9] Unknown World |
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En route to the Star Forge, you'll see a cutscene of Malak torturing Bastila.
After the cutscene, you see a strange pillar of light, and you are then shown a
view of Darth Malak's fleet. This is the Star Forge. You are attacked by some
fighters, and after shooting them all down, Carth informs you that he's flown
into some kind of field, and he tries to land on the single planet he sees in
this system.
When you land, you'll all be in the main room, talking.
*******************************************************************************
* 1: I wonder why the Sith ships aren't affected by that disruptor field? *
* 2: You all seem to be forgetting about Bastila! *
* 3: Bastila would never turn to the dark side! *
* 4: Don't call me that. I'm not Revan anymore. *
*******************************************************************************
Leave the Ebon Hawk, and take whoever you want.
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@ Central Beach @
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The world seems to be a lush, tropical world. There is nothing but gizka in
the immediate area surrounding your ship, so make your way to the path. Soon
you will see a strange alien come out from behind a rock, followed by four more
of them. You'll have to kill them. After they are dead, two aliens run up to
you, thanking you for killing them.
*******************************************************************************
* 1: Er... No problem! *
* 2: Why would they have attacked you? *
* 3: There are Mandalorians here?? *
* 4: Where are they? *
* 5: You could stay in our ship if you want. *
* 6: Why don't you try to get to one of the other islands? *
*******************************************************************************
Continue up the small winding path until you come to a split, where there are
several more Rakatans. Kill them, then go down the path to the left of the big
engine. At the end, walk between the two pillars to enter North Beach.
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@ North Beach @
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Keep following the winding path, and you will soon come to a large structure.
Several Rakatans and guards will come to meet you, and they bring you an
invitation.
*******************************************************************************
* 1: Rakata? The one? What are you talking about? *
* 2: What is the One? What's going on here? *
* 3: Okay. Take me to the One. *
*******************************************************************************
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@ Rakatan Settlement @
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You are brought inside the structure, and you are standing in front of the One,
the leader of the Rakatas.
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* 1: I'm not Revan anymore. That part of me is gone. I'm _____ now. *
* 2: I'm sorry, but I don't remember any of this. *
* 3: You can't force me to kill your enemies! *
* 4: Temple of the Ancients? I still don't remember anything. *
* 5: You should probably start with the last time I was here. *
* 6: I need parts to repair my ship. *
* 7: Tell me about the Temple of the Ancients. *
* 8: Tell me more about the Elders. *
* 9: You say my ship crashed. Was it because of the disruptor field? *
* 10: I don't see any other choice, so I'll help you. *
* 11: If I kill the Elders, how can I bring you their secrets? *
* 12: [Lie] Don't worry. I will slay the Elders and honor our deal. *
*******************************************************************************
All the wicker bins to the left of the One can be opened, and you can get quite
a lot of good stuff. Turn around, and head out of the circular area. Cross
the bridge, and keep following the path until you're in a room that looks like
a bar. This whole complex looks similar to the Sand People Enclave. You can
go through all the rooms if you want, because some hold bins that can be looked
through. When you get to the door that leads out of the settlement, you can
talk to the Rakata with a name, Luo. Tell him about the Force, explain it to
him, or don't talk to him at all. Don't leave the settlement just yet. Keep
going to the other side of the settlement, searching all the rooms and wicker
bins for whatever items you can get. One room at the other end holds a Rakata
named Loremaster Gjarshi. He can give you a history of his people, and provide
a whole lot of background information should you want any. If you go through
the entire history of his people, you can earn an easy 1600 experience points.
When you're ready to leave, head back to the door (beside Luo).
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@ North Beach @
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Back on the beach, run to the young rancor near the end right by the ocean, and
you will see a Rakata there named Warleader Garn. Talk to him to learn more
about the Mandalorians.
*******************************************************************************
* 1: What of it? *
* 2: Mandalorians! *
* 3: OK, I'll find those Mandalorians. *
* 4: And? *
* 5: Why do you need his head? *
* 6: Very well, I'll do it. *
*******************************************************************************
Return to Central Beach by going back to the winding path and following it to
the pillars.
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@ Central Beach @
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We're back near that giant engine. Remember how I told you to take the left
path? Well, we're on that left path. Return to the engine, and go to its
left. Keep following the path and you'll come to another set of pillars. Go
between them.
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@ Temple Exterior @
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Run forward, and you will see two rancors you have to kill. Run into the large
open area. If you run to the far right side of the temple, you will come to a
weird statue. Approaching the statue will result in the game taking over, and
you will have six Mandalorians decloak. Kill them all, and this will satisfy
the quest given to you by the Warleader. You will have to return to him to
complete the quest, and if you want to complete this quest, go back to him now,
otherwise it'll be too late (you'll see why later). Turn around, and continue
to follow the path of stone until you come to a break, which should be just a
few feet from the Mandalorians. Head down the path in this break and go
through the pillars at the end to enter the south beach.
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@ South Beach @
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Follow the grassy path until you emerge in an opening. You will see the
remains of a destroyed ship, and a gizka that unknowingly steps on a plasma
vent, resulting its death. The area around the ship is littered with plasma
vents, but there is also a pile of 'ship parts' that you need to search. If
your demolition skill is high enough, you can try to disable or recover the
vents; if not, turn on solo mode and walk around them carefully. When you have
the parts, make your way down the path to the right of the ship, and you will
eventually wind up in a large, open area. Approach the temple, and you will
see lots of pillars shooting arcs of energy toward one another. Walk toward
the center pillar, through the only two that aren't shooting electricity, and a
hologram will appear before you. Whatever you do, DO NOT SAY "I have come from
the Rakata to speak with you.", unless you want to see your party killed in a
matter of seconds.
*******************************************************************************
* 1: Who are you? *
* 2: I am Revan. *
*******************************************************************************
This lets you pass safely. Approach the door and go inside.
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@ Elder Settlement @
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When you get inside, the council will speak with you automatically.
*******************************************************************************
* 1: I spoke to you once before? What did I want? *
* 2: I'm sorry. I have no memory of our last meeting. *
* 3: My mind was destroyed, all my memories were lost. It changed me. I am *
* not who I once was. *
* 4: [Persuade] I am a servent of the light now. I want to make amends for *
* the mistakes of the past. *
* 5: [Persuade] The One wanted me to kill you, but I have come here *
* peacefully. *
* 6: [Persuade] I cannot prove what is in my heart. I only ask you judge me *
* by my actions. *
* 7: How can I prove that? *
* 8: Maybe I can negotiate with the One to release your hostage. *
* 9: So if I save the prisoner you'll help me? *
* 10: I'll be back after I rescue that prisoner! *
*******************************************************************************
You may speak to the middle councillor again if you like, to get some info on
his tribe and the other Rakata, but he tells you to see the keeper for detailed
information. Before leaving the settlement, you can roam the halls and enter
all the rooms, collecting whatever items you can. When you find the keeper,
you can enter the door behind him to the computer room. With high enough
Persuade, you can convince the computer hologram to allow you access, and you
can choose several topics to learn more information, although none of it is
necessary to your journey. Talking to Keeper Orsaa will net you some
experience. If you go into the room where researchers and studying caged
Rakatan's, you can get a new quest by talking to the head researcher, Ll'awa.
When you're done, leave the settlement and return to the South Beach.
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@ South Beach @
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Nothing to do here for now, so return to the Temple Exterior, killing any new
rancor's that may have appeared.
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@ Temple Exterior @
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Nothing to do here for now (the temple is still closed), so make your way back
to Central Beach, killing the new rancor.
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@ Central Beach @
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Nothing to do here, so make your way back to the North Beach.
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@ North Beach @
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You're now back near the One's settlement. Unfortunately, because you didn't
kill the Elders and find out the secrets, all the Rakata's and rancors attack
you. This means you're fighting two Rancors, and several Rakata warriors,
elites, and not to mention, Warmaster Garn (see why I told you to go back to
him first?). You're not going to like the next section of the game, but enter
the settlement.
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@ Rakatan Settlement @
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You are immediately attacked by seven or eight Rakata's, including Luo. You
will have to kill them all, and then make your way back to the One's chamber,
killing all the other Rakata in your way. Luckily, they aren't too tough or
have too many health points. When you get to the One, the game will take over,
and the One will pull a lever, releasing four rancors! Kill everything. One
of the now-opened rooms as an Elder Warrior you should talk to. Tell him "I
was sent by the Council to save you.". He runs off to the Elder Settlement.
Leave, and make your way to the Elder Settlement, by going to the North Beach,
then Central Beach, then the Temple Exterior, to the South Beach, and finally
back to the settlement.
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@ Elder Settlement @
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When you get inside, the council will talk to you automatically.
*******************************************************************************
* 1: So now will you help me? *
* 2: Looks like we'll be working together, then. *
* 3: I'm not going into the temple without help! *
* 4: When I am ready, I will go into the Temple alone. *
* 5: I want to enter the Temple now. *
* 6: There's Dark Jedi inside the Temple? How did they get in there? *
*******************************************************************************
Leave the settlement, and return to the Temple Exterior.
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@ Temple Exterior @
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Back in the exterior, we can finally enter the Temple. If you haven't yet done
so, enter the party screen and deselect whoever is with you. Walk up to the
group of Elders and talk to the guide. They will begin chanting, but they are
interrupted by two party members.
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* 1: I have to go in there alone. It's the Rakata tradition. *
* 2: Jolee - you can't come! The Rakata won't allow it. *
* 3: Continue the ritual. *
* 4: [Persuade] I cannot destroy the Star Forge alone. They must come with me*
* into the Temple. *
*******************************************************************************
Well, they finally agree to let you take friends inside. They continue the
ritual, and the shield is lowered. You automatically go inside the Temple.
You will see a cutscene of Malak and his fleet being prepared; wow, looks like
Malak has no mouth! I did not see that coming, although I did figure something
was wrong because of the thing he wore all the time. After the cutscene, the
game will load and you'll be in the Temple.
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@ Temple Main Floor @
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The door in front of you is sealed, so make your way to the left. We're going
to clear out the main hallways first, so make your way around the entire hall,
killing any droids you see. When you get near to where you started from, your
map will have a room labeled as "South Security Computer". Go into this room
by picking the lock or bashing it, and kill the Acolyte inside. Search the
metal box, then hack into the computer. Go through whatever cameras you want,
but make sure you have enough spikes for the following:
View Armory Exterior - Unlock armory exterior door
View Obelisk Corridor - Disable sentry turrets
Download Area Schematics
If you want, go through all the rooms, killing all the Sith and searching all
the footlockers and metal boxes and plasteel cylinders. One of the rooms
contains two Dark Jedi, which will actually talk to you. Tell her "I am Revan
no longer. I serve the light and the Jedi Council now!" This will earn you
light side points. When they are killed, search their corpses, then enter the
door that is behind them. There is a Sith Master in here, and he will taunt
and attack you. Kill him, search his corpse, and enter the armory he was
guarding. The armory contains many items and weapons, some of which you have
not seen yet. There is also a workbench here if you want to do make any
modifications to any of your weapons.
When you have killed everyone, and collected all the items, head to the room on
your map that is marked as "East Guard Post". There is a door in this room
that leads to a ramp. Follow the ramp down and enter the door at the bottom,
and you will be in the catacombs.
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@ Temple Catacombs @
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You will be attacked immediately by two Guard Droids. Kill them, then search
the footlocker in the room to the left for a datapad. If your demolitions
skill is high enough, you can disable the deadly mine by the pillar, and get a
Sapith Crystal from inside. Head across to the next room. Search the storage
cylinders, then continue through the temple door.
There are ten brightly colored squares, organized like this:
[ ] [ ] [ ]
[ ] [ ] [ ]
[ ] [ ] [ ]
[ ]
To activate the tiles safely, you need to walk on them in an H pattern. To do
this, walk on them in this order (1 is the first tile you step on, 9 is the
last tile you step on; if a square has two numbers, such as 2/4, you step on
that square as the second square and the fourth square):
[9] [ ] [3]
[6/8] [5] [2/4]
[7] [ ] [1]
[ ]
Stepping on the squares in the correct order unlocks the door. Go inside, and
use the Rakata computer. Only the answers I provided are important for part of
your quest. You can ask it other questions for more info if you want, but it's
not required.
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* 1: I'm not Revan anymore. I'm _____. *
* 2: What are you? *
* 3: I'm looking for genetic data on the Rakata. *
* 4: How can I shut off the disruptor field around this planet? *
* 5: How can I get to the upper levels of the temple? *
* 6: I'll be going now. *
*******************************************************************************
Leave the computer room, and make your way back to the upper levels of the
Temple.
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@ Temple Main Floor @
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Remember that 'massive door' that was locked when you first entered the temple?
Well, it's open now, so go to it and go through.
When you are in the room, destroy the single droid, then enter the next door.
Run up the ramp, and go through the door at the top to be on the top of the
temple.
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@ Temple Summit @
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When the area loads, search the three cylinders to the left of the room, then
go through the only available door to the outside.
Wow, it's Bastila! She looks different, more... evil. We have to convince her
to return to the light! We must!
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* 1: No, Bastila! Don't go over to the dark side! *
* 2: It's not too late, Bastila! You can still turn away from the dark side! *
* 3: Don't be lured in by these Sith lies, Bastila! *
*******************************************************************************
A battle will ensue, and you will have to fight Bastila. After a few hits, she
knocks you back, and dialogue resumes.
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* 1: Don't call me that. I'm not Revan anymore. I'm _____ now. *
* 2: This is how I know you will come back to the light. *
* 3: Learn from my mistakes. It is not too late to come back to the light! *
* 4: I'm not Revan anymore. I don't even remember those days. *
* 5: Turn away from this path, Bastila. The dark side leads only to *
* destruction. *
* 6: The Dark Lord Revan is dead. I am a servant of the light now. *
*******************************************************************************
With that, Bastila runs to a ship, and it takes off, leaving the planet. I'm
sure we will see her again. Run to where Bastila ran to, and you will find a
Rakatan computer. Use it to "Shut down planetary disruptor field." and "Shut
down Temple energy shield.". Search the two plasteel cylinders, then leave the
summit.
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@ Temple Main Floor @
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Leave the temple out the door you came in from.
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@ Temple Exterior @
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Return to the South Beach.
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@ South Beach @
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Return to the Elder Settlement.
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@ Elder Settlement @
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Inside the settlement, return to the room with the researchers and the caged
Ratakans. Talk to Researcher Ll'awa and say "I have found data on the genetic
struture of your species.". That was some easy experience, wasn't it? Leave
the settlement.
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@ South Beach @
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When you're back in the South Beach, we have to backtrack all the way back to
the Ebon Hawk, so head to the Temple Exterior.
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@ Temple Exterior @
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Return to the Central Beach.
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@ Central Beach @
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Almost there, and we can finally end all this pointless backtracking. Make
your way back to the Ebon Hawk. As you round the rocks, the game will take
over and Carth will question you.
*******************************************************************************
* 1: Bastila has fallen to the dark side. She fled to the Star Forge. *
* 2: She can still be saved, can't she? *
* 3: We can try... and we will. *
*******************************************************************************
You will then be inside the Ebon Hawk.
Before we head to the Star Forge, talk and finish up any conversation branches
with your crew. Run to the rear of the Ebon Hawk, and you will see what is
called the "Hyperdrive". "Use" it, and you will automatically repair it. Run
to the cockpit, and use the galaxy map. We have only one destination
available; the Star Forge. As you are traveling, you get a transmission from
Admiral Dodonna, and Carth will speak to her via a hologram. After the mission
briefing, you will arrive at the Star Forge (great timing, huh?).
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