|-----------------------------------------------------------------------------|
| [9] Force Powers |
|-----------------------------------------------------------------------------|
What would this Star Wars game be without the Force? Probably the same thing,
without any powers or the Star Wars name. Here I've listed all the Force
Powers available to you, their requirements, and their game description.
All descriptions taken from in-game.
|-----------------------------------------------------------------------------|
| [9.1] Dark Powers |
|-----------------------------------------------------------------------------|
Dark Powers are for those who lean to the dark side, and of course, these are
the coolest. You can wound people, drain their life, or make them cower in
fear. If you are a dark character, using these consumes less Force Points. If
you are a light side character, one of these will require more points than
normal. A neutral character pays the standard.
|-----------------------------------------------------------------------------|
| [9.1.1] Wound |
|-----------------------------------------------------------------------------|
Wound
Prerequisites: Jedi
This power triggers spasms in the victim's lungs, causing great pain and
inflicting 2/3rds of the attacking character's level in damage every 2 seconds
for the duration (6 seconds). A successful Fortitude save at DC 5 + the
attacking character's level + the attacking character's Wisdom and Charisma
modifiers results in no effect. This power does not affect droids.
Choke
Prerequisites: Character Level 9
This power constricts the throat of a target at range, stunning and inflicting
2/3rds of the attacking character's level in damage every 2 seconds for the
duration (6) seconds. The target also suffers a temporary (24) second -4
penalty to Constitution, Dexterity and Strength. A successful Fortitude save
at DC 5 + the attacking character's level + the attacking character's Wisdom
and Charisma modifiers results in no effect. This power does not affect
droids.
Kill
Prerequisites: Character Level 12
This power allows the Jedi to exterminate an enemy at range with a single
thought, causing the target to choke for 6 seconds and inflicting damage equal
to half the target's maximum Vitality points. If the target makes a Fortitude
save at DC 5 + the attacking character's level + the attacking character's
Wisdom and Charisma modifiers they are not chocked, but instead suffer damage
equal to the attacking character's level. This power does not affect droids.
|-----------------------------------------------------------------------------|
| [9.1.2] Slow |
|-----------------------------------------------------------------------------|
Slow
Prerequisites: Jedi
This power clouds the mind, making a target's actions unusually sluggish. The
victim suffers a -2 penalty to Defense, Reflex saves, and attack rolls. The
effect lasts for 30 seconds unless a successful Will save at a DC of 5 + the
attacking character's level + the attacking character's Wisdom and Charisma
modifiers is made. This power does not affect droids.
Affliction
Prerequisites: Character Level 6
Affliction causes a target to suffer as though poisoned, unless a Fortitude
saving throw is made at a DC of 20. Failure causes the loss of seven points
from each physical attribute (1 point every 3 seconds over 21 seconds), and the
target is slowed for the duration. A successful save negates this effect.
This power does not affect droids.
Plague
Prerequisites: Character Level 12
Restricted By Armor
Plauge causes a target to suffer as though deathly ill from poison, losing 12
points from each physical attribute (1 point ever second over 12 seconds). The
target is also slowed for the duration. Plague has a DC of 100, making it
impossible to save against its effects. This power does not affect droids.
|-----------------------------------------------------------------------------|
| [9.1.3] Fear |
|-----------------------------------------------------------------------------|
Fear
Prerequisites: Jedi
This power causes fear in a single creature, such that they cower in fear of
the attacking Jedi for 6 seconds. A successful Will save at a DC of 5 + the
attacking character's level + the attacking character's Wisdom and Charisma
modifiers negates this effect. This power does not affect droids.
Horror
Prerequisites: Character Level 6
This power causes all hostile creatures within a 5-meter radius of a target
enemy to cower in catatonic fear of the attacking Jedi for 12 seconds. A
successful Will save at a DC of 5 + the attacking character's level + the
attacking character's Wisdom and Charisma modifiers negates this effect. This
power does not affect droids.
Insanity
Prerequisites: Character Level 12
This power can greatly confuse an enemy force, inflaming paranoia and doubt.
All enemies within a 10-meter radius of the target must make a Will save at a
DC of 5 + the attacking character's level + the attacking character's Wisdom
and Charisma modifiers or cower in catatonic terror for 12 seconds. This power
does not affect droids.
|-----------------------------------------------------------------------------|
| [9.1.4] Shock |
|-----------------------------------------------------------------------------|
Shock
Prerequisites: Jedi
Restricted By Armor
This power unleashes an energy attack on a single target enemy. The enemy
suffers 1-6 points of damage per each of the attacking character's levels to a
maximum of 10 levels (10-60 points). A successful Will save at a DC of 5 + the
attacking character's level + the attacking character's Wisdom and Charisma
modifiers reduces damage by half.
Force Lightning
Prerequisites: Character Level 9
Restricted By Armor
This power unleashes an energy attack on all hostile creatures up to 16 meters
in front of the Jedi. Victims suffer 1-6 points of damage per each of the
attacking character's levels, to a maximum of 10 levels (10-60) points. A
successful Will save at a DC of 5 + the attacking character's level + the
attacking character's Wisdom and Charisma modifiers reduces damage by half.
Force Storm
Prerequisites: Character Level 18
Restricted By Armor
This power unleashes a direct energy attack on all hostile creatures within 10
meters of a target enemy. Victims suffer 1-6 points of damage to both Vitality
and Force Point totals per each of the attacking character's levels, to a
maximum of 10 levels (10-60) points. A successful Will save at a DC of 5 +
the attacking character's level + the attacking character's Wisdom and Charisma
modifiers reduces damage by half.
|-----------------------------------------------------------------------------|
| [9.1.5] Drain Life |
|-----------------------------------------------------------------------------|
Drain Life
Prerequisites: Character Level 9
Restricted By Armor
This power allows the Jedi to drain the life of others to heal himself. 1-4
points are drained for every level of the character, to a maximum of 10 levels
(10-40) points. A successful Fortitude save at a DC 5 + the attacking
character's level + the attacking character's Wisdom and Charisma modifiers
reduces damage by half. This power does not affect droids.
Death Field
Prerequisites: Character Level 18
Restricted By Armor
Death Field targets all enemies within a 10-meter radius, draining life to heal
the attacking Jedi. The damage is 1-4 per level of the character, to a maximum
of 10 levels (10-40 points). A Fortitude save made at a DC 5 + the attacking
character's level + the attacking character's Wisdom and Charisma modifiers
reduces the damage by half. The character is healed the equivalent of the most
damage dealt to any single enemy. This power does not affect droids.
===============================================================================
|
 |
|